#242 Blissey
General Location Attacks Egg Moves Stats
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Picture
Name Other Names No. Gender Ratio Type
Blissey
Japan: Happinas
ハピナス
French: Leuphorie
German: Heiteira
Korean: 해피너스
National: #242
Johto: #218
Male :0%
Female :100%
Classification Height Weight Capture Rate Base Egg Steps
Happiness Pokémon 4'11"
1.5m
103.2lbs
46.8kg
3010,240
Experience Growth Base Happiness Effort Values Earned
800,000 Points
Fast
140 255 Hit Points
10 Attack
10 Defense
75 Special Attack
135 Special Defense
55 Speed
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1
Wild Hold Item Egg Groups
Wild
Lucky Egg - 5%
Fairy
Evolutionary Chain
Locations
Gold Evolve Chansey
Silver Evolve Chansey
Crystal Evolve Chansey

Generation II Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Pound 40 100 35 --
A NORMAL-type attack. Slightly stronger than TACKLE. Many Pokémon know this move.
4 Growl -- 100 40 --
A move that lowers the target's ATTACK power. Can normally be used up to six times.
7 Tail Whip -- 100 30 --
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon.
10 Softboiled -- 100 10 --
Half of the user's maximum HP is restored. May also be used in the field.
13 DoubleSlap 15 85 10 --
Although each slap is weak, this attack hits the target two to five times in succession.
18 Minimize -- 100 20 --
Reduces the user's size and makes it harder to hit. Can normally be used up to six times.
23 Sing -- 55 15 --
A special NORMAL-type move. A soothing melody lulls the target to sleep.
28 Egg Bomb 100 75 10 --
A NORMAL-type attack. An egg is launched at the target. It may miss, however.
33 Defense Curl -- 100 40 --
Raises the user's DEFENSE. Can normally be used up to six times in a row.
40 Light Screen -- 100 30 --
Reduces damage from special attacks by about half. A special PSYCHIC-type move.
47 Double-Edge 120 100 15 --
A charging tackle attack. One quarter of the damage comes back to hurt the attacker.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM01 DynamicPunch 100 50 5 100
A FIGHTING-type attack. Inaccurate but guaranteed to confuse the opponent if it hits.
TM02 Headbutt 70 100 15 30
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits.
TM03 Curse -- -- 10 --
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type.
TM04 Rollout 30 90 20 --
Attacks for five turns, growing more powerful each time. Power returns to normal if it misses.
TM06 Toxic -- 85 10 --
A move that badly poisons the target. The amount of poison damage increases every turn.
TM07 Zap Cannon 100 50 5 100
An ELECTRIC-type attack. Inaccurate but is guaranteed to cause paralysis if it hits.
TM08 Rock Smash 20 100 15 50
A FIGHTING-type attack. In the field, it can be used to shatter rocks to open new paths.
TM10 Hidden Power ?? 100 15 --
A peculiar move that changes type and power depending on the Pokémon using it.
TM11 Sunny Day -- 90 5 --
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful.
TM13 Snore 40 100 15 30
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon.
TM14 Blizzard 120 70 5 10
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target.
TM15 Hyper Beam 150 90 5 --
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.
TM16 Icy Wind 55 95 15 100
An ICE-type attack. It is guaranteed to reduce the target's SPEED if it hits.
TM17 Protect -- 100 10 --
Completely foils an opponent's attack. If used consecutively, its success rate decreases.
TM18 Rain Dance -- 90 5 --
Summons rain for five turns. While it is raining, the power of WATER-type moves increases.
TM20 Endure -- 100 10 --
Always leaves the user with at least one HP. Success rate decreases if used repeatedly.
TM21 Frustration ?? 100 20 --
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move.
TM22 SolarBeam 120 100 10 --
Strongest GRASS-type attack. Energy is absorbed in the first turn, then fired on the next.
TM25 Thunder 120 70 10 30
Strongest of all ELECTRIC-type attacks. Has a one-in-ten shot at paralyzing the target.
TM27 Return ?? 100 20 --
A NORMAL-type attack. The tamer the user, the more powerful the move.
TM29 Psychic 90 100 10 10
A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating.
TM30 Shadow Ball 80 100 15 20
A GHOST-type attack. Has a one-in-five chance of reducing the target's SPCL.DEF.
TM31 Mud-Slap 20 100 10 100
An attack that fires dirt, inflicting damage and reducing the target's accuracy.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
TM34 Swagger -- 90 15 100
A move that infuriates and confuses the opponent, but it increases the target's ATTACK.
TM35 Sleep Talk -- 100 10 --
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon.
TM37 Sandstorm -- 100 10 --
An attack that creates a sandstorm. The effect causes damage to both combatants.
TM38 Fire Blast 120 85 5 10
Strongest FIRE-type attack. Has a one-in-ten chance of inflicting a burn on the target.
TM40 Defense Curl -- 100 40 --
Raises the user's DEFENSE. Can normally be used up to six times in a row.
TM42 Dream Eater 100 100 15 --
Works only on sleeping Pokémon. Steals the target's HP and adds 50%% of it to the user's HP.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM45 Attract -- 100 15 --
Infatuates targets, making it hard for them to attack foes of the opposite gender.
HM04 Strength 80 100 15 --
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders.
HM05 Flash -- 70 20 --
Blinds the target with a bright flash of light, reducing the opponent's accuracy.
Egg Moves (Details)
Attack NameTypeAtt.Acc.PPEffect %  
Heal Bell -- 100 5 -- Details
The soothing ringing of a bell that eliminates all status problems for the entire party.
Metronome -- 100 10 -- Details
The user waggles its finger, triggering a move. There is no telling what will happen.
Present ?? 90 15 -- Details
A move that inflicts major damage but may restore the target's HP.
Crystal Move Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Flamethrower 95 100 15 10
A powerful FIRE-type attack. Has a one-in-ten chance of leaving the target with a burn.
Thunderbolt 95 100 15 10
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target.
Ice Beam 95 100 10 10
An ICE-type attack. Has a one-in-ten chance of freezing the target solid.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 540 255 10 10 75 135 55
Max Stats Lv. 50 315 - 361 15 - 61 15 - 61 80 - 126 140 - 186 60 - 106
Lv. 100 620 - 713 25 - 118 25 - 118 155 - 248 275 - 368 115 - 208

<--- #241
Miltank
#243
Raikou
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