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#319 Sharpedo | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Sharpedo |
Samehada サメハダー |
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| Ability: Rough Skin |
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Rough Skin: The opponent is hurt by 1/16th of his maxium Hit Points of recoil when using an attack, that requires physical contact, against this Pokémon. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Brutal Pokémon |
5'11" |
195.8lbs |
60 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,250,000 Points Slow |
35 |
2 Attack Point(s)
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Blue |
0 |
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Flavour Text
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Diamond
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Its fangs rip through sheet iron. It swims at 75 mph and is known as âThe Bully of the Sea.â
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| Pearl
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Its fangs rip through sheet iron. It swims at 75 mph and is known as "The Bully of the Sea."
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| Platinum
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Its fangs rip through sheet iron. It swims at 75 mph and is known as gThe Bully of the Sea.h
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| HeartGold |
It can swim at speeds of 75 mph by jetting seawater through its body. It is the bandit of the sea.
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| SoulSilver |
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Routes 103, 118, 122, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, Mossdeep City, Pacifidlog Town (Fish)
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| Sapphire
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Routes 103, 118, 122, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, Mossdeep City, Pacifidlog Town (Fish)
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| Emerald
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Routes 103, 118, 122, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, Mossdeep City, Pacifidlog Town (Fish)
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| FireRed
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Trade from Ruby/Sapphire/Emerald/XD
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| LeafGreen
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Trade from Ruby/Sapphire/Emerald/XD
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| Colosseum
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Trade from Ruby/Sapphire/Emerald/XD
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| XD
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Evolve Carvanha
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| Diamond
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Routes 213 & 222 (Fish w/ Super Rod)
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Details
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| Pearl
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Routes 213 & 222 (Fish w/ Super Rod)
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Details
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| Platinum
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Evolve Carvanha
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| HeartGold
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Evolve Carvanha
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| SoulSilver
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Evolve Carvanha
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| Trainer Locations | |
Details |
| Diamond/Pearl Level Up | |
| — | Leer |  |  | -- | 100 | 30 | -- | | The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | | — | Bite |  |  | 60 | 100 | 25 | 30 | | The foe is bitten with viciously sharp fangs. It may make the target flinch. | | — | Rage |  |  | 20 | 100 | 20 | -- | | While this move is in use, it gains attack power each time the user is hit in battle. | | — | Focus Energy |  |  | -- | -- | 30 | -- | | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | | 6 | Rage |  |  | 20 | 100 | 20 | -- | | While this move is in use, it gains attack power each time the user is hit in battle. | | 8 | Focus Energy |  |  | -- | -- | 30 | -- | | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | | 11 | Scary Face |  |  | -- | 90 | 10 | -- | | The user frightens the foe with a scary face to sharply reduce its Speed stat. | | 16 | Ice Fang |  |  | 65 | 95 | 15 | 10 | | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | | 18 | Screech |  |  | -- | 85 | 40 | -- | | An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | | 21 | Swagger |  |  | -- | 90 | 15 | -- | | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | 26 | Assurance |  |  | 50 | 100 | 10 | -- | | If the foe has already taken some damage in the same turn, this attack's power is doubled. | | 28 | Crunch |  |  | 80 | 100 | 15 | 20 | | The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | | 30 | Slash |  |  | 70 | 100 | 20 | -- | | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | | 34 | Aqua Jet |  |  | 40 | 100 | 20 | -- | | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | | 40 | Taunt |  |  | -- | 100 | 20 | -- | | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | | 45 | Agility |  |  | -- | -- | 30 | -- | | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | | 50 | Skull Bash |  |  | 100 | 100 | 15 | 100 | | The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | | 56 | Night Slash |  |  | 70 | 100 | 15 | -- | | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| Platinum/HeartGold/SoulSilver Level Up | |
| — | Feint |  |  | 50 | 100 | 10 | -- | | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | | — | Leer |  |  | -- | 100 | 30 | -- | | The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | | — | Bite |  |  | 60 | 100 | 25 | 30 | | The foe is bitten with viciously sharp fangs. It may make the target flinch. | | — | Rage |  |  | 20 | 100 | 20 | -- | | While this move is in use, it gains attack power each time the user is hit in battle. | | — | Focus Energy |  |  | -- | -- | 30 | -- | | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | | 6 | Rage |  |  | 20 | 100 | 20 | -- | | While this move is in use, it gains attack power each time the user is hit in battle. | | 8 | Focus Energy |  |  | -- | -- | 30 | -- | | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | | 11 | Scary Face |  |  | -- | 90 | 10 | -- | | The user frightens the foe with a scary face to sharply reduce its Speed stat. | | 16 | Ice Fang |  |  | 65 | 95 | 15 | 10 | | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | | 18 | Screech |  |  | -- | 85 | 40 | -- | | An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | | 21 | Swagger |  |  | -- | 90 | 15 | -- | | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | 26 | Assurance |  |  | 50 | 100 | 10 | -- | | If the foe has already taken some damage in the same turn, this attack's power is doubled. | | 28 | Crunch |  |  | 80 | 100 | 15 | 20 | | The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | | 30 | Slash |  |  | 70 | 100 | 20 | -- | | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | | 34 | Aqua Jet |  |  | 40 | 100 | 20 | -- | | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | | 40 | Taunt |  |  | -- | 100 | 20 | -- | | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | | 45 | Agility |  |  | -- | -- | 30 | -- | | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | | 50 | Skull Bash |  |  | 100 | 100 | 15 | 100 | | The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | | 56 | Night Slash |  |  | 70 | 100 | 15 | -- | | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| TM & HM Attacks | |
