|
| Pikachu |
|
|
Name: Pikachu
Game Series: Pokémon
First Appearance: Pokémon Red & Green (1996)
Unlock Criteria:
3DS Screenshots
Wii U Screenshots
Alternate Costumes
|
Special Moves
Custom Moves
| 2. Electromagnetism |
|
Pikachu's neutral special works similar to its standard one. This move will create a more powerful bolt of electricity which bounces on the stage, but it also will not travel very far. Like the original, it will be a ball of energy that falls down if used in the air where it does more damage, but it stuns an opponent briefly
|
|
| 2. Headbutt Shock |
|
Pikachu's side special is a powerful charge move. Hold the button down and Pikachu will begin charging energy up. When you let go, Pikachu will shoot off sideways, spinning and surrounded by electricity. If Pikachu hits anyone while in transit, it will knock them back. The longer you charge the move, the further you will go and more damage you will do. Unlike the Skull Bash original, this move carries the opponent with them, inflicting damage multiple times.
|
|
| 2. Enhanced Quick Attack |
|
Pikachu's up special is its recovery move. This move works in a similar manner to its original and allows Pikachu to quickly move up. It can be used twice in quick succession to change direction. This move is slightly different because the damage it inflicts the enemy if it passes through them causes them to pause briefly.
|
|
| 2. Electrical Generation |
|
Pikachu's down special is rather different to its standard Thunder. Rather than calling Thunder down, Pikachu creates an aura of electricity around him, which damages opponents multiple times before one final hit that knocks the opponent flying.
|
|
| 3. Thunder Shock |
|
Pikachu's neutral special is different to its other two in that it doesn't send out a bolt of electricity that hugs the stage but rather a bolt that flies to the right, with a slight diagonal decline, damaging any opponent that it hits. If it hits the opponent at the apex of its journey, it delivers serious knockback.
|
|
| 3. Powerful Headbutt |
|
Pikachu's side special is once again a powerful charge move. Hold the button down and Pikachu will begin charging energy up. When you let go, Pikachu will shoot off sideways, spinning. If Pikachu hits anyone while in transit, it will do decent damage knock them back. The longer you charge the move, the more damage you will do, but you cannot increase the distance. You can recover after using this move.
|
|
| 3. Speedster |
|
Pikachu's up special is its recovery move. Unlike the other two, this move can only be used once, but it can be in any direction. Like before, if Pikachu comes into contact with any opponent, it will damage them, with more damage done compared to the other two moves.
|
|
| 3. High Thunder |
|
Pikachu's down special is another call for Thunder. However, this time, there is a delay from the call to the Thunder hitting due to the thunderbolt being higher. Once again, if it hits an opponent, it will bring them down, doing decent damage, but the knockback from the shockwave if it hits Pikachu is reduced.
|
|
|
|