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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex |
Picture | ||
Abilities: Pickup - Frisk - Insomnia (Hidden Ability) | |||||
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. Frisk: Reveals the foe’s held item. Hidden Ability: Insomnia: The Pokémon cannot be put to Sleep while having this ability. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 1 Defense Point(s) | Pumpkaboo can Dynamax |
Wild Hold Item | Egg Groups | ||
Miracle Seed - 100% (Super Size) |
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Evolutionary Chain | |||
Alternate Forms | |||||||||
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Locations- In-Depth Details |
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Sword | Route 4, Giant's Mirror, Hammerlocke Hills Max Raid Battles: Dappled Grove, Giant's Mirror, South Lake Miloch, Stony Wilderness, Watchtower Ruins | Details | |
Shield | Route 4, Giant's Mirror, Hammerlocke Hills Max Raid Battles: Dappled Grove, Giant's Mirror, Stony Wilderness, Watchtower Ruins | Details | |
Trainer Locations | Details |
Flavor Text | ||
Sword | Spirits that wander this world are placed into Pumpkaboo's body. They're then moved on to the afterlife. | Shield | The light that streams out from the holes in the pumpkin can hypnotize and control the people and Pokémon that see it. |
Sword | When taking spirits to the afterlife, small Pumpkaboo prefer the spirits of children to those of adults. | Shield | Small Pumpkaboo are said to be the product of areas where few lost souls lingered. |
Sword | When taking spirits to the afterlife, large Pumpkaboo prefer the spirits of adults to those of children. | Shield | Large Pumpkaboo are said to be the product of areas where many lost souls lingered. |
Sword | Supersized Pumpkaboo are very partial to the spirits of people who were of similarly superior proportions. | Shield | Massive Pumpkaboo are said to be the product of areas where a great number of lost souls lingered. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Trick-or-Treat | -- | 100 | 20 | -- | ||||
The user takes the target trick-or-treating. This adds Ghost type to the target's type. | |||||||||
— | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
4 | Shadow Sneak | 40 | 100 | 30 | -- | ||||
The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||||
8 | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
12 | Trick-or-Treat | -- | 100 | 20 | -- | ||||
The user takes the target trick-or-treating. This adds Ghost type to the target's type. | |||||||||
12 | Razor Leaf | 55 | 95 | 25 | -- | ||||
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily. | |||||||||
16 | Leech Seed | -- | 90 | 10 | -- | ||||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
20 | Bullet Seed | 25 | 100 | 30 | -- | ||||
The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
24 | Trick-or-Treat | -- | 100 | 20 | -- | ||||
The user takes the target trick-or-treating. This adds Ghost type to the target's type. | |||||||||
24 | Scary Face | -- | 100 | 10 | -- | ||||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
28 | Worry Seed | -- | 100 | 10 | -- | ||||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | |||||||||
32 | Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
36 | Trick-or-Treat | -- | 100 | 20 | -- | ||||
The user takes the target trick-or-treating. This adds Ghost type to the target's type. | |||||||||
36 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
40 | Trick | -- | 100 | 10 | -- | ||||
The user catches the target off guard and swaps its held item with its own. | |||||||||
44 | Pain Split | -- | 101 | 20 | -- | ||||
The user adds its HP to the target's HP, then equally shares the combined HP with the target. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM11 | Solar Beam | 120 | 100 | 10 | -- | ||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM17 | Light Screen | -- | 101 | 30 | -- | ||||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM19 | Safeguard | -- | 101 | 25 | -- | ||||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM22 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM23 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM26 | Scary Face | -- | 100 | 10 | -- | ||||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
TM28 | Giga Drain | 75 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM31 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM34 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM38 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM39 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Imprison | -- | 101 | 10 | -- | ||||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
TM50 | Bullet Seed | 25 | 100 | 30 | -- | ||||
The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
TM70 | Trick Room | -- | 101 | 5 | -- | ||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM76 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM77 | Hex | 65 | 100 | 10 | -- | ||||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
TM92 | Mystical Fire | 75 | 100 | 10 | 100 | ||||
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR02 | Flamethrower | 90 | 100 | 15 | 10 | ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TR11 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TR15 | Fire Blast | 110 | 85 | 5 | 10 | ||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TR20 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR22 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TR26 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR33 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR38 | Trick | -- | 100 | 10 | -- | ||||
