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#438 Bonsly | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Bonsly |
| Japan: | Usohachii ウソハチ |
| French: | Manzaï |
| German: | Mobai |
| Korean: | 꼬지지 |
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| National: | #438 |
| BW Unova: | #--- |
| B2W2 Unova: | #--- |
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| Abilities: Sturdy - Rock Head - Rattled (Hidden Ability) |
Sturdy: The Pokémon is unaffected by One Hit Knock Out moves and in Generation V, the Pokémon cannot be knocked out when it has full Hit Points
Rock Head: Does not receive recoil damage from recoil-causing damages.
Hidden Ability (Available): Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Bonsai Pokémon |
1’08”
0.5m |
33.1lbs
15.0kg |
255 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
1,000,000 Points Medium Fast |
70 |
1 Defense Point(s)
|
155 |
Level 10 |
| Evolutionary Chain |
 | To get Bonsly, you will need to breed while holding the Rock Incense |
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| Locations |
| Black |
None. PokéTransfer or Dream World |
| White |
None. PokéTransfer or Dream World |
| Black 2 |
Breed Sudowoodo |
| White 2 |
Trade Required |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level. |
| White |
| Black 2 |
| White 2 |
| Black/White Level Up | |
| — |
Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| — |
Copycat |
 |
 |
-- |
-- |
20 |
-- |
| The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| 6 |
Flail |
 |
 |
?? |
100 |
15 |
-- |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 9 |
Low Kick |
 |
 |
?? |
100 |
20 |
-- |
| A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
| 14 |
Rock Throw |
 |
 |
50 |
90 |
15 |
-- |
| The user picks up and throws a small rock at the target to attack. |
| 17 |
Mimic |
 |
 |
-- |
-- |
10 |
-- |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| 22 |
Block |
 |
 |
-- |
-- |
5 |
-- |
| The user blocks the target's way with arms spread wide to prevent escape. |
| 25 |
Faint Attack |
 |
 |
60 |
-- |
20 |
-- |
| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| 30 |
Rock Tomb |
 |
 |
50 |
80 |
10 |
-- |
| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| 33 |
Rock Slide |
 |
 |
75 |
90 |
10 |
-- |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| 38 |
Slam |
 |
 |
80 |
75 |
20 |
-- |
| The target is slammed with a long tail, vines, etc., to inflict damage. |
| 41 |
Sucker Punch |
 |
 |
80 |
100 |
5 |
-- |
| This move enables the user to attack first. It fails if the target is not readying an attack, however. |
| 46 |
Double-edge |
 |
 |
120 |
100 |
15 |
-- |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Black 2/White 2 Level Up | |
| — |
Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| — |
Copycat |
 |
 |
-- |
-- |
20 |
-- |
| The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| 5 |
Flail |
 |
 |
?? |
100 |
15 |
-- |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 8 |
Low Kick |
 |
 |
?? |
100 |
20 |
-- |
| A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
| 12 |
Rock Throw |
 |
 |
50 |
90 |
15 |
-- |
| The user picks up and throws a small rock at the target to attack. |
| 15 |
Slam |
 |
 |
80 |
75 |
20 |
-- |
| The target is slammed with a long tail, vines, etc., to inflict damage. |
| 19 |
Faint Attack |
 |
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60 |
-- |
20 |
-- |
| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| 22 |
Rock Tomb |
 |
 |
50 |
80 |
10 |
-- |
| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| 26 |
Block |
 |
 |
-- |
-- |
5 |
-- |
| The user blocks the target's way with arms spread wide to prevent escape. |
| 29 |
Rock Slide |
 |
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75 |
90 |
10 |
-- |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| 33 |
Mimic |
 |
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-- |
-- |
10 |
-- |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| 36 |
Sucker Punch |
 |
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80 |
100 |
5 |
-- |
| This move enables the user to attack first. It fails if the target is not readying an attack, however. |
| 40 |
Double-edge |
 |
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120 |
100 |
15 |
-- |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| TM & HM Attacks | |
| TM04 |
Calm Mind |
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-- |
-- |
20 |
-- |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | | TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM17 |
Protect |
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 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM23 |
Smack Down |
 |
 |
50 |
100 |
15 |
100 |
| The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | | TM27 |
Return |
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 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
