| Level Up |
|
| — |
Absorb |
 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 4 |
Growth |
 |
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 8 |
Leech Seed |
 |
A seed is planted on the target. It steals some HP from the target every turn. |
| 10 |
Stun Spore |
 |
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| 13 |
Mega Drain |
 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 17 |
Cotton Spore |
 |
The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. |
| 19 |
Razor Leaf |
 |
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. |
| 22 |
Poisonpowder |
 |
The user scatters a cloud of poisonous dust on the target. It may poison the target. |
| 26 |
Giga Drain |
 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 28 |
Charm |
 |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
| 31 |
Helping Hand |
 |
The user assists an ally by boosting the power of its attack. |
| 35 |
Energy Ball |
 |
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| 37 |
Cotton Guard |
 |
The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat. |
| 40 |
Sunny Day |
 |
The user intensifies the sun for five turns, powering up Fire-type moves. |
| 44 |
Endeavor |
 |
An attack move that cuts down the target's HP to equal the user's HP. |
| 46 |
Solarbeam |
 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |