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 #118 Goldeen
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
#118 Almia: R---
Goldeen トサキント
Tosakinto
Ability: Swift Swim & Water Veil
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Water Veil: This Pokémon cannot be BURN condition while having this ability.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Goldfish Pokémon
2'00" 33.0 lbs
Evolution Chain
--Lv. 33-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group A

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy End Lake - Random B1F-B24F
Dungeon
Sky
Easy End Lake - Random B1F-B24F
Ranger Shadows of Almia - Goldeen is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Mica Lake B1F-B12F

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Peck
495268
The foe is jabbed with a sharply pointed beak or horn.
Tail Whip
-10022-
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Water Sport
-10019-
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
7Supersonic
-10010-
The user generates odd sound waves from its body. It may confuse the target.
11Horn Attack
895188
The foe is jabbed with a sharply pointed horn to inflict damage.
17Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
21Flail
2100178
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
27Aqua Ring
-10020-
The user envelops itself in a veil made of water. It regains some HP on every turn.
31Fury Attack
144121
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
37Waterfall
1688128
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
41Horn Drill
-2012-
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
47Agility
-10012-
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
51Megahorn
248478
Using its tough and impressive horn, the user rams into the foe with no letup.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail
-10013-
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84Poison Jab
1488148
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Psybeam
1280178
The foe is attacked with a peculiar ray. It may also leave the target confused.
Haze
-10013-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Hydro Pump
168088
The foe is blasted by a huge volume of water launched under great pressure.
Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
Mud Sport
-10017-
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
Mud-slap
484168
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Aqua Tail
1680118
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

<--- #117
Seadra
#119
Seaking
--->

 
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