| TM03 |
Water Pulse |
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60 |
100 |
20 |
20 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | | TM05 |
Roar |
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-- |
100 |
20 |
-- |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | TM06 |
Toxic |
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 |
-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM07 |
Hail |
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-- |
-- |
10 |
-- |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | | TM10 |
Hidden Power |
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 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | | TM13 |
Ice Beam |
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95 |
100 |
10 |
10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
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120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | | TM15 |
Hyper Beam |
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150 |
90 |
5 |
-- |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM26 |
Earthquake |
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 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that hits all the Pokémon in the battle. | | TM27 |
Return |
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 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
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 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM39 |
Rock Tomb |
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50 |
80 |
10 |
100 |
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | | TM41 |
Torment |
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-- |
100 |
15 |
-- |
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 |
Thief |
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40 |
100 |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM55 |
Brine |
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65 |
100 |
10 |
-- |
| If the foe's HP is down to about half, this attack will hit with double the power. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM66 |
Payback |
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50 |
100 |
10 |
-- |
| If the user can use this attack after the foe attacks, its power is doubled. | | TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | | TM72 |
Avalanche |
 |
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60 |
100 |
10 |
-- |
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | | TM78 |
Captivate |
 |
 |
-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM79 |
Dark Pulse |
 |
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80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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 |
?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM84 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM03 |
Surf |
 |
 |
95 |
100 |
15 |
-- |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | | HM04 |
Strength |
 |
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80 |
100 |
15 |
-- |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | | HM05 HGSS |
Whirlpool |
 |
 |
15 |
70 |
15 |
-- |
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | | HM06 |
Rock Smash |
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40 |
100 |
15 |
50 |
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | | HM07 |
Waterfall |
 |
 |
80 |
100 |
15 |
20 |
| The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Dive |
 |
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80 |
100 |
10 |
-- |
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| Fury Cutter |
 |
 |
10 |
95 |
20 |
-- |
| The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| Icy Wind |
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55 |
95 |
15 |
100 |
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| Zen Headbutt |
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80 |
90 |
15 |
20 |
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| Snore |
 |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Spite |
 |
 |
-- |
100 |
10 |
-- |
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
| Swift |
 |
 |
60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Uproar |
 |
 |
50 |
100 |
10 |
-- |
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| Ancientpower |
 |
 |
60 |
100 |
5 |
10 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| Bounce |
 |
 |
85 |
85 |
5 |
30 |
| The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| Mud-slap |
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20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Super Fang |
 |
 |
?? |
90 |
10 |
-- |
| The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| Egg Moves (Details) | | Hydro Pump |  |  | 120 | 80 | 5 | -- | Details | | The foe is blasted by a huge volume of water launched under great pressure. | | Double-edge |  |  | 120 | 100 | 15 | -- | Details | | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | | Thrash |  |  | 90 | 100 | 20 | -- | Details | | The user rampages and attacks for two to three turns. It then becomes confused, however. | | Ancientpower |  |  | 60 | 100 | 5 | 10 | Details | | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| Pre-Evolution Moves | | Take Down |  |  | 90 | 85 | 20 | -- |  | Lv. 38 | | | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
| | | | |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
70 |
120 |
40 |
95 |
40 |
95 |
Max Stats Hindering Nature |
Lv. 50 |
130 - 177 |
112 - 154 |
40 - 82 |
90 - 132 |
40 - 82 |
90 - 132 |
| Lv. 100 |
250 - 344 |
220 - 305 |
76 - 161 |
175 - 260 |
76 - 161 |
175 - 260 |
Max Stats Neutral Nature |
Lv. 50 |
130 - 177 |
125 - 172 |
45 - 92 |
100 - 147 |
45 - 92 |
100 - 147 |
| Lv. 100 |
250 - 344 |
245 - 339 |
85 - 179 |
195 - 289 |
85 - 179 |
195 - 289 |
Max Stats Beneficial Nature |
Lv. 50 |
130 - 177 |
137 - 189 |
49 - 101 |
110 - 161 |
49 - 101 |
110 - 161 |
| Lv. 100 |
250 - 344 |
269 - 372 |
93 - 196 |
214 - 317 |
93 - 196 |
214 - 317 |
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