Name | Type | Cat. | PP | Att. | Acc. | Effect |
10,000,000 Volt Thunderbolt | 1 | 195 | -- | The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily. | ||
Absorb | 25 | 20 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||
Acid | 30 | 40 | 100 | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. | ||
Acid Downpour | 1 | -- | -- | The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | ||
Acid Spray | 20 | 40 | 100 | The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. | ||
Aeroblast | 5 | 100 | 95 | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. | ||
Air Cutter | 25 | 60 | 95 | The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | ||
Air Slash | 15 | 75 | 95 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | ||
All-Out Pummeling | 1 | -- | -- | The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||
Ancient Power | 5 | 60 | 100 | The user attacks with a prehistoric power. This may also raise all the user's stats at once. | ||
Aura Sphere | 20 | 80 | -- | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | ||
Aurora Beam | 20 | 65 | 100 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | ||
Baddy Bad | 15 | 90 | 100 | The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves. | ||
Belch | 10 | 120 | 90 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | ||
Black Hole Eclipse | 1 | -- | -- | The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||
Blast Burn | 5 | 150 | 90 | The target is razed by a fiery explosion. The user can't move on the next turn. | ||
Blizzard | 5 | 110 | 70 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||
Bloom Doom | 1 | -- | -- | The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||
Blue Flare | 5 | 130 | 85 | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. | ||
Boomburst | 10 | 140 | 100 | The user attacks everything around it with the destructive power of a terrible, explosive sound. | ||
Bouncy Bubble | 15 | 90 | 100 | The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target. | ||
Breakneck Blitz | 1 | -- | -- | The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||
Brine | 10 | 65 | 100 | If the target's HP is half or less, this attack will hit with double the power. | ||
Bubble | 30 | 40 | 100 | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | ||
Bubble Beam | 20 | 65 | 100 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | ||
Bug Buzz | 10 | 90 | 100 | The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. | ||
Burn Up | 5 | 130 | 100 | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. | ||
Buzzy Buzz | 15 | 90 | 100 | The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis. | ||
Charge Beam | 10 | 50 | 90 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ||
Chatter | 20 | 65 | 100 | The user attacks the target with sound waves of deafening chatter. This confuses the target. | ||
Clanging Scales | 5 | 110 | 100 | The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user's Defense stat goes down after the attack. | ||
Clangorous Soulblaze | 1 | 185 | -- | After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats. | ||
Clear Smog | 15 | 50 | -- | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | ||
Confusion | 25 | 50 | 100 | The target is hit by a weak telekinetic force. This may also confuse the target. | ||
Continental Crush | 1 | -- | -- | The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||
Core Enforcer | 10 | 100 | 100 | If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability. | ||
Corkscrew Crash | 1 | -- | -- | The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||
Dark Pulse | 15 | 80 | 100 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ||
Dazzling Gleam | 10 | 80 | 100 | The user damages opposing Pokémon by emitting a powerful flash. | ||
Devastating Drake | 1 | -- | -- | The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||
Disarming Voice | 15 | 40 | -- | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | ||
Discharge | 15 | 80 | 100 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | ||
Doom Desire | 5 | 140 | 100 | Two turns after this move is used, a concentrated bundle of light blasts the target. | ||
Draco Meteor | 5 | 130 | 90 | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||
Dragon Breath | 20 | 60 | 100 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | ||
Dragon Pulse | 10 | 85 | 100 | The target is attacked with a shock wave generated by the user's gaping mouth. | ||
Dragon Rage | 10 | -- | 100 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | ||
Draining Kiss | 10 | 50 | 100 | The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | ||
Dream Eater | 15 | 100 | 100 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | ||
Earth Power | 10 | 90 | 100 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | ||
Echoed Voice | 15 | 40 | 100 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | ||
Electro Ball | 10 | -- | 100 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | ||
