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 #325 Spoink
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
#325 Almia: R---
Spoink バネブー
Banebu
Ability: Thick Fat & Own Tempo
Thick Fat: Fire and Ice-type moves deal 50% damage.
Own Tempo: The Pokémon cannot be Confused while having this ability.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Bounce Pokémon
2'04" 67.5 lbs
Evolution Chain
--Lv. 32-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy The Nightmare - Random B1F-B17F - Cannot be recruited
Marine Resort - Random B1F-B19F
Dungeon
Sky
Easy The Nightmare - Random B1F-B17F - Cannot be recruited
Marine Resort - Random B1F-B19F
Ranger Shadows of Almia - Spoink is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Weird Mountain 1-6F
Final Mountain 3-6F
Dungeon
Stormy Adventure Squad
- Weird Rockland 1-6F
Final Island 3-6F
Dungeon
Light Adventure Squad
- Shady Rockland B1F-B15F
Weird Forest 1-6F
Final Cave 3-6F

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Splash
-10050-
The user just flops and splashes around to no effect at all...
7Psywave
-9519-
The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
10Odor Sleuth
-10022-
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
14Psybeam
1280178
The foe is attacked with a peculiar ray. It may also leave the target confused.
15Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
18Confuse Ray
-10013-
The foe is exposed to a sinister ray that triggers confusion.
21Magic Coat
-1009-
A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
26Zen Headbutt
158898
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
29Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
29Snore
495168
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
34Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
41Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
46Power Gem
1288158
The user attacks with a ray of light that sparkles as if it were made of gemstones.
48Bounce
16100118
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect
-10022-
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room
-1005-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Future Sight
-10013-
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
Extrasensory
1688128
The user attacks with an odd, unseeable power. It may also make the foe flinch.
Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick
-10017-
The user catches the foe off guard and swaps the foe's held item with its own.
Zen Headbutt
158898
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Amnesia
-10022-
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Mirror Coat
-10015-
A retaliation move that counters any special attack, inflicting double the damage taken.

<--- #324
Torkoal
#326
Grumpig
--->

 
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