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#587 Emolga | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Emolga |
| Japan: | Emonga エモンガ |
| French: | Emolga |
| German: | Emolga |
| Korean: | 에몽가 |
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| National: | #587 |
| BW Unova: | #93 |
| B2W2 Unova: | #144 |
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| Abilities: Static - Motor Drive (Hidden Ability) |
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Hidden Ability (Available): Motor Drive: The Pokémon takes no damage from Electric-type attacks and Speed raises by one level. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Sky Squirrel Pokémon |
1’04”
0.4m |
11.0lbs
5.0kg |
200 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag |
1,000,000 Points Medium Fast |
70 |
2 Speed Point(s)
|
78 |
| Locations - In-Depth Details |
| Black |
Route 5, 6, 7, 9, 10, 11, 12, 13, 14, 15, 16, Dragonspiral Tower, Giant Chasm, Abundant Shrine, Lostlorn Forest | Details |
| White |
Route 5, 6, 7, 9, 10, 11, 12, 13, 14, 15, 16, Dragonspiral Tower, Giant Chasm, Abundant Shrine, Lostlorn Forest | Details |
| Black 2 |
Route 5, 6, 7, 9, 11, 12, 13, 14, 15, 16, 22, 23, Abundant Shrine, Dragonspiral Tower, Lostlorn Forest | Details |
| White 2 |
Route 5, 6, 7, 9, 11, 12, 13, 14, 15, 16, 22, 23, Abundant Shrine, Dragonspiral Tower, Lostlorn Forest | Details |
| Dream World |
Windswept Sky - Over 5,000 Dream Points (B2W2 only) |
Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
The energy made in its cheeks' electric pouches is stored inside its membrane and released while it is gliding. |
| White |
They live on treetops and glide using the inside of a cape-like membrane while discharging electricity. |
| Black 2 |
It glides on its outstretched membrane while shocking foes with the electricty stored in the pounches on its cheeks. |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Thundershock |
 |
 |
40 |
100 |
30 |
10 |
| A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. |
| 4 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 7 |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 10 |
Charge |
 |
 |
-- |
-- |
20 |
-- |
| The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. |
| 13 |
Spark |
 |
 |
65 |
100 |
20 |
30 |
| The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. |
| 16 |
Pursuit |
 |
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40 |
100 |
20 |
-- |
| An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 19 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 22 |
Shock Wave |
 |
 |
60 |
-- |
20 |
-- |
| The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. |
| 26 |
Electro Ball |
 |
 |
?? |
100 |
10 |
-- |
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
| 30 |
Acrobatics |
 |
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55 |
100 |
15 |
-- |
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| 34 |
Light Screen |
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-- |
-- |
30 |
-- |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| 38 |
Encore |
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-- |
100 |
5 |
-- |
| The user compels the target to keep using only the move it last used for three turns. |
| 42 |
Volt Switch |
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70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 46 |
Agility |
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-- |
-- |
30 |
-- |
| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 50 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
| A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. | | TM16 |
Light Screen |
 |
 |
-- |
-- |
30 |
-- |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM21 |
Frustration |
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 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM24 |
Thunderbolt |
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95 |
100 |
15 |
10 |
| A strong electric blast is loosed at the target. It may also leave the target with paralysis. | | TM25 |
Thunder |
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120 |
70 |
10 |
30 |
| A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM40 |
Aerial Ace |
 |
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60 |
-- |
20 |
-- |
| The user confounds the target with speed, then slashes. The attack lands without fail. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
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 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
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60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM56 |
Fling |
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 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. Its power and effects depend on the item. | | TM57 |
Charge Beam |
 |
 |
50 |
90 |
10 |
-- |
| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | | TM62 |
Acrobatics |
 |
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55 |
100 |
15 |
-- |
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | | TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | | TM72 |
Volt Switch |
 |
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70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | | TM73 |
Thunder Wave |
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-- |
100 |
20 |
-- |
| A weak electric charge is launched at the target. It causes paralysis if it hits. | | TM87 |
Swagger |
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 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM89 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | TM93 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
| The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | | HM01 |
Cut |
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 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Egg Moves (Details) | | Roost |
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 |
-- |
-- |
10 |
-- |
Details |
| The user lands and rests its body. It restores the user's HP by up to half of its max HP. | | Iron Tail |
 |
 |
100 |
75 |
15 |
-- |
Details |
| The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | Astonish |
 |
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30 |
100 |
15 |
-- |
Details |
| The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | | Air Slash |
 |
 |
75 |
95 |
20 |
-- |
Details |
| The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | | Shock Wave |
 |
 |
60 |
-- |
20 |
-- |
Details |
| The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | | Charm |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | | Covet |
 |
 |
60 |
100 |
40 |
-- |
Details |
| The user endearingly approaches the target, then steals the target's held item. | | Tickle |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | | Baton Pass |
 |
 |
-- |
-- |
40 |
-- |
Details |
| The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Black 2/White 2 Move Tutor Attacks | |
| Covet |  |  | 60 | 100 | 40 | -- | | The user endearingly approaches the target, then steals the target's held item. | | Helping Hand |  |  | -- | -- | 20 | -- | | The user assists an ally by boosting the power of its attack. | | Iron Tail |  |  | 100 | 75 | 15 | -- | | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | Knock Off |  |  | 20 | 100 | 20 | -- | | The user slaps down the target's held item, preventing that item from being used in the battle. | | Last Resort |  |  | 140 | 100 | 5 | -- | | This move can be used only after the user has used all the other moves it knows in the battle. | | Roost |  |  | -- | -- | 10 | -- | | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | | Signal Beam |  |  | 75 | 100 | 15 | 10 | | The user attacks with a sinister beam of light. It may also confuse the target. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Tailwind |  |  | -- | -- | 30 | -- | | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
55 |
75 |
60 |
75 |
60 |
103 |
Max Stats Hindering Nature |
Lv. 50 |
115 - 162 |
72 - 114 |
58 - 100 |
72 - 114 |
58 - 100 |
97 - 139 |
| Lv. 100 |
220 - 314 |
139 - 224 |
112 - 197 |
139 - 224 |
112 - 197 |
189 - 274 |
Max Stats Neutral Nature |
Lv. 50 |
115 - 162 |
80 - 127 |
65 - 112 |
80 - 127 |
65 - 112 |
108 - 155 |
| Lv. 100 |
220 - 314 |
155 - 249 |
125 - 219 |
155 - 249 |
125 - 219 |
211 - 305 |
Max Stats Beneficial Nature |
Lv. 50 |
115 - 162 |
88 - 139 |
71 - 123 |
88 - 139 |
71 - 123 |
118 - 170 |
| Lv. 100 |
220 - 314 |
170 - 273 |
137 - 240 |
170 - 273 |
137 - 240 |
232 - 335 |
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