#591 Amoonguss
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Amoonguss
Japan: Morobareru
モロバレル
French: Gaulet
German: Hutsassa
Korean: 뽀록나
National: #591
BW Unova: #97
B2W2 Unova: #162
Male :50%
Female :50%
Abilities: Effect Spore - Regenerator (Hidden Ability)
Effect Spore: The opponent has a 10% chance of being induced by PARALYZE, POISON, or SLEEP when using an attack, that requires physical contact, against this Pokémon.
Hidden Ability (Available):
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Classification Height Weight Capture Rate Base Egg Steps
Mushroom Pokémon 2’00”
0.6m
23.1lbs
10.5kg
75 5,120
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,000,000 Points
Medium Fast
70 2 HP Point(s)
144
Damage Taken
*1 *2 *0.5 *0.5 *0.25 *2 *0.5 *1 *1 *2 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups

Tiny Mushroom
- 50%

Big Mushroom
- 5%

BalmMushroom
- 1%
(Dark Grass)
Grass
Evolutionary Chain
Locations - In-Depth Details
Black Route 10, 11Details
White Route 10, 11Details
Black 2 Route 11, 22, 23
Hidden Grotto - Pinwheel Forest, Abdundant Shrine, Route 22
Details
White 2 Route 11, 22, 23
Hidden Grotto - Pinwheel Forest, Abdundant Shrine, Route 22
Details
Trainer Locations  Details

Flavor Text
Black It lures prey close by dancing and waving its arm caps, which resemble Poké Balls, in a swaying motion.
White They show off their Poké Ball caps to lure prey, but very few Pokémon are fooled by this.
Black 2 It moves the caps on both arms and does a dance to lure prey. It prefers damp places.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Growth -- -- 40 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Astonish 30 100 15 --
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
6 Growth -- -- 40 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
8 Astonish 30 100 15 --
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
12 Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
15 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
18 Ingrain -- -- 20 --
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
20 Faint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
24 Sweet Scent -- 100 20 --
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
28 Giga Drain 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
32 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
35 Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
43 Clear Smog 50 -- 15 --
The user attacks by throwing a clump of special mud. All status changes are returned to normal.
49 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
54 Rage Powder -- -- 20 --
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
62 Spore -- 100 15 --
The user scatters bursts of spores that induce sleep.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM53 Energy Ball 80 100 10 --
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Gastro Acid -- 100 10 -- Details
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Growth -- -- 40 -- Details
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Poisonpowder -- 75 35 -- Details
The user scatters a cloud of poisonous dust on the target. It may poison the target.
Stun Spore -- 75 30 -- Details
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Defense Curl -- -- 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Body Slam 85 100 15 30 Details
The user drops onto the target with its full body weight. It may also leave the target with paralysis.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
After You----15--
The user helps the target and makes it use its move right after the user.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Gastro Acid--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 114 85 70 85 80 30
Max Stats
Hindering Nature
Lv. 50 174 - 221 81 - 123 67 - 109 81 - 123 76 - 118 31 - 73
Lv. 100 338 - 432 157 - 242 130 - 215 157 - 242 148 - 233 58 - 143
Max Stats
Neutral Nature
Lv. 50 174 - 221 90 - 137 75 - 122 90 - 137 85 - 132 35 - 82
Lv. 100 338 - 432 175 - 269 145 - 239 175 - 269 165 - 259 65 - 159
Max Stats
Beneficial Nature
Lv. 50 174 - 221 99 - 150 82 - 134 99 - 150 93 - 145 38 - 90
Lv. 100 338 - 432 192 - 295 159 - 262 192 - 295 181 - 284 71 - 174

<--- #590
Foongus
#592
Frillish
--->

 
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