Electroweb | 15 | 55 | 95 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | ||
Ember | 25 | 40 | 100 | The target is attacked with small flames. This may also leave the target with a burn. | ||
Energy Ball | 10 | 90 | 100 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | ||
Eruption | 5 | 150 | 100 | The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. | ||
Extrasensory | 20 | 80 | 100 | The user attacks with an odd, unseeable power. This may also make the target flinch. | ||
Fairy Wind | 30 | 40 | 100 | The user stirs up a fairy wind and strikes the target with it. | ||
Fiery Dance | 10 | 80 | 100 | Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat. | ||
Final Gambit | 5 | -- | 100 | The user risks everything to attack its target. The user faints but does damage equal to its HP. | ||
Fire Blast | 5 | 110 | 85 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ||
Fire Pledge | 10 | 80 | 100 | A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. | ||
Fire Spin | 15 | 35 | 85 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | ||
Flame Burst | 15 | 70 | 100 | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. | ||
Flamethrower | 15 | 90 | 100 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||
Flash Cannon | 10 | 80 | 100 | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | ||
Fleur Cannon | 5 | 130 | 90 | The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||
Focus Blast | 5 | 120 | 70 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ||
Freeze-Dry | 20 | 70 | 100 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | ||
Freezy Frost | 15 | 90 | 100 | The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle. | ||
Frenzy Plant | 5 | 150 | 90 | The user slams the target with an enormous tree. The user can't move on the next turn. | ||
Frost Breath | 10 | 60 | 90 | The user blows its cold breath on the target. This attack always results in a critical hit. | ||
Fusion Flare | 5 | 100 | 100 | The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt. | ||
Future Sight | 10 | 120 | 100 | Two turns after this move is used, a hunk of psychic energy attacks the target. | ||
Genesis Supernova | 1 | 185 | -- | After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy. | ||
Giga Drain | 10 | 75 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||
Gigavolt Havoc | 1 | -- | -- | The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||
Glaciate | 10 | 65 | 95 | The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat. | ||
Glitzy Glow | 15 | 90 | 100 | The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves. | ||
Grass Knot | 20 | -- | 100 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||
Grass Pledge | 10 | 80 | 100 | A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears. | ||
Guardian of Alola | 1 | -- | -- | The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly. | ||
Gust | 35 | 40 | 100 | A gust of wind is whipped up by wings and launched at the target to inflict damage. | ||
Heat Wave | 10 | 95 | 90 | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | ||
Hex | 10 | 65 | 100 | This relentless attack does massive damage to a target affected by status conditions. | ||
Hidden Power | 15 | 60 | 100 | A unique attack that varies in type depending on the Pokémon using it. | ||
Hurricane | 10 | 110 | 70 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. | ||
Hydro Cannon | 5 | 150 | 90 | The target is hit with a watery blast. The user can't move on the next turn. | ||
Hydro Pump | 5 | 110 | 80 | The target is blasted by a huge volume of water launched under great pressure. | ||
Hydro Vortex | 1 | -- | -- | The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||
Hyper Beam | 5 | 150 | 90 | The target is attacked with a powerful beam. The user can't move on the next turn. | ||
Hyper Voice | 10 | 90 | 100 | The user lets loose a horribly echoing shout with the power to inflict damage. | ||
Hyperspace Hole | 5 | 80 | -- | Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. | ||
Ice Beam | 10 | 90 | 100 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||
Ice Burn | 5 | 140 | 90 | On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. | ||
Icy Wind | 15 | 55 | 95 | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||
Incinerate | 15 | 60 | 100 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | ||
Inferno | 5 | 100 | 50 | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | ||
Inferno Overdrive | 1 | -- | -- | The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | ||
Infestation | 20 | 20 | 100 | The target is infested and attacked for four to five turns. The target can't flee during this time. | ||
Judgment | 10 | 100 | 100 | The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. | ||
Lava Plume | 15 | 80 | 100 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | ||
Leaf Storm | 5 | 130 | 90 | The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||
Leaf Tornado | 10 | 65 | 90 | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. | ||
