Move Tutors are a common staple within the third games of each generation. As substitutes for TMs, you have the ability of teaching Pokémon moves they normally would not know, albeit for a certain price. Below are the Move Tutors and the Attacks that they provide

Route 212

The first Move Tutor is found in a house in the middle of Route 212. This hiker will give you a list of moves that each Pokémon can learn. Using shards to pay for them, you can get as many of these moves as you want. These are the moves at this tutor

Name Type Cat. PP Att. Acc. Effect Cost
Air Cutter 25 55 95 Hacks with razorlike wind. High critical-hit ratio. *4, *2, *2
Dive 10 80 100 Dives underwater the first turn and strikes next turn. *4, *2, *2
Fire Punch 15 75 100 A fiery punch that may burn the foe. *6, *2
Fury Cutter 20 10 95 An attack that intensifies on each successive hit. *8
Ice Punch 15 75 100 An icy punch that may freeze the foe. *6, *2
Icy Wind 15 55 95 A chilling attack that lowers the foe's SPEED. *6, *2
Knock Off 20 20 100 Knocks down the foe's held item to prevent its use. *4, *4
Ominous Wind 5 60 100 May raise all user's stats one stage *6, *2
Sucker Punch 5 80 100 Always strikes first, but fails if foe is not using attacking move *6, *2
Trick 10 -- 100 Tricks the foe into trading held items. *4, *4
Thunderpunch 15 75 100 An electrified punch that may paralyze the foe. *6, *2,
Vacuum Wave 30 40 100 Always strikes first *4, *2, *2
Zen Headbutt 15 80 90 May cause foe to flinch *4, *4

Snowpoint City

The next Move Tutor is found in a house in the north east of Snowpoint City. This hiker will give you a list of moves that each Pokémon can learn. Using shards to pay for them, you can get as many of these moves as you want. These are the moves at this tutor

Name Type Cat. PP Att. Acc. Effect Cost
Helping Hand 20 -- -- Boosts the power of the recipient's moves. *2, *4, *2
Last Resort 5 130 100 Only usable when all other attacks have been used *8
Magnet Rise 10 -- -- Changes own ability to levitate *2, *4, *2
Snore 15 40 100 A loud attack that can be used only while asleep. *2, *4, *2
Spite 10 -- 100 Spitefully cuts the PP of the foe's last move. *8
Swift 20 60 -- Sprays star-shaped rays that never miss. *2, *2, *4
Synthesis 5 -- -- Restores HP. The amount varies with the weather. *2, *6
Uproar 10 50 100 Causes an uproar for 2 to 5 turns and prevents sleep. *6, *2

Survival Area

The final Move Tutor is found in a house on the higher level of the Survival Area, you need to Rock Climb the first wall in Route 226 and then go west to get there. This hiker will give you a list of moves that each Pokémon can learn. Using shards to pay for them, you can get as many of these moves as you want. These are the moves at this tutor

Name Type Cat. PP Att. Acc. Effect Cost
Ancientpower 5 60 100 An attack that may raise all stats. *6, *2
Aqua Tail 10 90 90 No Added Effect *6, *2
Bounce 5 85 85 Bounces up, then down the next turn. May paralyze. *4, *2, *2
Earth Power 10 90 100 May lower foe's SP.DEF one stage *6, *2
Endeavor 5 -- 100 Gains power if the user's HP is lower than the foe's HP. *4, *4
Gastro Acid 10 -- 100 Cancels effect of foe's ability *4, *2, *2
Gunk Shot 5 120 70 May poison foe *2, *4, *2
Heat Wave 10 100 90 Exhales a hot breath on the foe. May inflict a burn. *2, *4, *2
Iron Defense 15 -- -- Hardens the body's surface to sharply raise DEFENSE. *2, *4, *2
Iron Head 15 80 100 May cause opponent to flinch *6, *2
Mud-slap 10 20 100 Hurls mud in the foe's face to reduce its accuracy. *4, *4
Outrage 15 120 100 A rampage of 2 to 3 turns that confuses the user. *6, *2
Rollout 20 30 90 An attack lasting 5 turns with rising intensity. *2, *4, *2
Seed Bomb 15 80 100 No Added Effect *4, *4
Signal Beam 15 75 100 A strange beam attack that may confuse the foe. *2, *2, *2, *2
Superpower 5 120 100 Boosts strength sharply, but lowers abilities. *8
Twister 20 40 100 Whips up a vicious twister to tear at the foe. *6, *2