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 #250 Ho-oh
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#250 R--- Ho-oh ホウオウ
Houou
Ability: Pressure
The Opponent's Moves against Ho-oh use 2 PP instead of 1.
Classification Type 1 Type 2 Height Weight
Rainbow Pokémon
12'06" 138.7 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Rainbow Peak

Location
Game Get Rate Obtainable Location
Trozei Rare Unknown
Mr. Who's Den
Dungeon 99.9 % Mt. Faraway 40F
Ranger - Ho-oh is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Whirlwind
Sends the target flying. If the target hits a wall or another Pokémon, it sustains damage.
11Safeguard
Gives the Pokémon that uses this move and all team members in the room the Safeguard status, which prevents status problems.
22Gust
Inflicts damage on the target. It will inflict double damage on a Flying target or a Bouncing target.
33Recover
Restores the user's HP by half its maximum HP.
44Fire Blast
Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon.
55Sunny Day
Changes the floor's weather to a Sunny condition.
66Swift
Inflicts damage on the target. It never misses.
77Sacred Fire
Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition.
88Ancientpower
Inflicts damage on the target. It may also boost the user's Attack, Special Attack, Defense, Special Defense, and Movement Speed by 1 level.
99Future Sight
Gives the Pokémon that uses this move the Set Damage status, which makes all damage inflicted by the user remain at a set amount.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM05Roar
Makes the foe flee to end the battle.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM19Giga Drain
An attack that steals half the damage inflicted.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
Absorbs light in one turn, then attacks next turn.
TM24Thunderbolt
A strong electrical attack that may paralyze the foe.
TM25Thunder
A lightning attack that may cause paralysis.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
A fast and unavoidable electric attack.
TM35Flamethrower
A powerful fire attack that may inflict a burn.
TM37Sandstorm
Causes a sandstorm that rages for several turns.
TM38Fire Blast
A fiery blast that scorches all. May cause a burn.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM47Steel Wing
Strikes the foe with hard wings spread wide.
TM50Overheat
Allows a full-power attack, but sharply lowers SP. ATK.
HM02Fly
Flies up on the first turn, then strikes the next turn.
HM04Strength
Builds enormous power, then slams the foe.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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