#748 Toxapex

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Toxapex Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Toxapex
Japan: Dohidoide
ドヒドイデ
French: Prédastérie
German: Aggrostella
Korean: 더시마사리
National: #748
Galar: #308
Isle of Armor: #128
Crown Tundra: #---
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Poison-type Water-type
Classification Height Weight Capture Rate Base Egg Steps
Brutal Star Pokémon 2'04"
0.7m
32.0lbs
14.5kg
752,560 (SWSH)
5,120 (BDSP)
Abilities: Merciless - Limber - Regenerator (Hidden Ability)
Merciless: The Pokémon's attacks become critical hits if the target is poisoned.
Limber: The Pokémon cannot be Paralysed while having this ability.
Hidden Ability:
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Defense Point(s)
Toxapex can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *1 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *0.5 *0.5
Wild Hold Item Egg Groups
 Poison Barb
Poison Barb
- 5%
Water 1
Evolutionary Chain
Mareanie Level Toxapex

Locations

- In-Depth Details
Sword Route 9
Max Raid Battles: Bridge Field, East Lake Axewell, Giant's Cap, Giant's Mirror, Lake of Outrage, Motostoke Riverbank, North Lake Miloch, South Lake Miloch, West Lake Axewell
Details
Shield Route 9
Max Raid Battles: Bridge Field, East Lake Axewell, Giant's Mirror, Lake of Outrage, North Lake Miloch, South Lake Miloch, West Lake Axewell
Details
Isle of Armor Sword Fields of Honor, Challenge Beach, Loop Lagoon
Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Challenge Beach, Loop Lagoon, Training Lowlands, Stepping-Stone Sea
Details
Shield Fields of Honor, Challenge Beach, Loop Lagoon
Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Challenge Beach, Loop Lagoon, Training Lowlands, Stepping-Stone Sea
Details
Trainer Locations  Details
Flavor Text
Sword To survive in the cold waters of Galar, this Pokémon forms a dome with its legs, enclosing its body so it can capture its own body heat.
Shield Within the poison sac in its body is a poison so toxic that Pokémon as large as Wailord will still be suffering three days after it first takes effect.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Baneful Bunker Baneful Bunker - Poison-type Baneful Bunker: Other Move -- 101 10 --
In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.
Baneful Bunker Baneful Bunker - Poison-type Baneful Bunker: Other Move -- 101 10 --
In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.
Poison Sting Poison Sting - Poison-type Poison Sting: Physical Move 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
Wide Guard Wide Guard - Rock-type Wide Guard: Other Move -- 101 10 --
The user and its allies are protected from wide-ranging attacks for one turn.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
15 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
20 Recover Recover - Normal-type Recover: Other Move -- 101 10 --
Restoring its own cells, the user restores its own HP by half of its max HP.
25 Pin Missile Pin Missile - Bug-type Pin Missile: Physical Move 25 95 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
30 Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- 101 20 --
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
35 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
42 Venom Drench Venom Drench - Poison-type Venom Drench: Other Move -- 100 20 100
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
49 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
56 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM07 Pin Missile Pin Missile - Bug-type Pin Missile: Physical Move 25 95 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
TM17 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM27 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM35 Hail Hail - Ice-type Hail: Other Move -- 101 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM53 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
TM55 Brine Brine - Water-type Brine: Special Move 65 100 10 --
If the target's HP is half or less, this attack will hit with double the power.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM73 Cross Poison Cross Poison - Poison-type Cross Poison: Physical Move 70 100 20 10
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
TM74 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM77 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR03 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TR04 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TR05 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR22 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR45 Muddy Water Muddy Water - Water-type Muddy Water: Special Move 90 85 10 30
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
TR46 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
TR54 Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- 101 20 --
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
TR57 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TR73 Gunk Shot Gunk Shot - Poison-type Gunk Shot: Physical Move 120 80 5 30
The user shoots filthy garbage at the target to attack. This may also poison the target.
TR78 Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TR84 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TR91 Venom Drench Venom Drench - Poison-type Venom Drench: Other Move -- 100 20 100
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
TR98 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Stockpile Stockpile - Normal-type Stockpile: Other Move -- 101 20 -- Details
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallow Swallow - Normal-type Swallow: Other Move -- 101 10 -- Details
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 -- Details
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Haze Haze - Ice-type Haze: Other Move -- 101 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Infestation Infestation - Bug-type Infestation: Special Move 20 100 20 100 Details
The target is infested and attacked for four to five turns. The target can't flee during this time.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Flutterby Max Flutterby - Bug-type Physical MoveSpecial Move 130(Phy)/90(Spe) 101 10 --
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 120(Phy)/110(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Special Move 120 101 10 --
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Hailstorm Max Hailstorm - Ice-type Special Move 140 101 10 --
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Ooze Max Ooze - Poison-type Physical MoveSpecial Move 95(Phy)/90(Spe) 101 10 --
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Geyser Max Geyser - Water-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max Airstream Max Airstream - Flying-type Physical Move 90 101 10 --
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Max Quake Max Quake - Ground-type Special Move 110 101 10 --
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move 110 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 495 50 63 152 53 142 35
Max Stats
Hindering Nature
Lv. 50 110 - 157 61 - 103 141 - 183 52 - 94 132 - 174 36 - 78
Lv. 100 210 - 304 117 - 202 278 - 362 99 - 184 260 - 344 67 - 152
Max Stats
Neutral Nature
Lv. 50 110 - 157 68 - 115 157 - 204 58 - 105 147 - 194 40 - 87
Lv. 100 210 - 304 131 - 225 309 - 403 111 - 205 289 - 383 75 - 169
Max Stats
Beneficial Nature
Lv. 50 110 - 157 74 - 126 172 - 224 63 - 115 161 - 213 44 - 95
Lv. 100 210 - 304 144 - 247 339 - 443 122 - 225 317 - 421 82 - 185
50
63
152
35
142
53

<--- Mareanie #747
Mareanie
#749
Mudbray
Mudbray --->