#833 Chewtle

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Chewtle Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Chewtle
Japan: Kamukame
カムカメ
French: Khélocrok
German: Kamehaps
Korean: 깨물부기
National: #833
Galar: #042
Isle of Armor: #056
Crown Tundra: #---
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Water-type
Classification Height Weight Capture Rate Base Egg Steps
Snapping Pokémon 1'00"
0.3m
18.7lbs
8.5kg
2552,560 (SWSH)
5,120 (BDSP)
Abilities: Strong Jaw - Shell Armor - Swift Swim (Hidden Ability)
Strong Jaw: Increases the power of biting moves by 50%
Shell Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability:
Swift Swim: When rainy, The Pokémon’s Speed doubles.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 1 Attack Point(s)
Chewtle can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Monster
Water 1
Evolutionary Chain
Chewtle Level DrednawGigantamaxGigantamax Drednaw

Locations

- In-Depth Details
Sword Route 2, Route 4, Route 5, Galar Mine No. 2, Giant's Cap, Giant's Mirror, Hulbury, Motostoke, Motostoke Outskirts, Motostoke Riverbank
Max Raid Battles: Bridge Field, Dusty Bowl, East Lake Axewell, Giant's Cap, Giant's Mirror, Lake of Outrage, South Lake Miloch, West Lake Axewell
Details
Shield Route 2, Route 4, Route 5, Galar Mine No. 2, Giant's Cap, Giant's Mirror, Hulbury, Motostoke, Motostoke Outskirts, Motostoke Riverbank
Max Raid Battles: Bridge Field, Dusty Bowl, East Lake Axewell, Giant's Cap, Giant's Mirror, Lake of Outrage, South Lake Miloch, West Lake Axewell
Details
Isle of Armor Sword Courageous Cavern
Max Raid Battles: Soothing Wetlands, Forest of Focus, Challenge Beach, Courageous Cavern
Details
Shield Courageous Cavern
Max Raid Battles: Soothing Wetlands, Forest of Focus, Challenge Beach, Courageous Cavern
Details
Trainer Locations  Details
Flavor Text
Sword Apparently the itch of its teething impels it to snap its jaws at anything in front of it.
Shield It starts off battles by attacking with its rock-hard horn, but as soon as the opponent flinches, this Pokémon bites down and never lets go.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
7 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
14 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
21 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
28 Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
35 Jaw Lock Jaw Lock - Dark-type Jaw Lock: Physical Move 80 100 10 --
This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
42 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
49 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM36 Whirlpool Whirlpool - Water-type Whirlpool: Special Move 35 85 15 100
The user traps the target in a violent swirling whirlpool for four to five turns.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM42 Revenge Revenge - Fighting-type Revenge: Physical Move 60 100 10 --
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
TM45 Dive Dive - Water-type Dive: Physical Move 80 100 10 --
Diving on the first turn, the user floats up and attacks on the next turn.
TM53 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM67 Ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 95 15 10
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR01 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR03 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TR04 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR98 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 130 100 10 100 Details
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Gastro Acid Gastro Acid - Poison-type Gastro Acid: Other Move -- 100 10 -- Details
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 -- Details
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Skitter SmackSkitter Smack - Bug-typeSkitter Smack: Physical Move709010--
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Scale ShotScale Shot - Dragon-typeScale Shot: Physical Move259020100
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Flutterby Max Flutterby - Bug-type Physical Move 120 101 10 --
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 140(Phy)/110(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move 80 101 10 --
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Hailstorm Max Hailstorm - Ice-type Physical Move 120 101 10 --
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Geyser Max Geyser - Water-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max Wyrmwind Max Wyrmwind - Dragon-type Physical Move 130 101 10 --
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
Max Quake Max Quake - Ground-type Special Move 110 101 10 --
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move 130 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 284 50 64 50 38 38 44
Max Stats
Hindering Nature
Lv. 50 110 - 157 62 - 104 49 - 91 38 - 81 38 - 81 44 - 86
Lv. 100 210 - 304 119 - 204 94 - 179 72 - 157 72 - 157 83 - 168
Max Stats
Neutral Nature
Lv. 50 110 - 157 69 - 116 55 - 102 43 - 90 43 - 90 49 - 96
Lv. 100 210 - 304 133 - 227 105 - 199 81 - 175 81 - 175 93 - 187
Max Stats
Beneficial Nature
Lv. 50 110 - 157 75 - 127 60 - 112 47 - 99 47 - 99 53 - 105
Lv. 100 210 - 304 146 - 249 115 - 218 89 - 192 89 - 192 102 - 205
50
64
50
44
38
38

<--- Dubwool #832
Dubwool
#834
Drednaw
Drednaw --->