#886 Drakloak

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Drakloak Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Drakloak
Japan: Dronochi
ドロンチ
French: Dispareptil
German: Phandra
Korean: 드래런치
National: #886
Galar: #396
Isle of Armor: #---
Crown Tundra: #111
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Dragon-type Ghost-type
Classification Height Weight Capture Rate Base Egg Steps
Caretaker Pokémon 4'07"
1.4m
24.3lbs
11.0kg
455,120 (SWSH)
10,240 (BDSP)
Abilities: Clear Body - Infiltrator - Cursed Body (Hidden Ability)
Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Hidden Ability:
Cursed Body: When a move hits the Pokémon, that move has a 30% chance of getting disabled
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,250,000 Points
Slow
50 2 Speed Point(s)
Drakloak can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0 *0.5 *0.5 *0.5 *0.5 *2 *0 *0.5 *1 *1 *1 *0.5 *1 *2 *2 *2 *1 *2
Wild Hold Item Egg Groups
 
Amorphous
Dragon
Evolutionary Chain
Dreepy Level DrakloakLevel Dragapult

Locations

- In-Depth Details
Sword Lake of Outrage
Max Raid Battles: Axew's Eye, Rolling Fields
Details
Shield Lake of Outrage
Max Raid Battles: Axew's Eye, Rolling Fields
Details
Crown Tundra Sword Old Cemetery,
Dynamax Adventures
Max Raid Battles: Slippery Slope, Old Cemetery, Giant's Foot, Frigid Sea, Ballimere Lake
Details
Shield Old Cemetery,
Dynamax Adventures
Max Raid Battles: Slippery Slope, Old Cemetery, Giant's Foot, Frigid Sea, Ballimere Lake
Details
Flavor Text
Sword It's capable of flying faster than 120 mph. It battles alongside Dreepy and dotes on them until they successfully evolve.
Shield Without a Dreepy to place on its head and care for, it gets so uneasy it'll try to substitute any Pokémon it finds for the missing Dreepy.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Infestation Infestation - Bug-type Infestation: Special Move 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
6 Lock-On Lock-On - Normal-type Lock-On: Other Move -- 101 5 --
The user takes sure aim at the target. This ensures the next attack does not miss the target.
12 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
18 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
24 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
30 Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
36 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
42 Dragon Dance Dragon Dance - Dragon-type Dragon Dance: Other Move -- 101 20 --
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
48 Phantom Force Phantom Force - Ghost-type Phantom Force: Physical Move 90 100 10 --
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
54 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
61 Dragon Rush Dragon Rush - Dragon-type Dragon Rush: Physical Move 100 75 10 20
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
66 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
72 Last Resort Last Resort - Normal-type Last Resort: Physical Move 140 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM14 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM30 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM37 Beat Up Beat Up - Dark-type Beat Up: Physical Move ?? 100 10 --
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
TM38 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM41 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM45 Dive Dive - Water-type Dive: Physical Move 80 100 10 --
Diving on the first turn, the user floats up and attacks on the next turn.
TM55 Brine Brine - Water-type Brine: Special Move 65 100 10 --
If the target's HP is half or less, this attack will hit with double the power.
TM56 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM77 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
TM78 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM86 Phantom Force Phantom Force - Ghost-type Phantom Force: Physical Move 90 100 10 --
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
TM99 Breaking Swipe Breaking Swipe - Dragon-type Breaking Swipe: Physical Move 60 100 15 100
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR02 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TR03 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TR04 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TR08 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TR09 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TR12 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
TR15 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR24 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR29 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR51 Dragon Dance Dragon Dance - Dragon-type Dragon Dance: Other Move -- 101 20 --
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
TR62 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TR83 Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 --
The user teleports using a strange power and switches places with one of its allies.
TR84 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TR97 Psychic Fangs Psychic Fangs - Psychic-type Psychic Fangs: Physical Move 85 100 10 --
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Grudge Grudge - Ghost-type Grudge: Other Move -- 101 5 -- Details
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 -- Details
The target is exposed to a sinister ray that triggers confusion.
Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 -- Details
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Disable Disable - Normal-type Disable: Other Move -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.
Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 -- Details
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 -- Details
This move enables the user to attack first. This move fails if the target is not readying an attack.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor130905100
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Flare Max Flare - Fire-type Special Move 140 101 10 --
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Flutterby Max Flutterby - Bug-type Physical MoveSpecial Move 120(Phy)/90(Spe) 101 10 --
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Lightning Max Lightning - Electric-type Special Move 140 101 10 --
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 140(Phy)/110(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Geyser Max Geyser - Water-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max Airstream Max Airstream - Flying-type Physical Move 110 101 10 --
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Max Wyrmwind Max Wyrmwind - Dragon-type Physical MoveSpecial Move 140(Phy)/140(Spe) 101 10 --
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
Max Mindstorm Max Mindstorm - Psychic-type Physical Move 130 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Darkness Max Darkness - Dark-type Physical Move 120 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Steelspike Max Steelspike - Steel-type Physical Move 120 101 10 --
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 410 68 80 50 60 50 102
Max Stats
Hindering Nature
Lv. 50 128 - 175 76 - 118 49 - 91 58 - 100 49 - 91 96 - 138
Lv. 100 246 - 340 148 - 233 94 - 179 112 - 197 94 - 179 188 - 272
Max Stats
Neutral Nature
Lv. 50 128 - 175 85 - 132 55 - 102 65 - 112 55 - 102 107 - 154
Lv. 100 246 - 340 165 - 259 105 - 199 125 - 219 105 - 199 209 - 303
Max Stats
Beneficial Nature
Lv. 50 128 - 175 93 - 145 60 - 112 71 - 123 60 - 112 117 - 169
Lv. 100 246 - 340 181 - 284 115 - 218 137 - 240 115 - 218 229 - 333
68
80
50
102
50
60

<--- Dreepy #885
Dreepy
#887
Dragapult
Dragapult --->