#509 Purrloin
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Purrloin
Japan: Choroneko
チョロネコ
French: Chacripan
German: Felilou
Korean: 쌔비냥
National: #509
BW Unova: #15
B2W2 Unova: #012
Male :50%
Female :50%
Abilities: Limber - Unburden - Prankster (Hidden Ability)
Limber: The Pokémon cannot be under the PARALYZE condition while having this ability.
Unburden: Speed is doubled once the held item is consumed.
Hidden Ability (Available):
Prankster: Status category moves have their Speed Priority increased by 1
Classification Height Weight Capture Rate Base Egg Steps
Devious Pokémon 1’04”
0.4m
22.3lbs
10.1kg
255 5,120
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,000,000 Points
Medium Fast
70 1 Speed Point(s)
158
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0 *2 *1 *0.5 *1 *0.5 *1
Wild Hold Item Egg Groups
Field
Evolutionary Chain
Locations - In-Depth Details
Black Route 2, 3, DreamyardDetails
White Route 2, 3, DreamyardDetails
Black 2 Route 19, 20Details
White 2 Route 19, 20Details
Trainer Locations  Details

Flavor Text
Black They steal from people for fun, but their victims can't help but forgive them. Their deceptively cute act is perfect.
White Its cute act is a ruse. When victims let down their guard, they find their items taken. It attacks with sharp claws.
Black 2 Their cute act is a ruse. They trick people and steal their valuables just to see the looks on their faces.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
3 Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
6 Assist -- -- 20 --
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
10 Sand-attack -- 100 15 --
Sand is hurled in the target's face, reducing its accuracy.
12 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
15 Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
19 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
21 Fake Out 40 100 10 --
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
24 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
28 Assurance 50 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
30 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
33 Captivate -- 100 20 --
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
37 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
39 Snatch -- -- 10 --
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
42 Nasty Plot -- -- 20 --
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
46 Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the target is not readying an attack, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 --
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM63 Embargo -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM85 Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM89
B2W2 Only
U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM95 Snarl 55 95 15 --
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Pay Day 40 100 20 -- Details
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
Foul Play 95 100 15 -- Details
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Faint Attack 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Charm -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
Encore -- 100 5 -- Details
The user compels the target to keep using only the move it last used for three turns.
Yawn -- -- 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Covet 60 100 40 -- Details
The user endearingly approaches the target, then steals the target's held item.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010040--
The user endearingly approaches the target, then steals the target's held item.
Dark Pulse8010015--
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Gunk Shot12070530
The user shoots filthy garbage at the target to attack. It may also poison the target.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail1007515--
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snatch----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Trick--10010--
The user catches the target off guard and swaps its held item with its own.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 41 50 37 50 37 66
Max Stats
Hindering Nature
Lv. 50 101 - 148 49 - 91 37 - 80 49 - 91 37 - 80 63 - 106
Lv. 100 192 - 286 94 - 179 71 - 155 94 - 179 71 - 155 123 - 207
Max Stats
Neutral Nature
Lv. 50 101 - 148 55 - 102 42 - 89 55 - 102 42 - 89 71 - 118
Lv. 100 192 - 286 105 - 199 79 - 173 105 - 199 79 - 173 137 - 231
Max Stats
Beneficial Nature
Lv. 50 101 - 148 60 - 112 46 - 97 60 - 112 46 - 97 78 - 129
Lv. 100 192 - 286 115 - 218 86 - 190 115 - 218 86 - 190 150 - 254

<--- #508
Stoutland
#510
Liepard
--->

 
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