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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex |
Picture | ||
Abilities: Magnet Pull | |||||
Magnet Pull: Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent’s switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,250,000 Points Slow |
0 | 1 Attack Point(s) | Meltan can Dynamax |
Wild Hold Item | Egg Groups |
Meltan cannot breed |
Evolutionary Chain | |||||
Locations- In-Depth Details |
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Sword | Transfer through Pokémon HOME or through events | ||
Shield | Transfer through Pokémon HOME or through events |
Flavor Text | ||
Sword | It dissolves and eats metal. Circulating liquid metal within its body is how it generates energy. | |
Shield | They live as a group, but when the time comes, one strong Meltan will absorb all the others and evolve. |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Thunder Shock | 40 | 100 | 30 | 10 | ||||
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
— | Harden | -- | 101 | 30 | -- | ||||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
8 | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | |||||||||
16 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
24 | Thunder Wave | -- | 90 | 20 | -- | ||||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
32 | Acid Armor | -- | 101 | 20 | -- | ||||
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |||||||||
40 | Flash Cannon | 80 | 100 | 10 | 10 | ||||
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM14 | Thunder Wave | -- | 90 | 20 | -- | ||||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM21 | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM39 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM76 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | 90 | 100 | 15 | 10 | ||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TR20 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR26 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR46 | Iron Defense | -- | 101 | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
TR52 | Gyro Ball | ?? | 100 | 5 | -- | ||||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
TR70 | Flash Cannon | 80 | 100 | 10 | 10 | ||||
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Steel Beam | 140 | 95 | 5 | -- | ||||
The user fires a beam of steel that it collected from its entire body. This also damages the user. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Max Lightning | 130 | 101 | 10 | -- | |||||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | 120(Phy)/110(Spe) | 101 | 10 | -- | |||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Steelspike | 130(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 300 | 46 | 65 | 65 | 55 | 35 | 34 | |
Max Stats Hindering Nature |
Lv. 50 | 106 - 153 | 63 - 105 | 63 - 105 | 54 - 96 | 36 - 78 | 35 - 77 |
Lv. 100 | 202 - 296 | 121 - 206 | 121 - 206 | 103 - 188 | 67 - 152 | 65 - 150 | |
Max Stats Neutral Nature |
Lv. 50 | 106 - 153 | 70 - 117 | 70 - 117 | 60 - 107 | 40 - 87 | 39 - 86 |
Lv. 100 | 202 - 296 | 135 - 229 | 135 - 229 | 115 - 209 | 75 - 169 | 73 - 167 | |
Max Stats Beneficial Nature |
Lv. 50 | 106 - 153 | 77 - 128 | 77 - 128 | 66 - 117 | 44 - 95 | 42 - 94 |
Lv. 100 | 202 - 296 | 148 - 251 | 148 - 251 | 126 - 229 | 82 - 185 | 80 - 183 |
46
65
65
34
35
55
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