#637 Volcarona
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Volcarona
Japan: Ulgamoth
ウルガモス
French: Pyrax
German: Ramoth
Korean: 불카모스
National: #637
BW Unova: #143
B2W2 Unova: #172
Male :50%
Female :50%
Abilities: Flame Body - Swarm (Hidden Ability)
Flame Body: The opponent has a 30% chance of being induced with BURN when using an attack, that requires physical contact, against this Pokémon.
Hidden Ability (Not Available):
Swarm: When HP is below 1/3rd, Bug’s power increases to 1.5 times.
Classification Height Weight Capture Rate Base Egg Steps
Sun Pokémon 5’03”
1.6m
101.4lbs
46.0kg
15 10,240
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,250,000 Points
Slow
70 3 Sp. Attack Point(s)
68
Damage Taken
*1 *1 *2 *1 *0.25 *0.5 *0.5 *1 *1 *2 *1 *0.5 *4 *1 *1 *1 *0.5
Wild Hold Item Egg Groups

SilverPowder
- 100%
Bug
Evolutionary Chain
Locations - In-Depth Details
Black Relic Castle Basement (Interact)Details
White Relic Castle Basement (Interact)Details
Black 2 Relic CastleDetails
White 2 Relic CastleDetails
Trainer Locations  Details

Flavor Text
Black When volcanic ash darkened the atmosphere, it is said that Volcarona's fire provided a replacement for the sun.
White A sea of fire engulfs the surroundings of their battles, since they use their six wings to scatter their ember scales.
Black 2 Thought to be an emobiment of the sun, it appeared during a bitterly cold winter and saved Pokémon from freezing..
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ember 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
String Shot -- 95 40 --
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Leech Life 20 100 15 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
Gust 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
10 Leech Life 20 100 15 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
20 Gust 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
30 Fire Spin 35 85 15 100
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
40 Whirlwind -- 100 20 --
The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
50 Silver Wind 60 100 5 --
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
59 Quiver Dance -- -- 20 --
The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats.
60 Heat Wave 100 90 10 10
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
70 Bug Buzz 90 100 10 --
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
80 Rage Powder -- -- 20 --
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
90 Hurricane 120 70 10 30
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
100 Fiery Dance 80 100 10 --
Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 --
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast 120 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20 --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM50 Overheat 140 90 5 --
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM59 Incinerate 30 100 15 --
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM76 Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM93 Wild Charge 90 100 15 --
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
String Shot -- 95 40 -- Details
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Harden -- -- 30 -- Details
The user stiffens all the muscles in its body to raise its Defense stat.
Foresight -- -- 40 -- Details
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Zen Headbutt 80 90 15 -- Details
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Morning Sun -- -- 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.
Magnet Rise -- -- 10 -- Details
The user levitates using electrically generated magnetism for five turns.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Take Down 90 85 20 --
Lv. 20
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Flame Charge 50 100 20 --
Lv. 30
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
Bug Bite 60 100 20 --
Lv. 40
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Double-edge 120 100 15 --
Lv. 50
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Flame Wheel 60 100 25 10
Lv. 60
The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
Amnesia -- -- 20 --
Lv. 80
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Thrash 120 100 10 --
Lv. 90
The user rampages and attacks for two to three turns. It then becomes confused, however.
Flare Blitz 120 100 15 10
Lv. 100
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 85 60 65 135 105 100
Max Stats
Hindering Nature
Lv. 50 145 - 192 58 - 100 63 - 105 126 - 168 99 - 141 94 - 136
Lv. 100 280 - 374 112 - 197 121 - 206 247 - 332 193 - 278 184 - 269
Max Stats
Neutral Nature
Lv. 50 145 - 192 65 - 112 70 - 117 140 - 187 110 - 157 105 - 152
Lv. 100 280 - 374 125 - 219 135 - 229 275 - 369 215 - 309 205 - 299
Max Stats
Beneficial Nature
Lv. 50 145 - 192 71 - 123 77 - 128 154 - 205 121 - 172 115 - 167
Lv. 100 280 - 374 137 - 240 148 - 251 302 - 405 236 - 339 225 - 328

<--- #636
Larvesta
#638
Cobalion
--->

 
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