#022 Fearow
General Location Attacks Stats
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
GameBoy Game Boy Color
Name Other Names No. Type
Fearow
Japan: Onidrill
オニドリル
French: Rapasdepic
German: Ibitak
Korean: 깨비드릴조
#022
Classification Height Weight Capture Rate
Beak Pokémon 3'11"
1.2m
83.8lbs
38kg
90
Experience Growth Effort Values Earned
1,000,000 Points
Medium Fast
65 Hit Points
90 Attack
65 Defense
61 Special
100 Speed
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1
Evolutionary Chain
Locations - In-Depth Details
Red Route 17, Route 18, Route 23Details
Green (Jp.)Blue (Intl.) Route 17, Route 18, Route 23Details
Blue (Jp.) Route 17, Route 18, Route 23Details
Yellow Route 9, Route 16, Route 17, Route 18, Route 23Details

Generation I Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Peck 35 100 35 --
A standard FLYING-type attack. It is favored by Pokémon that have beaks and/or horns.
Growl -- 100 40 --
A technique that lowers the target's ATTACK power. Can normally be used up to six times.
Leer -- 100 30 --
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon.
9 Leer -- 100 30 --
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon.
15 Fury Attack 15 85 20 --
A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times.
25 Mirror Move -- 100 20 --
A move that strikes back with the opponent's last move. This move comes after the enemy's move.
34 Drill Peck 80 100 20 --
A standard FLYING-type attack. It is strong and highly likely to hit the target.
43 Agility -- 100 30 --
A special technique that greatly boosts the user's SPEED. Can normally be used up to three times.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM02 Razor Wind 80 74.6 10 --
A two-turn attack with the wind attack in the second turn. Learned by many FLYING-type Pokémon.
TM04 Whirlwind -- 85 20 --
Generates a powerful wind that blows away wild Pokémon. Useful in the wild only.
TM06 Toxic -- 85 10 --
A technique that badly poisons the target. The amount of damage from the poison increases every turn.
TM09 Take Down 90 85 20 --
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM10 Double-Edge 100 100 15 --
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM15 Hyper Beam 150 90 5 --
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.
TM20 Rage 20 100 20 --
A non-stop attack move. The user's ATTACK power increases every time it sustains damage.
TM31 Mimic -- 100 10 --
A move for learning one of the opponent's moves, for use during that battle only.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.
TM34 Bide -- 100 10 --
The user waits for several turns. At the end, it returns double the damage it received.
TM39 Swift 60 100 20 --
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage.
TM43 Sky Attack 140 90 5 --
The strongest FLYING-type attack. Energy is stored in the first turn, then fired the next turn.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM50 Substitute -- 100 10 --
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks.
HM02 Fly 70 95 15 --
The Pokémon flies high, then strikes in the next turn. Used for flying to places already visited.


Stats
  HP Attack Defense Special Speed
Base Stats - Total: 381 65 90 65 61 100
Max Stats Lv. 50 125 - 171 95 - 141 70 - 116 66 - 112 105 - 151
Lv. 100 240 - 333 185 - 278 135 - 228 127 - 220 205 - 298

<--- #021
Spearow
#023
Ekans
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