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 #211 Qwilfish
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#211 Almia: R-092
Oblivia (Present): R-273
Qwilfish ハリーセン
Harisen
Ability: Poison Point & Swift Swim
Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon.
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Balloon Pokémon
1'08" 8.6 lbs
Evolution Chain

Mystery Dungeon 2 Info
Body Size IQ Group
Group C

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Water Soak * 1 Water

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Water Slam * 2 Water

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Surrounded Sea - Random B1F-B20F
Miracle Sea - Random -B1F-B18F, DPB1F-DPB4F
Bottomless Sea - Random B1F-B49F
Dungeon
Sky
Easy Enclosed Sea - Random B1F-B20F
Miracle Sea - Random -B1F-B18F, DPB1F-DPB4F
Bottomless Sea - Random B1F-B49F
Ranger Shadows of Almia - Puel Sea
Dungeon
Blazing Adventure Squad
- Ripple Seas 1-17F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Eastern Sea Undersea Cavern - Cave Entrance
Eastern Sea Undersea Cavern - Steam Room
Past Not in The Past

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Spikes
-10022-
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
Poison Sting
373198
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
9Harden
-10016-
The user stiffens all the muscles in its body to raise its Defense stat.
9Minimize
-10027-
The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
13Water Gun
1288178
The foe is blasted with a forceful shot of water.
17Rollout
145148
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
21Toxic Spikes
-10018-
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
25Stockpile
-10017-
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
25Spit Up
2088128
The power stored using the move Stockpile is released at once in an attack.
29Revenge
-10012-
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
33Brine
88888
If the foe's HP is down to about half, this attack will hit with double the power.
37Pin Missile
445101
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
41Take Down
888198
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
45Aqua Tail
1680118
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
49Poison Jab
1488148
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
53Destiny Bond
-10012-
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
57Hydro Pump
168088
The foe is blasted by a huge volume of water launched under great pressure.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail
-10013-
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM36Sludge Bomb
1880108
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55Brine
88888
If the foe's HP is down to about half, this attack will hit with double the power.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64Explosion
-1006-
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM74Gyro Ball
188128
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84Poison Jab
1488148
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Flail
2100178
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Haze
-10013-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Bubblebeam
684108
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
Supersonic
-10010-
The user generates odd sound waves from its body. It may confuse the target.
Astonish
688178
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Signal Beam
880158
The user attacks with a sinister beam of light. It may also confuse the target.
Poison Jab
1488148
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

<--- #210
Granbull
#212
Scizor
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