#303 Mawile
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
#303 Almia: R-130
PokéPark: P-077
Mawile クチート
Kuchiito
Ability: Hyper Cutter & Intimidate
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Deceiver Pokémon
2'00" 25.4 lbs
Evolution Chain

Mystery Dungeon 2 Info
Body Size IQ Group
Group C

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Steel Crush * 2 Steel

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Blaziken's Boulder Bash 7,000

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Quicksand Cave - B8F-B10F, DPB1F-B5F
Final Maze - Random B1F-B48F
Dungeon
Sky
Easy Quicksand Cave - B8F-B10F, DPB1F-B5F
Final Maze - Random B1F-B48F
Ranger Shadows of Almia - Peril Cliff
Dungeon
Blazing Adventure Squad
- Path to Treasure Valley B20F-B24F
Final Mountain 18-22F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game
PokéPark Wii - Pikachu's Adventure Find Aron's Crystal Cavern Zone

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Astonish
688178
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
6Fake Tears
-10022-
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
11Bite
790198
The foe is bitten with viciously sharp fangs. It may make the target flinch.
16Sweet Scent
-10022-
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
21Vicegrip
690228
Huge, impressive pincers grip and squeeze the foe.
26Faint Attack
610088
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
31Baton Pass
-7515-
The user switches places with a party Pokémon in waiting, passing along any stat changes.
36Crunch
1488138
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
41Iron Defense
-10016-
The user hardens its body's surface like iron, sharply raising its Defense stat.
46Sucker Punch
158878
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
51Stockpile
-10017-
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
51Swallow
-10015-
The power stored using the move Stockpile is absorbed by the user to heal its HP.
51Spit Up
2088128
The power stored using the move Stockpile is released at once in an attack.
56Iron Head
1680128
The foe slams the target with its steel-hard head. It may also make the target flinch.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35Flamethrower
1884128
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36Sludge Bomb
1880108
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37Sandstorm
-10014-
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38Fire Blast
248898
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM52Focus Blast
258068
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM63Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM75Swords Dance
-1007-
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91Flash Cannon
1588118
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Swords Dance
-1007-
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
False Swipe
40100158
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
Poison Fang
1074158
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
Ancientpower
1288128
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Tickle
-10017-
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Sucker Punch
158878
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Ice Fang
488158
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang
1288138
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang
1288158
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Punishment
18888
This attack's power increases the more the foe has powered up with stat changes.

<--- #302
Sableye
#304
Aron
--->

 
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