Technical Machines

Like the previous games, Pokémon Sun & Moon have dozens of Technical Machines, however due to the inclusion of Poké Ride, there are no Hidden Machines in this game. Like the past two generations, all TMs are multiple usage.

No. Name Type Cat. PP Att. Acc. Effect Location
TM01 Work Up 30 -- 101 The user is roused, and its Attack and Sp. Atk stats increase. Route 1 - Trainer School
TM02 Dragon Claw 15 80 100 The user slashes the target with huge sharp claws. Vast Poni Canyon
TM03 Psyshock 10 80 100 The user materializes an odd psychic wave to attack the target. This attack does physical damage. Lake of the Moone/Lake of the Sunne
TM04 Calm Mind 20 -- 101 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. Seafolk Village PokéMart
TM05 Roar 20 -- 101 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Kala'e Bay
TM06 Toxic 10 -- 90 A move that leaves the target badly poisoned. Its poison damage worsens every turn. Aether Paradise
TM07 Hail 10 -- 101 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. Royal Avenue - PokéMart
TM08 Bulk Up 20 -- 101 The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. Konikoni City PokéMart
TM09 Venoshock 10 65 100 The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. Konikoni City PokéMart
TM10 Hidden Power 15 60 100 A unique attack that varies in type depending on the Pokémon using it. Paniola Ranch
TM11 Sunny Day 5 -- 101 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. Royal Avenue PokéMart
TM12 Taunt 20 -- 100 The target is taunted into a rage that allows it to use only attack moves for three turns. Route 13
TM13 Ice Beam 10 90 100 The target is struck with an icy-cold beam of energy. This may also leave the target frozen. Mount Lanakila
TM14 Blizzard 5 110 70 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. Seafolk Village PokéMart
TM15 Hyper Beam 5 150 90 The target is attacked with a powerful beam. The user can't move on the next turn. Seafolk Village PokéMart
TM16 Light Screen 30 -- 101 A wondrous wall of light is put up to reduce damage from special attacks for five turns. Heahea City PokéMart
TM17 Protect 10 -- 101 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Heahea City PokéMart
TM18 Rain Dance 5 -- 101 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. Royal Avenue PokéMart
TM19 Roost 10 -- 101 The user lands and rests its body. It restores the user's HP by up to half of its max HP. Malie City PokéMart
TM20 Safeguard 25 -- 101 The user creates a protective field that prevents status conditions for five turns. Heahea City PokéMart
TM21 Frustration 20 -- 100 This full-power attack grows more powerful the less the user likes its Trainer. Malie City
TM22 Solar Beam 10 120 100 In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. Seafolk Village PokéMart
TM23 Smack Down 15 50 100 The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. Malie City PokéMart
TM24 Thunderbolt 15 90 100 A strong electric blast crashes down on the target. This may also leave the target with paralysis. Poni Plains
TM25 Thunder 10 110 70 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. Seafolk Village PokéMart
TM26 Earthquake 10 100 100 The user sets off an earthquake that strikes every Pokémon around it. Resolution Cave
TM27 Return 20 -- 100 This full-power attack grows more powerful the more the user likes its Trainer. Malie City
TM28 Leech Life 10 80 100 The user drains the target's blood. The user's HP is restored by half the damage taken by the target. Akala Outskirts
TM29 Psychic 10 90 100 The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. Aether Paradise
TM30 Shadow Ball 15 80 100 The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. Route 14
TM31 Brick Break 15 75 100 The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. Verdant Cavern
TM32 Double Team 15 -- 101 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Konikoni City PokéMart
TM33 Reflect 20 -- 101 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. Heahea City PokéMart
TM34 Sludge Wave 10 95 100 The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. Seafolk Village PokéMart
TM35 Flamethrower 15 90 100 The target is scorched with an intense blast of fire. This may also leave the target with a burn. Vast Poni Canyon
TM36 Sludge Bomb 10 90 100 Unsanitary sludge is hurled at the target. This may also poison the target. Shady House
TM37 Sandstorm 10 -- 101 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. Royal Avenue PokéMart
TM38 Fire Blast 5 110 85 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. Seafolk Village PokéMart
TM39 Rock Tomb 15 60 95 Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. Wela Volcano Park
TM40 Aerial Ace 20 60 101 The user confounds the target with speed, then slashes. This attack never misses. Malie City PokéMart
TM41 Torment 15 -- 100 The user torments and enrages the target, making it incapable of using the same move twice in a row. Route 5
TM42 Facade 20 70 100 This attack move doubles its power if the user is poisoned, burned, or paralyzed. Malie City PokéMart
TM43 Flame Charge 20 50 100 Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. Route 8
TM44 Rest 10 -- 101 The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. Royal Avenue - Thrifty Megamart
TM45 Attract 15 -- 100 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. Hano Grand Resort
TM46 Thief 25 60 100 The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. Verdant Cavern
TM47 Low Sweep 20 65 100 The user makes a swift attack on the target's legs, which lowers the target's Speed stat. Konikoni PokéMart
TM48 Round 15 60 100 The user attacks the target with a song. Others can join in the Round to increase the power of the attack. Hau'oli City
