Tables

When you start the game, you get a selection of two tables to play on, the Red Table and the Blue Table. Each table runs the same mechanics, but has different entry points for the various aspects and as such, require multiple strategies in order to get to the various areas. In addition to this, each of the different tables has multiple unique areas including Pokémon within them, allowing you to capture a wider variety of Pokémon. The pinball tables cover two different screens and will switch between them as the PokéBall goes between them, making it slightly more difficult to make shots.
To activate the Catch and Evolution modes, you need to go through the right and left tunnels three times respectively. Each table also has two Pikachu savers to the side of the flippers which are powered by a small flipper on the right which reacts to movement. The four entry points at the bottom spell out "CAVE" which activates the bonus modes The differences between the tables are as follows:

  Red Table Blue Table
 
Catch 'Em Mode Activator Bellsprout Cloyster
Evolution Mode Activator Ditto Slowpoke
Map Move Activator Diglett Poliwag/Psyduck
Bumpers Voltorb Shellder
Areas Pallet Town
Viridian Forest
Pewter City
Cerulean City
Vermilion City Seaside
Rock Tunnel
Lavender Town
Cycling Road
Safari Zone
Seafoam Islands
Cinnabar Island
Indigo Plateau
Pallet Town
Viridian Forest
Mt. Moon
Cerulean City
Vermilion City Streets
Rock Tunnel
Celadon City
Fuchsia City
Safari Zone
Saffron City
Cinnabar Island
Indigo Plateau
Bonus Stages Diglett Bonus Stage
Gastly Bonus Stage
Mewtwo Bonus Stage
Meowth Bonus Stage
Seel Bonus Stage
Mewtwo Bonus Stage
 
All Content is ©Copyright of Serebii.net 1999-2013.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2013