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#086 Seel | |
| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the DS Generation Pokédex, Click here |
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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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086
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258
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Seel
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パウワウ Pauwau
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Ability: Thick Fat
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Fire & Ice Type moves do 50% Damage on Seel
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Sea Lion Pokémon
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3'07"
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198.0 lbs
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Evolution Chain
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 --Lv. 34--> 
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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FRLG
Aspear Berry - 50%
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White
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Flavour Text
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Ruby
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SEEL hunts for prey in the frigid sea underneath sheets of ice. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.
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Sapphire
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SEEL hunts for prey in the frigid sea underneath sheets of ice. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.
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Emerald
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SEEL hunt for prey in frigid, ice-covered seas. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.
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Fire Red
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Covered with light blue fur, its hide is thick and tough. It is active in bitter cold of minus 40 degrees Fahrenheit.
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Leaf Green
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The protruding horn on its head is very hard. It is used for bashing through thick icebergs.
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Location
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Game
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Rarity
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Location
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Ruby
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None
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Trade from FireRed/LeafGreen/XD
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Sapphire
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None
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Trade from FireRed/LeafGreen/XD
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Emerald
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None
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Trade from FireRed/LeafGreen/XD
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FireRed
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Common
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Icefall Cave Floor 1 & Basement 1, Seafoam Island Basements 1, 2, 3 & 4 (Cave & Surf)
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LeafGreen
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Common
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Icefall Cave Floor 1 & Basement 1, Seafoam Island Basements 1, 2, 3 & 4 (Cave & Surf)
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Colosseum
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None
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Trade from FireRed/LeafGreen/XD
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XD
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Only One
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Snagged from Cipher Peon Egrog in Phenac Stadium
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Headbutt | | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. | | 9 | Growl | | -- | 100 | 40 | -- | | Growls cutely to reduce the foe's ATTACK. | | 17 | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | 21 | Aurora Beam | | 65 | 100 | 20 | 10 | | Fires a rainbow-colored beam that may lower ATTACK. | | 29 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | 37 | Take Down | | 90 | 85 | 20 | -- | | A reckless charge attack that also hurts the user. | | 41 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | 49 | Safeguard | | -- | -- | 25 | -- | | A mystical force prevents all status problems. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Headbutt | | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. | | 9 | Growl | | -- | 100 | 40 | -- | | Growls cutely to reduce the foe's ATTACK. | | 17 | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | 21 | Aurora Beam | | 65 | 100 | 20 | 10 | | Fires a rainbow-colored beam that may lower ATTACK. | | 29 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | 37 | Take Down | | 90 | 85 | 20 | -- | | A reckless charge attack that also hurts the user. | | 41 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | 49 | Safeguard | | -- | -- | 25 | -- | | A mystical force prevents all status problems. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM03 | Water Pulse | | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM07 | Hail | | -- | -- | 10 | -- | | Summons a hailstorm that strikes every turn. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM13 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM20 | Safeguard | | -- | -- | 25 | -- | | A mystical force prevents all status problems. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | | 40 | 100 | 10 | 100 | | While attacking, it may steal the foe's held item. | | HM03 | Surf | | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM07 | Waterfall | | 80 | 100 | 15 | -- | | Charges the foe with speed to climb waterfalls. | | HM08 | Dive | | 60 | 100 | 10 | -- | | Dives underwater the first turn and strikes next turn. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Lick | | 20 | 100 | 30 | 30 | | Licks with a long tongue to injure. May also paralyze. | | Perish Song | | -- | -- | 5 | -- | | Any POKéMON hearing this song faints in 3 turns. | | Disable | | -- | 55 | 20 | -- | | Psychically disables one of the foe's moves. | | Horn Drill | | ?? | 30 | 5 | -- | | A one-hit KO attack that uses a horn like a drill. | | Slam | | 80 | 75 | 20 | -- | | Slams the foe with a long tail, vine, etc. | | Encore | | -- | 100 | 5 | -- | | Makes the foe repeat its last move over 2 to 6 turns. | | Fake Out | | 40 | 100 | 10 | -- | | A 1st-turn, 1st-strike move that causes flinching. | | Icicle Spear | | 10 | 100 | 30 | -- | | Attacks the foe by firing 2 to 5 icicles in a row. |
| Special Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Helping Hand | | -- | 100 | 20 | -- | | Boosts the power of the recipient's moves. | After Purifying in XD |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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Special Defense: 1 Point
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190
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Egg Groups | Lists Of Groups | Group Names | | Water 1 | | Ground |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 65 | 45 | 55 | 45 | 70 | 45 | Max Stats Hindering Nature | 334 | 170 | 188 | 170 | 215 | 170 | Max Stats Neutral Nature | 334 | 189 | 209 | 189 | 239 | 189 | Max Stats Beneficial Nature | 334 | 207 | 229 | 207 | 262 | 207 |
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