Light That Burns the Sky | 1 | 200 | -- | This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user, Necrozma. This move ignores the target's Ability. | ||
Light of Ruin | 5 | 140 | 90 | Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. | ||
Luster Purge | 5 | 70 | 100 | The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat. | ||
Magical Leaf | 20 | 60 | -- | The user scatters curious leaves that chase the target. This attack never misses. | ||
Magma Storm | 5 | 100 | 75 | The target becomes trapped within a maelstrom of fire that rages for four to five turns. | ||
Mega Drain | 15 | 40 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||
Menacing Moonraze Maelstrom | 1 | 200 | -- | After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability. | ||
Mind Blown | 5 | 150 | 100 | The user attacks everything around it by causing its own head to explode. This also damages the user. | ||
Mirror Coat | 20 | -- | 100 | A retaliation move that counters any special attack, inflicting double the damage taken. | ||
Mirror Shot | 10 | 65 | 85 | The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. | ||
Mist Ball | 5 | 70 | 100 | A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat. | ||
Moonblast | 15 | 95 | 100 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | ||
Moongeist Beam | 5 | 100 | 100 | The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. | ||
Mud Bomb | 10 | 65 | 85 | The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. | ||
Mud Shot | 15 | 55 | 95 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||
Mud-Slap | 10 | 20 | 100 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||
Muddy Water | 10 | 90 | 85 | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | ||
Mystical Fire | 10 | 75 | 100 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | ||
Nature's Madness | 10 | -- | 90 | The user hits the target with the force of nature. It halves the target's HP. | ||
Never-Ending Nightmare | 1 | -- | -- | Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||
Night Daze | 10 | 85 | 95 | The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy. | ||
Night Shade | 15 | -- | 100 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | ||
Oblivion Wing | 10 | 80 | 100 | The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. | ||
Oceanic Operetta | 1 | 195 | -- | The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force. | ||
Octazooka | 10 | 65 | 85 | The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy. | ||
Ominous Wind | 5 | 60 | 100 | The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. | ||
Origin Pulse | 10 | 110 | 85 | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. | ||
Overheat | 5 | 130 | 90 | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||
Parabolic Charge | 20 | 65 | 100 | The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. | ||
Petal Dance | 10 | 120 | 100 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | ||
Photon Geyser | 5 | 100 | 100 | The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user. | ||
Pika Papow | 20 | -- | 101 | The more Pikachu loves its Trainer, the greater the move’s power. It never misses. | ||
Pollen Puff | 15 | 90 | 100 | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | ||
Powder Snow | 25 | 40 | 100 | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. | ||
Power Gem | 20 | 80 | 100 | The user attacks with a ray of light that sparkles as if it were made of gemstones. | ||
Prismatic Laser | 10 | 160 | 100 | The user shoots powerful lasers using the power of a prism. The user can't move on the next turn. | ||
Psybeam | 20 | 65 | 100 | The target is attacked with a peculiar ray. This may also leave the target confused. | ||
Psychic | 10 | 90 | 100 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | ||
Psycho Boost | 5 | 140 | 90 | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||
Psyshock | 10 | 80 | 100 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | ||
Psystrike | 10 | 100 | 100 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | ||
Psywave | 15 | -- | 100 | The target is attacked with an odd psychic wave. The attack varies in intensity. | ||
Razor Wind | 10 | 80 | 100 | In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | ||
Relic Song | 10 | 75 | 100 | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. | ||
Revelation Dance | 15 | 90 | 100 | The user attacks the target by dancing very hard. The user's type determines the type of this move. | ||
Roar of Time | 5 | 150 | 90 | The user blasts the target with power that distorts even time. The user can't move on the next turn. | ||
Round | 15 | 60 | 100 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||
Savage Spin-Out | 1 | -- | -- | The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | ||
Scald | 15 | 80 | 100 | The user shoots boiling hot water at its target. This may also leave the target with a burn. | ||
Searing Shot | 5 | 100 | 100 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | ||
Secret Sword | 10 | 85 | 100 | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. | ||
