#135 Jolteon
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#135 Almia: R-099
Oblivia (Present): R-077
Oblivia (Past): N-056
PokéPark: P-163
Jolteon サンダース
Thunders
Ability: Volt Absorb
Volt Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Electric-type moves.
Gender Ratio
Male: 87.5 % Female: 12.5 %
Classification Type 1 Type 2 Height Weight
Lightning Pokémon
2'07" 54.0 lbs
Evolution Chain
---->

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Electric Electrify * 3 Electric

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Electric Electrify * 3 Electric
Oblivia Past
Field Ability Pkmn Assist
Electrify Electric

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Bulbasaur's Daring Dash 00:06:10

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Very Hard Sky Rift - B1F-B15F, B11F-B15F, DPB1F-B4F, DPB6F-B9F
Dungeon
Sky
Very Hard Sky Fissure - B1F-B15F, B11F-B15F, DPB1F-B4F, DPB6F-B9F
Ranger Shadows of Almia - Habura Desert
Dungeon
Blazing Adventure Squad
- Evolve
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Path to Treasure Island B1F-B8F
Ranger Guardian Signs Present Renbow Island - Wireless Tower - Top
Past Thunder Temple - Are You for Riolu?
Thunder Temple - Panic at the Perplexing Temple
PokéPark Wii - Pikachu's Adventure Tag Race after obtaining Eevee Granite Zone

Dungeon Time/Darkness Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
Tail Whip
-10022-
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Helping Hand
-10016-
A move that boosts the power of the ally's attack in a Double Battle.
8Sand-attack
-8020-
Sand is hurled in the foe's face, reducing its accuracy.
15Thundershock
188172
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
22Quick Attack
488138
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29Double Kick
677143
The foe is quickly kicked twice in succession using both feet.
36Pin Missile
445101
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
43Thunder Fang
1288158
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
50Last Resort
138078
This move can be used only after the user has used all the other moves it knows in the battle.
57Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
64Agility
-10012-
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
71Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

Dungeon Sky Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Tail Whip
-10022-
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
Helping Hand
-10016-
A move that boosts the power of the ally's attack in a Double Battle.
8Sand-attack
-8020-
Sand is hurled in the foe's face, reducing its accuracy.
15Thundershock
188172
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
22Quick Attack
488138
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29Double Kick
677143
The foe is quickly kicked twice in succession using both feet.
36Pin Missile
445101
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
43Thunder Fang
1288158
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
50Last Resort
138078
This move can be used only after the user has used all the other moves it knows in the battle.
57Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
64Agility
-10012-
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
71Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
78Discharge
97088
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM05Roar
-10014-
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Charm
-7522-
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Flail
2100178
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Curse
1010017-
A move that works differently for the Ghost type than for all the other types.
Tickle
-10017-
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Wish
-10015-
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Yawn
-10017-
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Fake Tears
-10022-
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Covet
1888278
The user endearingly approaches the foe, then steals the item the foe is holding.

<--- #134
Vaporeon
#136
Flareon
--->

 
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