TM49 Echoed Voice 15 40 100 The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. Hau'oli City
TM50 Overheat 5 130 90 The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. Poni Meadow
TM51 Steel Wing 25 70 90 The target is hit with wings of steel. This may also raise the user's Defense stat. Malie City PokéMart
TM52 Focus Blast 5 120 70 The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. Seafolk Village PokéMart
TM53 Energy Ball 10 90 100 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. Route 8
TM54 False Swipe 40 40 100 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. Iki Town
TM55 Scald 15 80 100 The user shoots boiling hot water at its target. This may also leave the target with a burn. Brooklet Hill
TM56 Fling 10 -- 100 The user flings its held item at the target to attack. This move's power and effects depend on the item. Hau'oli Cemetery
TM57 Charge Beam 10 50 90 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. Route 5
TM58 Sky Drop 10 60 100 The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. Route 8
TM59 Brutal Swing 20 60 100 The user swings its body around violently to inflict damage on everything in its vicinity. Route 5
TM60 Quash 15 -- 100 The user suppresses the target and makes its move go last. Poni Plains
TM61 Will-O-Wisp 15 -- 85 The user shoots a sinister, bluish-white flame at the target to inflict a burn. Konikoni City
TM62 Acrobatics 15 55 100 The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. Ten Carat Hill
TM63 Embargo 15 -- 100 This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. Blush Mountain
TM64 Explosion 5 250 100 The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. Ten Carat Hill
TM65 Shadow Claw 15 70 100 The user slashes with a sharp claw made from shadows. Critical hits land more easily. Konikoni City PokéMart
TM66 Payback 10 50 100 The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. Malie City
TM67 Smart Strike 10 70 101 The user stabs the target with a sharp horn. This attack never misses. Lush Jungle
TM68 Giga Impact 5 150 90 The user charges at the target using every bit of its power. The user can't move on the next turn. Seafolk Village PokéMart
TM69 Rock Polish 20 -- 101 The user polishes its body to reduce drag. This can sharply raise the Speed stat. Malie City PokéMart
TM70 Aurora Veil 20 -- 101 This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. Heahea City PokéMart
TM71 Stone Edge 5 100 80 The user stabs the target from below with sharpened stones. Critical hits land more easily. Seafolk Village PokéMart
TM72 Volt Switch 20 70 100 After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Mount Hokulani
TM73 Thunder Wave 20 -- 90 The user launches a weak jolt of electricity that paralyzes the target. Route 7
TM74 Gyro Ball 5 -- 100 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. Route 11
TM75 Swords Dance 20 -- 101 A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. Malie City PokéMart
TM76 Fly 15 90 95 The user soars and then strikes its target on the next turn. Malie City
TM77 Psych Up 10 -- 101 The user hypnotizes itself into copying any stat change made by the target. Route 12
TM78 Bulldoze 20 60 100 The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. Malie City PokéMart
TM79 Frost Breath 10 60 90 The user blows its cold breath on the target. This attack always results in a critical hit. Ancient Poni Path
TM80 Rock Slide 10 75 90 Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. Melemele Sea
TM81 X-Scissor 15 80 100 The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. Route 16
TM82 Dragon Tail 10 60 90 The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Konikoni City PokéMart
TM83 Infestation 20 20 100 The target is infested and attacked for four to five turns. The target can't flee during this time. Route 3
TM84 Poison Jab 20 80 100 The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. Route 17
TM85 Dream Eater 15 100 100 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. Haina Desert
TM86 Grass Knot 20 -- 100 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. Lush Jungle
TM87 Swagger 15 -- 85 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. Route 2
TM88 Sleep Talk 10 -- 101 While it is asleep, the user randomly uses one of the moves it knows. Paniola Town
TM89 U-turn 20 70 100 After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Malie City PokéMart
TM90 Substitute 10 -- 101 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. Route 1
TM91 Flash Cannon 10 80 100 The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. Seafolk Village
TM92 Trick Room 5 -- 101 The user creates a bizarre area in which slower Pokémon get to move first for five turns. Hano Grand Resort
TM93 Wild Charge 15 90 100 The user shrouds itself in electricity and smashes into its target. This also damages the user a little. Route 15
TM94 Surf 15 90 100 The user attacks everything around it by swamping its surroundings with a giant wave. Poni Breaker Coast
TM95 Snarl 15 55 95 The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. Mount Hokulani
TM96 Nature Power 20 -- 101 This attack makes use of nature's power. Its effects vary depending on the user's environment. Route 5
TM97 Dark Pulse 15 80 100 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. Poni Coast
TM98 Waterfall 15 80 100 The user charges at the target and may make it flinch. Poni Breaker Coast
TM99 Dazzling Gleam 10 80 100 The user damages opposing Pokémon by emitting a powerful flash. Vast Poni Canyon
TM100 Confide 20 -- 101 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. Hau'oli Cemetery