Seed Flare | 5 | 120 | 85 | The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat. | ||
Shadow Ball | 15 | 80 | 100 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||
Shattered Psyche | 1 | -- | -- | The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||
Sheer Cold | 5 | -- | 30 | The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. | ||
Shell Trap | 5 | 150 | 100 | The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon. | ||
Shock Wave | 20 | 60 | -- | The user strikes the target with a quick jolt of electricity. This attack never misses. | ||
Signal Beam | 15 | 75 | 100 | The user attacks with a sinister beam of light. This may also confuse the target. | ||
Silver Wind | 5 | 60 | 100 | The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats. | ||
Sludge | 20 | 65 | 100 | Unsanitary sludge is hurled at the target. This may also poison the target. | ||
Sludge Bomb | 10 | 90 | 100 | Unsanitary sludge is hurled at the target. This may also poison the target. | ||
Sludge Wave | 10 | 95 | 100 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | ||
Smog | 20 | 30 | 70 | The target is attacked with a discharge of filthy gases. This may also poison the target. | ||
Snarl | 15 | 55 | 95 | The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | ||
Snore | 15 | 50 | 100 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||
Solar Beam | 10 | 120 | 100 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ||
Sonic Boom | 20 | -- | 90 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. | ||
Spacial Rend | 5 | 100 | 95 | The user tears the target along with the space around it. Critical hits land more easily. | ||
Sparkling Aria | 10 | 90 | 100 | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. | ||
Sparkly Swirl | 15 | 90 | 100 | The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user’s party. | ||
Spit Up | 10 | -- | 100 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | ||
Splishy Splash | 15 | 90 | 100 | The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis. | ||
Steam Eruption | 5 | 110 | 95 | The user immerses the target in superheated steam. This may also leave the target with a burn. | ||
Stoked Sparksurfer | 1 | 175 | -- | After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis. | ||
Stored Power | 10 | 20 | 100 | The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | ||
Struggle Bug | 20 | 50 | 100 | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | ||
Subzero Slammer | 1 | -- | -- | The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||
Supersonic Skystrike | 1 | -- | -- | The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | ||
Surf | 15 | 90 | 100 | The user attacks everything around it by swamping its surroundings with a giant wave. | ||
Swift | 20 | 60 | -- | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | ||
Synchronoise | 10 | 120 | 100 | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | ||
Techno Blast | 5 | 120 | 100 | The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds. | ||
Tectonic Rage | 1 | -- | -- | The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||
Thunder | 10 | 110 | 70 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||
Thunder Shock | 30 | 40 | 100 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | ||
Thunderbolt | 15 | 90 | 100 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||
Tri Attack | 10 | 80 | 100 | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | ||
Trump Card | 5 | -- | -- | The fewer PP this move has, the greater its power. | ||
Twinkle Tackle | 1 | -- | -- | The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | ||
Twister | 20 | 40 | 100 | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. | ||
Uproar | 10 | 90 | 100 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||
Vacuum Wave | 30 | 40 | 100 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | ||
Venoshock | 10 | 65 | 100 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | ||
Volt Switch | 20 | 70 | 100 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||
Water Gun | 25 | 40 | 100 | The target is blasted with a forceful shot of water. | ||
Water Pledge | 10 | 80 | 100 | A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears. | ||
Water Pulse | 20 | 60 | 100 | The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||
Water Shuriken | 20 | 15 | 100 | The user hits the target with throwing stars two to five times in a row. This move always goes first. | ||
Water Spout | 5 | 150 | 100 | The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. | ||
Weather Ball | 10 | 50 | 100 | This attack move varies in power and type depending on the weather. | ||
Whirlpool | 15 | 35 | 85 | The user traps the target in a violent swirling whirlpool for four to five turns. | ||
Wring Out | 5 | -- | 100 | The user powerfully wrings the target. The more HP the target has, the greater the move's power. | ||
Zap Cannon | 5 | 120 | 50 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |