#522 Blitzle
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Blitzle Shimama
シママ
National: #522
Typing:025
PokéPark031


Locations
Pokémon Typing Adventure S Garden
W Oasis
Apostrophe Power Station
Sunset Forward Slash Way
Caps Lock Museum
Pokémon Rumble Blast 1-4 Challengers' Ground Meadow
World Axle B1F Meadow
Pokémon Rumble U Aquatic Hill - The Floors Are Hot!
PokéPark 2: Worlds Beyond Cove Area - Cove TownBefriend Pansage, Pansear & Panpour
Pokémon Conquest Violight Post-Game Only
Pokémon Mystery Dungeon:
Gates to Infinity
Mountain Pass
Desolate Canyon
Inflora Forest
Breezy Plains
Pika Land
Ultimate Wilds


Learn with Pokémon: Typing Adventure Details
Image Base Name
Blitzle
SIMAMA


PokéPark 2: Worlds Beyond Details
Image Befriended By Callable into Battle Weak To Resistant To
Tag Race No    


Pokémon Conquest Details
Image Stats Move Abilities Evolution
HP Attack Defence Speed Movement
2 2 1 3 4
SparkPower
★★★
Run Up
Lightningrod
Motor Drive
Zebstrika Speed - 81


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
•• •••

Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Rage 1 Close Wide Medium Does less damage the higher your HP
Pursuit ★★ 2 Close Short-Distance Medium Doubles damage if you hit the opponent from behind
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Tail Whip - 1 All Directions Wide Slow Lowers opponent's Defense
Sand-attack - 1 Wave Wide Slow Lowers opponent's accuracy


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Screech - 1 Wave Wide Medium Lowers opponent's Defense
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Charge - 1 - Long Distance Slow Increases user's Defense. Increases power of Electric-type moves
Shock Wave ★★ 1 All Directions Wide Medium No additional effect
Quick Attack ★★ 3 Assault Short-Distance Medium No additional effect
Thunder Wave - 1 Wave Wide Medium Paralyses opponent
Flame Charge ★★ 2 Assault Wide Medium Increases the user's Speed
Flash - 1 Wave Wide Medium Lowers the opponent's Accuracy
Volt Switch ★★ 2 Assault Wide Medium No additional effect
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Agility - 1 - Short-Distance Medium Increases user's Speed
Endure - 1 - Wide Fast Allows you to survive to 1 Hit Point when attacked
Spark ★★★ 1 Close Short-Distance Fast May paralyse the opponent
Charge Beam ★★★ 2 Wave Wide Slow May raise the user's Attack
Double Kick ★★★ 1 Close Short-Distance Fast No additional effect
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Light Screen - 1 All Directions Long Distance Slow Halves damage received while this move is in effect
Stomp ★★★ 1 Assault Wide Slow Causes opponent to Flinch
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Thunderbolt ★★★★ 3 Distant Point Long Distance Slow No additional effect
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Take Down ★★★★ 4 Assault Wide Medium Damages yourself
Discharge ★★★★ 1 All Directions Wide Slow May paralyse the opponent
Protect - 1 - Wide Fast Protects the user from damage
Wild Charge ★★★★ 4 Assault Short-Distance Medium Inflicts damage on the user

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Thrash ★★★★★ 2 All Directions Wide Slow Causes confusion
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Thunder ★★★★★ 1 Distant Point Wide Medium May paralyse opponent
Double-edge ★★★★★ 4 Assault Wide Medium Does damage to the user
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
Level Up
LevelAttack NameTypeEffect
Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
4 Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
8 Charge The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
11 Shock Wave The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
15 Thunder Wave A weak electric charge is launched at the target. It causes paralysis if it hits.
18 Flame Charge The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
22 Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle.
25 Spark The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
29 Stomp The target is stomped with a big foot. It may also make the target flinch.
32 Discharge A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
36 Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
39 Wild Charge The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
43 Thrash The user rampages and attacks for two to three turns. It then becomes confused, however.

Machine Moves
Attack NameTypeEffect
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Thunderbolt A strong electric blast is loosed at the target. It may also leave the target with paralysis.
Thunder A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Flame Charge The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Charge Beam The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Flash The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
Volt Switch After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Thunder Wave A weak electric charge is launched at the target. It causes paralysis if it hits.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Wild Charge The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
<--- #521
Unfezant
#523
Zebstrika
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