Technical Machines & Hidden Machines

Like the previous games, Pokémon Omega Ruby & Alpha Sapphire have dozens of Technical Machines and Hidden Machines for you to use. These TMs, are all usable unlimited times meaning there is only one of each, and are also different to X & Y in a couple of spots.

TM# Name Type Cat PP Base Power Accuracy Effect Location
TM01 Hone Claws 15 -- -- The user sharpens its claws to boost its Attack stat and accuracy. Slateport City - TM Salesman
TM02 Dragon Claw 15 80 100 The user slashes the target with huge, sharp claws. Meteor Falls
TM03 Psyshock 10 80 100 The user materializes an odd psychic wave to attack the target. This attack does physical damage. Pacifidlog Town
TM04 Calm Mind 20 -- -- The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. Mossdeep City Gym
TM05 Roar 20 -- -- The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. Route 114
TM06 Toxic 10 -- 90 A move that leaves the target badly poisoned. Its poison damage worsens every turn. Fiery Path
TM07 Hail 10 -- -- The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. Shoal Cave
TM08 Bulk Up 20 -- -- The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. Dewford Town Gym
TM09 Venoshock 10 65 100 The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. Mauville City PokéMart
TM10 Hidden Power 15 60 100 A unique attack that varies in type and intensity depending on the Pokémon using it. Fortree City
TM11 Sunny Day 5 -- -- The user intensifies the sun for five turns, powering up Fire-type moves. Scorched Slab
TM12 Taunt 20 -- 100 The target is taunted into a rage that allows it to use only attack moves for three turns. Route 110 - Trick House
TM13 Ice Beam 10 90 100 The target is struck with an icy-cold beam of energy. It may also freeze the target solid. Sea Mauville
TM14 Blizzard 5 110 70 A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. Lilycove City Department Store
TM15 Hyper Beam 5 150 90 The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. Lilycove City Department Store
TM16 Light Screen 30 -- -- A wondrous wall of light is put up to suppress damage from special attacks for five turns. Lilycove City Department Store
TM17 Protect 10 -- -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Lilycove City Department Store
TM18 Rain Dance 5 -- -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. Sea Mauville
TM19 Roost 10 -- -- The user lands and rests its body. It restores the user's HP by up to half of its max HP. Fortree City Gym
TM20 Safeguard 25 -- -- The user creates a protective field that prevents status problems for five turns. Lilycove City Department Store
TM21 Frustration 20 -- 100 A full-power attack that grows more powerful the less the user likes its Trainer. Pacifidlog Town
TM22 Solar Beam 10 120 100 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. Safari Zone
TM23 Smack Down 15 50 100 The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. Fallarbor Town
TM24 Thunderbolt 15 90 100 A strong electric blast is loosed at the target. It may also leave the target with paralysis. Mauville City (From Wattson after New Mauville mission)
TM25 Thunder 10 110 70 A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. Lilycove City Department Store
TM26 Earthquake 10 100 100 The user sets off an earthquake that strikes those around it. Seafloor Cavern
TM27 Return 20 -- 100 A full-power attack that grows more powerful the more the user likes its Trainer. Pacifidlog Town
TM28 Dig 10 80 100 The user burrows, then attacks on the second turn. It can also be used to exit dungeons. Route 114
TM29 Psychic 10 90 100 The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. Ever Grande City
TM30 Shadow Ball 15 80 100 The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. Mt. Pyre
TM31 Brick Break 15 75 100 The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. Sootopolis City
TM32 Double Team 15 -- -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Route 113
TM33 Reflect 20 -- -- A wondrous wall of light is put up to suppress damage from physical attacks for five turns. Lilycove City Department Store
TM34 Sludge Wave 10 95 100 It swamps the area around the user with a giant sludge wave. It may also poison those hit. Route 132
TM35 Flamethrower 15 90 100 The target is scorched with an intense blast of fire. It may also leave the target with a burn. Victory Road
TM36 Sludge Bomb 10 90 100 Unsanitary sludge is hurled at the target. It may also poison the target. Dewford Town
TM37 Sandstorm 10 -- -- A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. Route 111
TM38 Fire Blast 5 110 85 The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. Lilycove City Department Store
TM39 Rock Tomb 15 60 95 Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. Rustboro City Gym
TM40 Aerial Ace 20 60 -- The user confounds the target with speed, then slashes. The attack lands without fail. Mauville City PokéMart
TM41 Torment 15 -- 100 The user torments and enrages the target, making it incapable of using the same move twice in a row. Slateport City
TM42 Facade 20 70 100 An attack move that doubles its power if the user is poisoned, burned, or has paralysis. Mauville City PokéMart
TM43 Flame Charge 20 50 100 The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. Jagged Pass
TM44 Rest 10 -- -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. Lilycove City
TM45 Attract 15 -- 100 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. Verdanturf Town Contest Hall
TM46 Thief 25 60 100 The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. Slateport City
TM47 Low Sweep 20 65 100 The user attacks the target's legs swiftly, reducing the target's Speed stat. Mauville City PokéMart
TM48 Round 15 60 100 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. Mauville City Café
TM49 Echoed Voice 15 40 100 The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. Route 104 North
TM50 Overheat 5 130 90 The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. Lavaridge Town Gym
TM51 Steel Wing 25 70 90 The target is hit with wings of steel. It may also raise the user's Defense stat. Granite Cave
TM52 Focus Blast 5 120 70 The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. Lilycove City Department Store
TM53 Energy Ball 10 90 100 The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. Safari Zone
