Serebii.net Header
 #354 Banette
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#354 R--- Banette ジュペッタ
Jupetta
Ability: Insomnia
Prevents Banette from being put to Sleep
Classification Type 1 Type 2 Height Weight
Marionette Pokémon
3'07" 27.6 lbs
Evolution Chain
--Lv. 37-->

Mystery Dungeon 1 Info
Body Size Friend Area
Darkness Ridge

Location
Game Get Rate Obtainable Location
Trozei Rare Endless Level 16
Pair Trozei
Forever Level 65
Mr. Who's Den
Dungeon Impossible Evolve Shuppet
Ranger - Banette is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Knock Off
Knocks the target's hold item to the ground.
Screech
Greatly reduces the target's Defense.
Night Shade
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
Curse
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
8Screech
Greatly reduces the target's Defense.
13Night Shade
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
20Curse
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
25Spite
Zeroes the PP of the move last used by the target.
32Will-o-wisp
Afflicts the targeted enemy with a Burn status condition. A Pokémon with the Burn status takes damage every few turns.
39Faint Attack
Inflicts damage on the target. It never misses.
48Shadow Ball
Inflicts damage on the target, even at a distance. It may also reduce the target's Special Defense by 1 level.
55Snatch
Gives the user a Snatch status, which lets the user steal the effects from all moves used by Pokémon on the floor.
64Grudge
Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
Taunts the foe into only using attack moves.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
A strong electrical attack that may paralyze the foe.
TM25Thunder
A lightning attack that may cause paralysis.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM34Shock Wave
A fast and unavoidable electric attack.
TM41Torment
Torments the foe and stops successive use of a move.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
TM48Skill Swap
The user swaps special abilities with the target.
TM49Snatch
Steals the effects of the move the foe uses next.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
All Content is ©Copyright of Serebii.net 1999-2019. | Privacy Policy | Manage Cookie Settings
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2019