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#370 Luvdisc | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Luvdisc |
| Japan: | Rabukusu ラブカス |
| French: | Lovdisc |
| German: | Liebiskus |
| Korean: | 사랑동이 |
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| National: | #370 |
| BW Unova: | #--- |
| B2W2 Unova: | #--- |
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| Abilities: Swift Swim - Hydration (Hidden Ability) |
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Hidden Ability (Available): Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Rendezvous Pokémon |
2’00”
0.6m |
19.2lbs
8.7kg |
225 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
800,000 Points Fast |
70 |
1 Speed Point(s)
|
93 |
Level 10 |
| Locations - In-Depth Details |
| Black |
Route 4, 13, Driftveil City, Undella Town, Undella Bay (Fish) | Details |
| White |
Route 4, 13, Driftveil City, Undella Town, Undella Bay (Fish) | Details |
| Black 2 |
Route 13, 21, Undella Town, Humilau City, Seaside Cave | Details |
| White 2 |
Route 13, 21, Undella Town, Humilau City, Seaside Cave | Details |
| Dream World |
Sparkling Sea - Beginning |
Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love. |
| White |
| Black 2 |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Tackle |
 |
 |
50 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| 4 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
| The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
| 7 |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
| The target is blasted with a forceful shot of water. |
| 9 |
Agility |
 |
 |
-- |
-- |
30 |
-- |
| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 14 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
| 17 |
Lucky Chant |
 |
 |
-- |
-- |
30 |
-- |
| The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| 22 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
| The user attacks the target with a pulsing blast of water. It may also confuse the target. |
| 27 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| 31 |
Flail |
 |
 |
?? |
100 |
15 |
-- |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 37 |
Sweet Kiss |
 |
 |
-- |
75 |
10 |
-- |
| The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| 40 |
Hydro Pump |
 |
 |
120 |
80 |
5 |
-- |
| The target is blasted by a huge volume of water launched under great pressure. |
| 46 |
Aqua Ring |
 |
 |
-- |
-- |
20 |
-- |
| The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 51 |
Captivate |
 |
 |
-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
| 55 |
Safeguard |
 |
 |
-- |
-- |
25 |
-- |
| The user creates a protective field that prevents status problems for five turns. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM07 |
Hail |
 |
 |
-- |
-- |
10 |
-- |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM13 |
Ice Beam |
 |
 |
95 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
 |
 |
120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM20 |
Safeguard |
 |
 |
-- |
-- |
25 |
-- |
| The user creates a protective field that prevents status problems for five turns. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
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 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM55 |
Scald |
 |
 |
80 |
100 |
15 |
30 |
| The user shoots boiling hot water at its target. It may also leave the target with a burn. | | TM77 |
Psych Up |
 |
 |
-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the target. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM03 |
Surf |
 |
 |
95 |
100 |
15 |
-- |
| It swamps the area around the user with a giant wave. It can also be used for crossing water. | | HM05 |
Waterfall |
 |
 |
80 |
100 |
15 |
-- |
| The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | | HM06 |
Dive |
 |
 |
80 |
100 |
10 |
-- |
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| Egg Moves (Details) | | Splash |
 |
 |
-- |
-- |
40 |
-- |
Details |
| The user just flops and splashes around to no effect at all... | | Supersonic |
 |
 |
-- |
55 |
20 |
-- |
Details |
| The user generates odd sound waves from its body. It may confuse the target. | | Water Sport |
 |
 |
-- |
-- |
15 |
-- |
Details |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | | Mud Sport |
 |
 |
-- |
-- |
15 |
-- |
Details |
| The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | | Captivate |
 |
 |
-- |
100 |
20 |
-- |
Details |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | | Aqua Ring |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user envelops itself in a veil made of water. It regains some HP on every turn. | | Aqua Jet |
 |
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40 |
100 |
20 |
-- |
Details |
| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | | Heal Pulse |
 |
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-- |
-- |
10 |
-- |
Details |
| The user emits a healing pulse which restores the target's HP by up to half of its max HP. | | Brine |
 |
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65 |
100 |
10 |
-- |
Details |
| If the target's HP is down to about half, this attack will hit with double the power. |
| Black 2/White 2 Move Tutor Attacks | |
| Bounce |  |  | 85 | 85 | 5 | 30 | | The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | | Icy Wind |  |  | 55 | 95 | 15 | -- | | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Special Moves | |
| Icy Wind |  |  | 55 | 95 | 15 | -- | | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | Dream World |
| Gen III & IV Only Moves (Details) | |
| Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | | Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | Whirlpool |
 |
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35 |
85 |
15 |
100 |
Gen IV HM05 HGSS |
| Traps foes in a violent swirling whirlpool for four to five turns. | | Swift |
 |
 |
60 |
-- |
20 |
-- |
Move Tutor - PtHGSS |
| Star-shaped rays are shot at the opposing team. This attack never misses. | | Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | | Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
43 |
30 |
55 |
40 |
65 |
97 |
Max Stats Hindering Nature |
Lv. 50 |
103 - 150 |
31 - 73 |
54 - 96 |
40 - 82 |
63 - 105 |
91 - 134 |
| Lv. 100 |
196 - 290 |
58 - 143 |
103 - 188 |
76 - 161 |
121 - 206 |
179 - 263 |
Max Stats Neutral Nature |
Lv. 50 |
103 - 150 |
35 - 82 |
60 - 107 |
45 - 92 |
70 - 117 |
102 - 149 |
| Lv. 100 |
196 - 290 |
65 - 159 |
115 - 209 |
85 - 179 |
135 - 229 |
199 - 293 |
Max Stats Beneficial Nature |
Lv. 50 |
103 - 150 |
38 - 90 |
66 - 117 |
49 - 101 |
77 - 128 |
112 - 163 |
| Lv. 100 |
196 - 290 |
71 - 174 |
126 - 229 |
93 - 196 |
148 - 251 |
218 - 322 |
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