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80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM31 |
Brick Break |
 |
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75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | | TM32 |
Double Team |
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 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM37 |
Sandstorm |
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 |
-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | | TM39 |
Rock Tomb |
 |
 |
50 |
80 |
10 |
-- |
| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM46 |
Thief |
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40 |
100 |
10 |
-- |
| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | | TM48 |
Round |
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60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM64 |
Explosion |
 |
 |
250 |
100 |
5 |
-- |
| The user explodes to inflict damage on those around it. The user faints upon using this move. | | TM69 |
Rock Polish |
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 |
-- |
-- |
20 |
-- |
| The user polishes its body to reduce drag. It can sharply raise the Speed stat. | | TM77 |
Psych Up |
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 |
-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the target. | | TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
-- |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | | TM87 |
Swagger |
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 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Egg Moves (Details) | | Selfdestruct |
 |
 |
200 |
100 |
5 |
-- |
Details |
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | | Headbutt |
 |
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70 |
100 |
15 |
-- |
Details |
| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | | Harden |
 |
 |
-- |
-- |
30 |
-- |
Details |
| The user stiffens all the muscles in its body to raise its Defense stat. | | Defense Curl |
 |
 |
-- |
-- |
40 |
-- |
Details |
| The user curls up to conceal weak spots and raise its Defense stat. | | Rollout |
 |
 |
30 |
90 |
20 |
-- |
Details |
| The user continually rolls into the target over five turns. It becomes stronger each time it hits. | | Sand Tomb |
 |
 |
35 |
85 |
15 |
100 |
Details |
| The user traps the target inside a harshly raging sandstorm for four to five turns. | | Stealth Rock |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | | Curse |
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 |
-- |
-- |
10 |
-- |
Details |
| A move that works differently for the Ghost type than for all other types. | | Endure |
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 |
-- |
-- |
10 |
-- |
Details |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Black 2/White 2 Move Tutor Attacks | |
| After You |  |  | -- | -- | 15 | -- | | The user helps the target and makes it use its move right after the user. | | Block |  |  | -- | -- | 5 | -- | | The user blocks the target's way with arms spread wide to prevent escape. | | Covet |  |  | 60 | 100 | 40 | -- | | The user endearingly approaches the target, then steals the target's held item. | | Earth Power |  |  | 90 | 100 | 10 | -- | | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | | Foul Play |  |  | 95 | 100 | 15 | -- | | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | | Helping Hand |  |  | -- | -- | 20 | -- | | The user assists an ally by boosting the power of its attack. | | Low Kick |  |  | ?? | 100 | 20 | -- | | A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | | Role Play |  |  | -- | -- | 10 | -- | | The user mimics the target completely, copying the target's natural Ability. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Stealth Rock |  |  | -- | -- | 20 | -- | | The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | | Uproar |  |  | 90 | 100 | 10 | -- | | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| Gen III & IV Only Moves (Details) | |
| Secret Power |
 |
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70 |
100 |
20 |
30 |
Gen IV TM43 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | | Captivate |
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-- |
100 |
20 |
-- |
Gen IV TM78 |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
50 |
80 |
95 |
10 |
45 |
10 |
Max Stats Hindering Nature |
Lv. 50 |
110 - 157 |
76 - 118 |
90 - 132 |
13 - 55 |
45 - 87 |
13 - 55 |
| Lv. 100 |
210 - 304 |
148 - 233 |
175 - 260 |
22 - 107 |
85 - 170 |
22 - 107 |
Max Stats Neutral Nature |
Lv. 50 |
110 - 157 |
85 - 132 |
100 - 147 |
15 - 62 |
50 - 97 |
15 - 62 |
| Lv. 100 |
210 - 304 |
165 - 259 |
195 - 289 |
25 - 119 |
95 - 189 |
25 - 119 |
Max Stats Beneficial Nature |
Lv. 50 |
110 - 157 |
93 - 145 |
110 - 161 |
16 - 68 |
55 - 106 |
16 - 68 |
| Lv. 100 |
210 - 304 |
181 - 284 |
214 - 317 |
27 - 130 |
104 - 207 |
27 - 130 |
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