#629 Vullaby
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Vullaby
Japan: Baruchai
バルチャイ
French: Vostourno
German: Skallyk
Korean: 벌차이
National: #629
BW Unova: #135
B2W2 Unova: #111
Male :0%
Female :100%
Abilities: Big Pecks - Overcoat - Weak Armor (Hidden Ability)
Big Pecks: Its defense cannot be lowered.
Overcoat: It will not take damage from weather effects.
Hidden Ability (Available):
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by one stage.
Classification Height Weight Capture Rate Base Egg Steps
Diapered Pokémon 1’08”
0.5m
19.8lbs
9.0kg
190 5,120
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,250,000 Points
Slow
35 1 Defense Point(s)
133
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *0 *1 *2 *0.5 *1 *0.5 *1
Wild Hold Item Egg Groups
Flying
Evolutionary Chain
Locations - In-Depth Details
Black Route 10, 11, Victory RoadDetails
White Trade from Black
Black 2 Route 23Details
White 2 Trade Required

Flavor Text
Black Its wings are too tiny to allow it to fly. As the time approaches for it to evolve, it discards the bones it was wearing.
White They tend to guard their posteriors with suitable bones they have found. They pursue weak Pokémon.
Black 2 Their wings are too tiny to allow them to fly. They guard their posteriors with bones that were gathered by Mandibuzz.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Gust 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
5 Fury Attack 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
10 Pluck 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
14 Nasty Plot -- -- 20 --
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
19 Flatter -- 100 15 --
Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
23 Faint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
28 Punishment ?? 100 5 --
This attack's power increases the more the target has powered up with stat changes.
32 Defog -- -- 15 --
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
37 Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
41 Air Slash 75 95 20 --
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
46 Dark Pulse 80 100 15 --
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
50 Embargo -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
55 Whirlwind -- 100 20 --
The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
59 Brave Bird 120 100 15 --
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
64 Mirror Move -- -- 20 --
The user counters the target by mimicking the target's last move.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 --
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM59 Incinerate 30 100 15 --
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM63 Embargo -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM67 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Pluck 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM95 Snarl 55 95 15 --
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Steel Wing 70 90 25 -- Details
The target is hit with wings of steel. It may also raise the user's Defense stat.
Mean Look -- -- 5 -- Details
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Roost -- -- 10 -- Details
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Scary Face -- 100 10 -- Details
The user frightens the target with a scary face to harshly reduce its Speed stat.
Knock Off 20 100 20 -- Details
The user slaps down the target's held item, preventing that item from being used in the battle.
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Dark Pulse8010015--
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snatch----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 55 75 45 65 60
Max Stats
Hindering Nature
Lv. 50 130 - 177 54 - 96 72 - 114 45 - 87 63 - 105 58 - 100
Lv. 100 250 - 344 103 - 188 139 - 224 85 - 170 121 - 206 112 - 197
Max Stats
Neutral Nature
Lv. 50 130 - 177 60 - 107 80 - 127 50 - 97 70 - 117 65 - 112
Lv. 100 250 - 344 115 - 209 155 - 249 95 - 189 135 - 229 125 - 219
Max Stats
Beneficial Nature
Lv. 50 130 - 177 66 - 117 88 - 139 55 - 106 77 - 128 71 - 123
Lv. 100 250 - 344 126 - 229 170 - 273 104 - 207 148 - 251 137 - 240

<--- #628
Braviary
#630
Mandibuzz
--->

 
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