#213 Shuckle
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Shuckle
Japan: Tsubotsubo
ツボツボ
French: Caratroc
German: Pottrott
Korean: 단단지
National: #213
BW Unova: #---
B2W2 Unova: #232
Male :50%
Female :50%
Abilities: Sturdy - Gluttony - Contrary (Hidden Ability)
Sturdy: The Pokémon is unaffected by One Hit Knock Out moves and in Generation V, the Pokémon cannot be knocked out when it has full Hit Points
Gluttony: A held Berry is eaten earlier than usual when HP is low.
Hidden Ability (Available):
Contrary: Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat
Classification Height Weight Capture Rate Base Egg Steps
Mold Pokémon 2’00”
0.6m
45.2lbs
20.5kg
190 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,059,860 Points
Medium Slow
70 1 Defense Point(s)
1 Sp. Defense Point(s)
126 Level 10
Damage Taken
*0.5 *1 *2 *1 *1 *1 *1 *0.5 *1 *1 *1 *1 *2 *1 *1 *1 *2
Wild Hold Item Egg Groups

Berry Juice
- 100%
Bug
Evolutionary Chain
Locations - In-Depth Details
Black Route 14Details
White Route 14Details
Black 2 Seaside CaveDetails
White 2 Seaside CaveDetails
Dream World Icy Cave - Beginning Details
Dream Radar After Capturing Thundurus Details
Trainer Locations  Details

Flavor Text
Black It stores berries in its shell. The berries eventually ferment to become delicious juices.
White
Black 2 The berries stored in its vaselike shell eventually become a thick, pulpy juice.
White 2

Black/White Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Withdraw -- -- 40 --
The user withdraws its body into its hard shell, raising its Defense stat.
Constrict 10 100 35 --
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
7 Encore -- 100 5 --
The user compels the target to keep using only the move it last used for three turns.
13 Wrap 15 90 20 100
A long body or vines are used to wrap and squeeze the target for four to five turns.
19 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
25 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
31 Gastro Acid -- 100 10 --
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
37 Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
43 Power Trick -- -- 10 --
The user employs its psychic power to switch its Attack with its Defense stat.
49 Bug Bite 60 100 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
55 Power Split -- -- 10 --
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.
55 Guard Split -- -- 10 --
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Withdraw -- -- 40 --
The user withdraws its body into its hard shell, raising its Defense stat.
Constrict 10 100 35 --
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
5 Encore -- 100 5 --
The user compels the target to keep using only the move it last used for three turns.
9 Wrap 15 90 20 100
A long body or vines are used to wrap and squeeze the target for four to five turns.
12 Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
16 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
20 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
23 Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
27 Gastro Acid -- 100 10 --
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
31 Power Trick -- -- 10 --
The user employs its psychic power to switch its Attack with its Defense stat.
34 Shell Smash -- -- 15 --
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
38 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
42 Bug Bite 60 100 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
45 Power Split -- -- 10 --
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.
45 Guard Split -- -- 10 --
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
49 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Sludge Wave 95 100 10 10
It swamps the area around the user with a giant sludge wave. It may also poison those hit.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM76 Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM78 Bulldoze 60 100 20 --
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Sweet Scent -- 100 20 -- Details
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
Knock Off 20 100 20 -- Details
The user slaps down the target's held item, preventing that item from being used in the battle.
Helping Hand -- -- 20 -- Details
The user assists an ally by boosting the power of its attack.
Acupressure -- -- 30 -- Details
The user applies pressure to stress points, sharply boosting one of its stats.
Sand Tomb 35 85 15 100 Details
The user traps the target inside a harshly raging sandstorm for four to five turns.
Mud-slap 20 100 10 -- Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Acid 40 100 30 -- Details
The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
Rock Blast 25 90 10 -- Details
The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
Final Gambit ?? 100 5 -- Details
The user risks everything to attack its target. The user faints but does damage equal to the user's HP.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
After You----15--
The user helps the target and makes it use its move right after the user.
Bind158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Gastro Acid--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Ancientpower 60 100 5 -- Move Tutor - PtHGSS
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
String Shot -- 95 40 -- Move Tutor - HGSS
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 20 10 230 10 230 5
Max Stats
Hindering Nature
Lv. 50 80 - 127 13 - 55 211 - 253 13 - 55 211 - 253 9 - 51
Lv. 100 150 - 244 22 - 107 418 - 503 22 - 107 418 - 503 13 - 98
Max Stats
Neutral Nature
Lv. 50 80 - 127 15 - 62 235 - 282 15 - 62 235 - 282 10 - 57
Lv. 100 150 - 244 25 - 119 465 - 559 25 - 119 465 - 559 15 - 109
Max Stats
Beneficial Nature
Lv. 50 80 - 127 16 - 68 258 - 310 16 - 68 258 - 310 11 - 62
Lv. 100 150 - 244 27 - 130 511 - 614 27 - 130 511 - 614 16 - 119

<--- #212
Scizor
#214
Heracross
--->

 
All Content is ©Copyright of Serebii.net 1999-2011.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2011