#543 Venipede
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Venipede
Japan: Fushide
フシデ
French: Venipatte
German: Toxiped
Korean: 마디네
National: #543
BW Unova: #49
B2W2 Unova: #043
Male :50%
Female :50%
Abilities: Poison Point - Swarm - Quick Feet (Hidden Ability)
Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon.
Swarm: When HP is below 1/3rd, Bug’s power increases to 1.5 times.
Hidden Ability (Available):
Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
Classification Height Weight Capture Rate Base Egg Steps
Centipede Pokémon 1’04”
0.4m
11.7lbs
5.3kg
255 3,840
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,059,860 Points
Medium Slow
70 1 Defense Point(s)
95
Damage Taken
*1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1
Wild Hold Item Egg Groups
Pokémon Black & White

Pecha Berry
- 50%

Poison Barb
- 5%
Pokémon Black 2 & White 2

Poison Barb
- 5%
Bug
Evolutionary Chain
Locations - In-Depth Details
Black Pinwheel Forest, Lostlorn ForestDetails
White Pinwheel Forest, Lostlorn ForestDetails
Black 2 Route 20, Lostlorn ForestDetails
White 2 Route 20, Lostlorn ForestDetails
Trainer Locations  Details

Flavor Text
Black Its bite injects a potent poison, enough to paralyze large bird Pokémon that try to prey on it.
White It discovers what is going on around it by using the feelers on its head and tail. It is brutally aggressive.
Black 2 Using the feelers on its head and tail, it picks up vibrations in the air to determine its prey's location and state.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Defense Curl -- -- 40 --
The user curls up to conceal weak spots and raise its Defense stat.
Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
5 Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
8 Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
12 Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
15 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
19 Poison Tail 50 100 25 10
The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
22 Bug Bite 60 100 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
26 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
29 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
33 Steamroller 65 100 20 --
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
36 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
40 Rock Climb 90 85 20 20
The user attacks the target by smashing into it with incredible force. It may also confuse the target.
43 Double-edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM76 Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Twineedle 25 100 20 20 Details
The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
Pin Missile 14 85 20 -- Details
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Toxic Spikes -- -- 20 -- Details
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
Spikes -- -- 20 -- Details
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Take Down 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Rock Climb 90 85 20 20 Details
The user attacks the target by smashing into it with incredible force. It may also confuse the target.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 30 45 59 30 39 57
Max Stats
Hindering Nature
Lv. 50 90 - 137 45 - 87 57 - 99 31 - 73 39 - 81 55 - 98
Lv. 100 170 - 264 85 - 170 110 - 195 58 - 143 74 - 159 107 - 191
Max Stats
Neutral Nature
Lv. 50 90 - 137 50 - 97 64 - 111 35 - 82 44 - 91 62 - 109
Lv. 100 170 - 264 95 - 189 123 - 217 65 - 159 83 - 177 119 - 213
Max Stats
Beneficial Nature
Lv. 50 90 - 137 55 - 106 70 - 122 38 - 90 48 - 100 68 - 119
Lv. 100 170 - 264 104 - 207 135 - 238 71 - 174 91 - 194 130 - 234

<--- #542
Leavanny
#544
Whirlipede
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