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 #080 Slowbro
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#080 R--- Slowbro ヤドラン
Yadoran
Ability: Oblivious & Own Tempo
Oblivious: Prevents Slowbro from being Infatuated
Own Tempo: Prevents Slowbro from being Confused
Classification Type 1 Type 2 Height Weight
Hermit Crab Pokémon
5'03" 173.0 lbs
Evolution Chain
--Lv. 37-->

Mystery Dungeon 1 Info
Body Size Friend Area
Bountiful Sea

Location
Game Get Rate Obtainable Location
Trozei Rare Secret Storage 18
Mr. Who's Den
Dungeon Impossible Evolve Slowpoke
Ranger - Slowbro is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Curse
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
Yawn
Afflicts the targeted enemy with a Yawning status condition. A Pokémon with the Yawning status falls asleep sometime later.
Tackle
Inflicts damage on the target.
Growl
Reduces the Attack of all enemies in the room by 1 level.
6Growl
Reduces the Attack of all enemies in the room by 1 level.
13Water Gun
Inflicts damage on the target.
17Confusion
Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition, which makes its movements and attacks go astray.
24Disable
Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action.
29Headbutt
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail.
36Amnesia
Boosts the user's Special Defense by 2 levels.
37Withdraw
Boosts the user's Defense by 1 level.
44Psychic
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
55Psych Up
Copies any boosts and reductions to the target's Attack, Special Attack, Defense, Special Defense, and Movement Speed to the user's own stats.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM01Focus Punch
A powerful loyalty attack. The user flinches if hit.
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM35Flamethrower
A powerful fire attack that may inflict a burn.
TM38Fire Blast
A fiery blast that scorches all. May cause a burn.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM48Skill Swap
The user swaps special abilities with the target.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM04Strength
Builds enormous power, then slams the foe.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
HM08Dive
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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