#050 Diglett
General Location Attacks Stats
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Type
GameBoy Game Boy Color
Diglett
Japan: Digda
ディグダ
French: Taupiqueur
German: Digda
Korean: 디그다
#050
Classification Height Weight Capture Rate
Mole Pokémon 0'08"
0.2m
1.8lbs
0.8kg
255
Experience Growth Effort Values Earned
1,000,000 Points
Medium Fast
10 Hit Points
55 Attack
25 Defense
45 Special
95 Speed
Damage Taken
*1 *1 *2 *0 *2 *2 *1 *0.5 *1 *1 *1 *1 *0.5 *1 *1
Evolutionary Chain
Locations - In-Depth Details
Red Diglett's CaveDetails
Green (Jp.)Blue (Intl.) Diglett's CaveDetails
Blue (Jp.) Diglett's CaveDetails
Yellow Diglett's CaveDetails

Generation I Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Scratch 40 100 35 --
A NORMAL-type attack. Sharp claws are used to inflict damage on the target.
15 Growl -- 100 40 --
A technique that lowers the target's ATTACK power. Can normally be used up to six times.
19 Dig 100 100 10 --
The attacker digs underground in the first turn, then pops up in the next turn to attack.
24 Sand-Attack -- 100 15 --
An attack in which sand is used to blind the target and reduce its attack accuracy.
31 Slash 70 100 20 --
A NORMAL-type attack. It has a high probability of a critical hit for inflicting double the damage.
40 Earthquake 100 100 10 --
An attack that inflicts damage by shaking the ground. It is useless against FLYING-type Pokémon.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A technique that badly poisons the target. The amount of damage from the poison increases every turn.
TM08 Body Slam 85 100 15 10
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects.
TM09 Take Down 90 85 20 --
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM10 Double-Edge 100 100 15 --
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM20 Rage 20 100 20 --
A non-stop attack move. The user's ATTACK power increases every time it sustains damage.
TM26 Earthquake 100 100 10 --
An attack that inflicts damage by shaking the ground. It is useless against FLYING-type Pokémon.
TM27 Fissure ?? 30 5 --
Causes a single-hit knockout if it hits. Useless against FLYING-type Pokémon.
TM28 Dig 100 100 10 --
The attacker digs underground in the first turn, then pops up in the next turn to attack.
TM31 Mimic -- 100 10 --
A move for learning one of the opponent's moves, for use during that battle only.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.
TM34 Bide -- 100 10 --
The user waits for several turns. At the end, it returns double the damage it received.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM48 Rock Slide 75 90 10 --
A ROCK-type attack that hits the target with an avalanche of rocks and boulders.
TM50 Substitute -- 100 10 --
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks.
HM01
Yellow Only
Cut 50 95 30 --
A NORMAL-type attack. Also used for cutting small bushes to open new paths.


Stats
  HP Attack Defense Special Speed
Base Stats - Total: 230 10 55 25 45 95
Max Stats Lv. 50 70 - 116 60 - 106 30 - 76 50 - 96 100 - 146
Lv. 100 130 - 223 115 - 208 55 - 148 95 - 188 195 - 288

<--- #049
Venomoth
#051
Dugtrio
--->

 
All Content is ©Copyright of Serebii.net 1999-2015.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2015