#322 Numel
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Images
Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Numel
Japan: Donmel
ドンメル
French: Chamallot
German: Camaub
Korean: 둔타
National: #322
BW Unova: #---
B2W2 Unova: #204
Male :50%
Female :50%
Abilities: Oblivious - Simple - Own Tempo (Hidden Ability)
Oblivious: The Pokémon cannot be under the ATTRACT condition while having this ability.
Simple: The effectiveness of all stat modifications is doubled.
Hidden Ability (Available):
Own Tempo: The Pokémon cannot be Confused while having this ability.
Classification Height Weight Capture Rate Base Egg Steps
Numb Pokémon 2’04”
0.7m
52.9lbs
24kg
255 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,000,000 Points
Medium Fast
70 1 Sp. Attack Point(s)
20 Level 10
Damage Taken
*1 *0.5 *4 *0 *1 *1 *1 *0.5 *2 *1 *1 *0.5 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups

Rawst Berry
- 100%
Field
Evolutionary Chain
Locations
Black None. PokéTransfer or Dream World
White None. PokéTransfer or Dream World
Black 2 Trade Required
White 2 Reversal MountainDetails
Dream World Rugged Mountain - Over 5,000 Dream Points Details
Trainer Locations  Details

Flavor Text
Black Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.
White
Black 2 The magma in its body reaches 2,200 degrees F. Its hump gets smaller when it uses Fire-type moves.
White 2

Black/White Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
5 Ember 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
11 Magnitude ?? 100 30 --
The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
15 Focus Energy -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
21 Flame Burst 70 100 15 --
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
25 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
31 Amnesia -- -- 20 --
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
35 Lava Plume 80 100 15 30
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
41 Earth Power 90 100 10 --
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
45 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
51 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
55 Double-edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
5 Ember 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
8 Magnitude ?? 100 30 --
The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
12 Focus Energy -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
15 Flame Burst 70 100 15 --
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
19 Amnesia -- -- 20 --
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
22 Lava Plume 80 100 15 30
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
26 Earth Power 90 100 10 --
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
29 Curse -- -- 10 --
A move that works differently for the Ghost type than for all other types.
31 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
36 Yawn -- -- 10 --
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
40 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
43 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
47 Double-edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM38 Fire Blast 120 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20 --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM50 Overheat 140 90 5 --
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM59 Incinerate 30 100 15 --
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM78 Bulldoze 60 100 20 --
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Howl -- -- 40 -- Details
The user howls loudly to raise its spirit, boosting its Attack stat.
Scary Face -- 100 10 -- Details
The user frightens the target with a scary face to harshly reduce its Speed stat.
Body Slam 85 100 15 30 Details
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Defense Curl -- -- 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Stomp 65 100 20 -- Details
The target is stomped with a big foot. It may also make the target flinch.
Yawn -- -- 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Ancientpower 60 100 5 -- Details
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Mud Bomb 65 85 10 -- Details
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
Heat Wave 100 90 10 10 Details
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Stockpile -- -- 20 -- Details
The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
Swallow -- -- 10 -- Details
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Up ?? 100 10 -- Details
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Iron Head 80 100 15 -- Details
The user slams the target with its steel-hard head. It may also make the target flinch.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
After You----15--
The user helps the target and makes it use its move right after the user.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Iron Head8010015--
The user slams the target with its steel-hard head. It may also make the target flinch.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Charm -- 100 20 -- XD Purification
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 60 60 40 65 45 35
Max Stats
Hindering Nature
Lv. 50 120 - 167 58 - 100 40 - 82 63 - 105 45 - 87 36 - 78
Lv. 100 230 - 324 112 - 197 76 - 161 121 - 206 85 - 170 67 - 152
Max Stats
Neutral Nature
Lv. 50 120 - 167 65 - 112 45 - 92 70 - 117 50 - 97 40 - 87
Lv. 100 230 - 324 125 - 219 85 - 179 135 - 229 95 - 189 75 - 169
Max Stats
Beneficial Nature
Lv. 50 120 - 167 71 - 123 49 - 101 77 - 128 55 - 106 44 - 95
Lv. 100 230 - 324 137 - 240 93 - 196 148 - 251 104 - 207 82 - 185

<--- #321
Wailord
#323
Camerupt
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