The user catches the target off guard and swaps its held item with its own. | |||||||||
TR40 | Skill Swap | -- | 101 | 10 | -- | ||||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TR52 | Gyro Ball | ?? | 100 | 5 | -- | ||||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
TR58 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TR59 | Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
TR65 | Energy Ball | 90 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR77 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TR81 | Foul Play | 95 | 100 | 15 | -- | ||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | |||||||||
TR83 | Ally Switch | -- | 101 | 15 | -- | ||||
The user teleports using a strange power and switches places with one of its allies. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Disable | -- | 100 | 20 | -- | Details | |||
For four turns, this move prevents the target from using the move it last used. | ||||||||
Destiny Bond | -- | 101 | 5 | -- | Details | |||
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | ||||||||
Curse | -- | 101 | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all other types. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Grassy Glide | 70 | 100 | 20 | -- | ||||
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | ||||||||
Skitter Smack | 70 | 90 | 10 | -- | ||||
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. | ||||||||
Poltergeist | 110 | 90 | 5 | -- | ||||
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Flare | 140 | 101 | 10 | -- | |||||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Flutterby | 120 | 101 | 10 | -- | |||||
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | |||||||||
Max Strike | 120(Phy)/110(Spe) | 101 | 10 | -- | |||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Phantasm | 140(Phy)/130(Spe) | 101 | 10 | -- | |||||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Ooze | 90 | 101 | 10 | -- | |||||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
Max Mindstorm | 130 | 101 | 10 | -- | |||||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Rockfall | 130 | 101 | 10 | -- | |||||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Darkness | 130(Phy)/130(Spe) | 101 | 10 | -- | |||||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | 130(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | 130 | 101 | 10 | -- | |||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 335 | 49 | 66 | 70 | 44 | 55 | 51 | |
Max Stats Hindering Nature |
Lv. 50 | 109 - 156 | 63 - 106 | 67 - 109 | 44 - 86 | 54 - 96 | 50 - 92 |
Lv. 100 | 208 - 302 | 123 - 207 | 130 - 215 | 83 - 168 | 103 - 188 | 96 - 180 | |
Max Stats Neutral Nature |
Lv. 50 | 109 - 156 | 71 - 118 | 75 - 122 | 49 - 96 | 60 - 107 | 56 - 103 |
Lv. 100 | 208 - 302 | 137 - 231 | 145 - 239 | 93 - 187 | 115 - 209 | 107 - 201 | |
Max Stats Beneficial Nature |
Lv. 50 | 109 - 156 | 78 - 129 | 82 - 134 | 53 - 105 | 66 - 117 | 61 - 113 |
Lv. 100 | 208 - 302 | 150 - 254 | 159 - 262 | 102 - 205 | 126 - 229 | 117 - 221 |
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66
70
51
55
44
Stats - Small Size | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 335 | 44 | 66 | 70 | 44 | 55 | 56 | |
Max Stats Hindering Nature |
Lv. 50 | 104 - 151 | 63 - 106 | 67 - 109 | 44 - 86 | 54 - 96 | 54 - 97 |
Lv. 100 | 198 - 292 | 123 - 207 | 130 - 215 | 83 - 168 | 103 - 188 | 105 - 189 | |
Max Stats Neutral Nature |
Lv. 50 | 104 - 151 | 71 - 118 | 75 - 122 | 49 - 96 | 60 - 107 | 61 - 108 |
Lv. 100 | 198 - 292 | 137 - 231 | 145 - 239 | 93 - 187 | 115 - 209 | 117 - 211 | |
Max Stats Beneficial Nature |
Lv. 50 | 104 - 151 | 78 - 129 | 82 - 134 | 53 - 105 | 66 - 117 | 67 - 118 |
Lv. 100 | 198 - 292 | 150 - 254 | 159 - 262 | 102 - 205 | 126 - 229 | 128 - 232 |
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66
70
56
55
44
Stats - Large Size | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 335 | 54 | 66 | 70 | 44 | 55 | 46 | |
Max Stats Hindering Nature |
Lv. 50 | 114 - 161 | 63 - 106 | 67 - 109 | 44 - 86 | 54 - 96 | 45 - 88 |
Lv. 100 | 218 - 312 | 123 - 207 | 130 - 215 | 83 - 168 | 103 - 188 | 87 - 171 | |
Max Stats Neutral Nature |
Lv. 50 | 114 - 161 | 71 - 118 | 75 - 122 | 49 - 96 | 60 - 107 | 51 - 98 |
Lv. 100 | 218 - 312 | 137 - 231 | 145 - 239 | 93 - 187 | 115 - 209 | 97 - 191 | |
Max Stats Beneficial Nature |
Lv. 50 | 114 - 161 | 78 - 129 | 82 - 134 | 53 - 105 | 66 - 117 | 56 - 107 |
Lv. 100 | 218 - 312 | 150 - 254 | 159 - 262 | 102 - 205 | 126 - 229 | 106 - 210 |
44
66
70
56
55
44
Stats - Super Size | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 335 | 59 | 66 | 70 | 44 | 55 | 41 | |
Max Stats Hindering Nature |
Lv. 50 | 119 - 166 | 63 - 106 | 67 - 109 | 44 - 86 | 54 - 96 | 41 - 83 |
Lv. 100 | 228 - 322 | 123 - 207 | 130 - 215 | 83 - 168 | 103 - 188 | 78 - 162 | |
Max Stats Neutral Nature |
Lv. 50 | 119 - 166 | 71 - 118 | 75 - 122 | 49 - 96 | 60 - 107 | 46 - 93 |
Lv. 100 | 228 - 322 | 137 - 231 | 145 - 239 | 93 - 187 | 115 - 209 | 87 - 181 | |
Max Stats Beneficial Nature |
Lv. 50 | 119 - 166 | 78 - 129 | 82 - 134 | 53 - 105 | 66 - 117 | 50 - 102 |
Lv. 100 | 228 - 322 | 150 - 254 | 159 - 262 | 102 - 205 | 126 - 229 | 95 - 199 |
44
66
70
56
55
44
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