#317 Swalot
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Images
Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Swalot
Japan: Marunoomu
マルノーム
French: Avaltout
German: Schlukwech
Korean: 꿀꺽몬
National: #317
BW Unova: #---
B2W2 Unova: #---
Male :50%
Female :50%
Abilities: Liquid Ooze - Sticky Hold - Gluttony (Hidden Ability)
Liquid Ooze: When the opponent absorbs Hit Points from this Pokémon, the opponent instead loses Hit Points.
Sticky Hold: This Pokémon’s item cannot be taken.
Hidden Ability (Available):
Gluttony: A held Berry is eaten earlier than usual when HP is low.
Classification Height Weight Capture Rate Base Egg Steps
Poison Bag Pokémon 5’07”
1.7m
176.4lbs
80.0kg
75 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,640,000 Points
Fluctuating
70 2 HP Point(s)
82 Level 26
Damage Taken
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups

Big Pearl
- 5%
Amorphous
Evolutionary Chain
Locations
Black None. PokéTransfer or Dream World
White None. PokéTransfer or Dream World
Black 2 Route 9 SwarmDetails
White 2 Route 9 SwarmDetails
Trainer Locations  Details

Flavor Text
Black It swallows anything whole. It sweats toxic fluids from its follicles to douse foes.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound 40 100 35 --
The target is physically pounded with a long tail or a foreleg, etc.
Yawn -- -- 10 --
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Poison Gas -- 80 40 --
A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
Sludge 65 100 20 30
Unsanitary sludge is hurled at the target. It may also poison the target.
6 Yawn -- -- 10 --
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
9 Poison Gas -- 80 40 --
A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
14 Sludge 65 100 20 30
Unsanitary sludge is hurled at the target. It may also poison the target.
17 Amnesia -- -- 20 --
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
23 Encore -- 100 5 --
The user compels the target to keep using only the move it last used for three turns.
26 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
30 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
38 Acid Spray 40 100 20 --
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat.
45 Stockpile -- -- 20 --
The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
45 Spit Up ?? 100 10 --
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.
45 Swallow -- -- 10 --
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
52 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
59 Gastro Acid -- 100 10 --
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
66 Wring Out ?? 100 5 --
The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
73 Gunk Shot 120 70 5 30
The user shoots filthy garbage at the target to attack. It may also poison the target.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 --
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Sludge Wave 95 100 10 10
It swamps the area around the user with a giant sludge wave. It may also poison those hit.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM78 Bulldoze 60 100 20 --
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM85 Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Acid Armor -- -- 40 -- Details
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Smog 20 70 20 40 Details
The target is attacked with a discharge of filthy gases. It may also poison the target.
Pain Split -- -- 20 -- Details
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Destiny Bond -- -- 5 -- Details
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
Mud-slap 20 100 10 -- Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Gunk Shot 120 70 5 30 Details
The user shoots filthy garbage at the target to attack. It may also poison the target.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Gastro Acid--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Gunk Shot12070530
The user shoots filthy garbage at the target to attack. It may also poison the target.
Ice Punch751001510
The target is punched with an icy fist. It may also leave the target frozen.
Pain Split----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snatch----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Thunderpunch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Water Pulse 60 100 20 20 Gen IV TM03
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Bullet Seed 25 100 30 -- Gen IV TM09
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
Shock Wave 60 -- 20 -- Gen IV TM34
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Rollout 30 90 20 -- Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Nightmare -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.
Selfdestruct 200 100 5 -- Move Tutor - XD
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Dynamicpunch 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 100 73 83 73 83 55
Max Stats
Hindering Nature
Lv. 50 160 - 207 70 - 112 79 - 121 70 - 112 79 - 121 54 - 96
Lv. 100 310 - 404 135 - 220 153 - 238 135 - 220 153 - 238 103 - 188
Max Stats
Neutral Nature
Lv. 50 160 - 207 78 - 125 88 - 135 78 - 125 88 - 135 60 - 107
Lv. 100 310 - 404 151 - 245 171 - 265 151 - 245 171 - 265 115 - 209
Max Stats
Beneficial Nature
Lv. 50 160 - 207 85 - 137 96 - 148 85 - 137 96 - 148 66 - 117
Lv. 100 310 - 404 166 - 269 188 - 291 166 - 269 188 - 291 126 - 229

<--- #316
Gulpin
#318
Carvanha
--->

 
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