TM54 False Swipe 40 40 100 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. Rustboro City
TM55 Scald 15 80 100 The user shoots boiling hot water at its target. It may also leave the target with a burn. Seafloor Cavern
TM56 Fling 10 -- 100 The user flings its held item at the target to attack. Its power and effects depend on the item. Pacifidlog Town
TM57 Charge Beam 10 50 90 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. Mauville City PokéMart
TM58 Sky Drop 10 60 100 The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. Mauville City
TM59 Incinerate 15 60 100 The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. Mt. Chimney
TM60 Quash 15 -- 100 The user suppresses the target and makes its move go last. Mossdeep City
TM61 Will-O-Wisp 15 -- 85 The user shoots a sinister, bluish-white flame at the target to inflict a burn. Mt. Pyre
TM62 Acrobatics 15 55 100 The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. Route 119
TM63 Embargo 15 -- 100 It prevents the target from using its held item. Its Trainer is also prevented from using items on it. SS Tidal
TM64 Explosion 5 250 100 The user explodes to inflict damage on those around it. The user faints upon using this move. Sky Pillar
TM65 Shadow Claw 15 70 100 The user slashes with a sharp claw made from shadows. Critical hits land more easily. Granite Cave
TM66 Payback 10 50 100 If the user moves after the target, this attack's power will be doubled. Mirage Island
TM67 Retaliate 5 70 100 The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. Petalburg City Gym
TM68 Giga Impact 5 150 90 The user charges at the target using every bit of its power. The user must rest on the next turn. Lilycove City Department Store
TM69 Rock Polish 20 -- -- The user polishes its body to reduce drag. It can sharply raise the Speed stat. Jagged Pass
TM70 Flash 20 -- 100 The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. Granite Cave
TM71 Stone Edge 5 100 80 The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. Lilycove City Department Store
TM72 Volt Switch 20 70 100 After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Mauville City Gym
TM73 Thunder Wave 20 -- 100 A weak electric charge is launched at the target. It causes paralysis if it hits. Slateport City - Travelling TM Salesman
TM74 Gyro Ball 5 -- 100 The user tackles the target with a high-speed spin. The slower the user, the greater the damage. Mirage Forest
TM75 Swords Dance 30 -- -- A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. Lavaridge Town
TM76 Struggle Bug 20 50 100 While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. Slateport City - Travelling TM Salesman
TM77 Psych Up 10 -- -- The user hypnotizes itself into copying any stat change made by the target. Route 133
TM78 Bulldoze 20 60 100 The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. Mauville City PokéMart
TM79 Frost Breath 10 60 90 The user blows a cold breath on the target. This attack always results in a critical hit. Shoal Cave
TM80 Rock Slide 10 75 90 Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. Route 134
TM81 X-Scissor 15 80 100 The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. Victory Road
TM82 Dragon Tail 10 60 90 The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. Mauville City PokéMart
TM83 Infestation 35 20 100 The target is infested and attacked for four to five turns. The target can't flee during this time. Sootopolis City
TM84 Poison Jab 20 80 100 The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. Mirage Mountain
TM85 Dream Eater 15 100 100 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. Route 121
TM86 Grass Knot 20 -- 100 The user snares the target with grass and trips it. The heavier the target, the greater the damage. Fortree City
TM87 Swagger 15 -- 90 The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. Battle Resort
TM88 Sleep Talk 10 -- -- While it is asleep, the user randomly uses one of the moves it knows. Lilycove City
TM89 U-turn 20 70 100 After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Mauville City - Mauville Hills Balcony
TM90 Substitute 10 -- -- The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. Mirage Island
TM91 Flash Cannon 10 80 100 The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. Mirage Island
TM92 Trick Room 5 -- -- The user creates a bizarre area in which slower Pokémon get to move first for five turns. Route 110 - Trick House
TM93 Wild Charge 15 90 100 The user shrouds itself in electricity and smashes into its target. It also damages the user a little. Safari Zone
TM94 Secret Power 20 70 100 The user attacks the target with a secret power. Its added effects vary depending on the user's environment. Route 111
TM95 Snarl 15 55 95 The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. Mirage Cave
TM96 Nature Power 20 -- -- An attack that makes use of nature's power. Its effects vary depending on the user's environment. Fiery Path - From Aarune
TM97 Dark Pulse 15 80 100 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. Team Magma/Aqua Hideout
TM98 Power-Up Punch 30 40 100 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. Mauville City PokéMart
TM99 Dazzling Gleam 10 80 100 The user damages opposing Pokémon by emitting a powerful flash. Route 123
TM100 Confide 20 -- -- The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. Slateport City - Travelling TM Salesman
HM01 Cut 30 50 95 The target is cut with a scythe or a claw. It can also be used to cut down thin trees. Rustboro City
HM02 Fly 15 90 95 The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. Route 119 - From Brendan/May
HM03 Surf 15 90 100 It swamps the area around the user with a giant wave. It can also be used for crossing water. Petalburg City - After Beating Gym
HM04 Strength 15 80 100 The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. Route 112 - From Brendan/May
HM05 Waterfall 15 80 100 The user charges at the target and may make it flinch. It can also be used to climb a waterfall. Sootopolis City Gym
HM06 Rock Smash 15 40 100 The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. Mauville City - From Wally's Uncle
HM07 Dive 10 80 100 Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. Mossdeep City
 
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