#155 Cyndaquil

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Cyndaquil Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Cyndaquil
Japan: Hinoarashi
ヒノアラシ
French: Héricendre
German: Feurigel
Korean: 브케인
National: #155
Galar: #---
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #---
Hisui: #004
Male :88.14%
Female :11.86%
Fire-type
Classification Height Weight Capture Rate Base Egg Steps
Fire Mouse Pokémon
Standard1'08"
0.5m
Min1'04"
0.4m
Max2'00"
0.6m
Alpha3'07"
1.1m
Standard17.4lbs
7.9kg
Min11.1lbs
5.056kg
Max25.1lbs
11.376kg
Alpha46.0lbs
20.856kg
45
Legends
205
2,560 (SWSH)
5,120 (BDSP)
Abilities: Blaze - Flash Fire (Hidden Ability)
Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Hidden Ability:
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,059,862 Points
Medium Slow
50 1 Speed Point(s)
Cyndaquil can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *0.5
Wild Hold Item Egg Groups
 
Legends: Arceus
Oran Berry
Oran Berry
- 35%
Spoiled Apricorn
Spoiled Apricorn
- 15%

Alpha
Exp. Candy S
Exp. Candy S
- 100%
Seed of Mastery
Seed of Mastery
- 10%
Field
Evolutionary Chain

Locations

- In-Depth Details
Brilliant Diamond Grand UndergroundDetails
Shining Pearl Grand UndergroundDetails
Legends: Arceus Gift from Laventon, Space-time Distortion in Crimson Mirelands or nearby
Crimson Mirelands: Massive Mass Outbreak
Flavor Text
Brilliant Diamond It has a timid nature. If it is startled, the flames on its back burn more vigorously.
Shining Pearl
Legends: Arceus Hails from the Johto region. Though usually curled into a ball due to its timid disposition, it harbors tremendous firepower.



Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
6 Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- 100 20 --
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
10 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
13 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
19 Flame Wheel Flame Wheel - Fire-type Flame Wheel: Physical Move 60 100 25 10
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
22 Defense Curl Defense Curl - Normal-type Defense Curl: Other Move -- 101 40 --
The user curls up to conceal weak spots and raise its Defense stat.
28 Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 100
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
31 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
37 Lava Plume Lava Plume - Fire-type Lava Plume: Special Move 80 100 15 30
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
40 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
46 Inferno Inferno - Fire-type Inferno: Special Move 100 50 5 100
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
49 Rollout Rollout - Rock-type Rollout: Physical Move 30 90 20 --
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
55 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
58 Burn Up Burn Up - Fire-type Burn Up: Special Move 130 100 5 --
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
64 Eruption Eruption - Fire-type Eruption: Special Move 150 100 5 --
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM10 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM28 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM50 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM93 Cut Cut - Normal-type Cut: Physical Move 50 95 30 --
The target is cut with a scythe or claw.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 -- Details
The target is raked with sharp claws or scythes quickly two to five times in a row.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 -- Details
An all-out attack that becomes more powerful the less HP the user has.
Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 -- Details
The user rampages and attacks for two to three turns. The user then becomes confused.
Covet Covet - Normal-type Covet: Physical Move 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.
Howl Howl - Normal-type Howl: Other Move -- 101 40 -- Details
The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
Crush Claw Crush Claw - Normal-type Crush Claw: Physical Move 75 95 10 50 Details
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Details
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 -- Details
The target is quickly kicked twice in succession using both feet.
Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10 Details
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
Extrasensory Extrasensory - Psychic-type Extrasensory: Special Move 80 100 20 10 Details
The user attacks with an odd, unseeable power. This may also make the target flinch.
Nature Power Nature Power - Normal-type Nature Power: Other Move -- 101 20 -- Details
This attack makes use of nature's power. Its effects vary depending on the user's environment.

Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 309 39 52 43 60 50 65
Max Stats
Hindering Nature
Lv. 50 99 - 146 51 - 93 43 - 85 58 - 100 49 - 91 63 - 105
Lv. 100 188 - 282 98 - 182 81 - 166 112 - 197 94 - 179 121 - 206
Max Stats
Neutral Nature
Lv. 50 99 - 146 57 - 104 48 - 95 65 - 112 55 - 102 70 - 117
Lv. 100 188 - 282 109 - 203 91 - 185 125 - 219 105 - 199 135 - 229
Max Stats
Beneficial Nature
Lv. 50 99 - 146 62 - 114 52 - 104 71 - 123 60 - 112 77 - 128
Lv. 100 188 - 282 119 - 223 100 - 203 137 - 240 115 - 218 148 - 251
39
52
43
65
50
60

<--- Meganium #154
Meganium
#156
Quilava
Quilava --->