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 #189 Jumpluff
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#189 R--- Jumpluff ワタッコ
Watakko
Ability: Chlorophyll
When Sunny Day is in effect, Jumpluff's Speed is Doubled.
Classification Type 1 Type 2 Height Weight
Cottonweed Pokémon
2'07" 6.6 lbs
Evolution Chain
--Lv. 18-->--Lv. 27-->

Mystery Dungeon 1 Info
Body Size Friend Area
Beau Plains

Location
Game Get Rate Obtainable Location
Trozei Rare Endless Level 3
Endless Level 14
Forever Level 52
Mr. Who's Den
Dungeon Impossible Evolve Skiploom
Ranger - Jumpluff is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Splash
Makes the user flop to a different tile. If it lands on another Pokémon, both Pokémon are hurt.
Synthesis
Restores the user's HP. The HP amount regained depends on the weather.
Tail Whip
Reduces the target's Defense by 1 level.
Tackle
Inflicts damage on the target.
5Synthesis
Restores the user's HP. The HP amount regained depends on the weather.
5Tail Whip
Reduces the target's Defense by 1 level.
10Tackle
Inflicts damage on the target.
13Poisonpowder
Afflicts the target with a Poisoned status. A Pokémon with the Poisoned status takes damage periodically.
15Stun Spore
Afflicts enemies within a 1-tile range with a Paralysis status condition. A Pokémon with the Paralysis condition has slowed movement and is incapable of action.
17Sleep Powder
Afflicts all enemies within a 1-tile range with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
22Leech Seed
Afflicts the targeted enemy with a Leech Seed status condition. A Pokémon with the Leech Seed status loses some HP every few turns, which restores the user's HP by the same amount.
33Cotton Spore
Reduces the target's Movement Speed by 1 level.
44Mega Drain
Inflicts damage on the target, then restores the user's HP based on the damage inflicted.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM06Toxic
Poisons the foe with an intensifying toxin.
TM09Bullet Seed
Shoots 2 to 5 seeds in a row to strike the foe.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM19Giga Drain
An attack that steals half the damage inflicted.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
Absorbs light in one turn, then attacks next turn.
TM27Return
An attack that increases in power with friendship.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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