#570 Zorua
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Zorua Zorua
ゾロア
National: #570
Typing:402
PokéPark051


Locations
Pokémon Typing Adventure Z Islands
Caps Lock Museum
Pokémon Rumble Blast 1-1 Trailhead Field Forest
Pokémon Rumble U Jungle Area - Serperior Jungle
Magical Lake - Protect Pichu in the Forest
Toy Collection - The Sword for Justice
Chill Battle - The Three Little Tepig
PokéPark 2: Worlds Beyond Arbor Area - Windmill Way
Pokémon Conquest Random wild Pokémon when Kotaro is in your squad
Pokémon Mystery Dungeon:
Gates to Infinity
Glacial Underpass
Glacier Palace
Dreamy Isle
Scalchop Beach
Axe Road


Learn with Pokémon: Typing Adventure Details
Image Base Name
Zorua
ZOROA


PokéPark 2: Worlds Beyond Details
Image Befriended By Callable into Battle Weak To Resistant To
Befriend Zoroark No    


Pokémon Conquest Details
Image Stats Move Abilities Evolution
HP Attack Defence Speed Movement
1 2 1 3 4
Foul PlayPower
★★★★
Melee
Disgust
Illusion
None


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
•• •••

Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Pursuit ★★ 2 Close Short-Distance Medium Doubles damage if you hit the opponent from behind
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Leer - 1 Wave Wide Slow Lowers opponent's Defense
Scratch ★★ 1 Close Short-Distance Fast No additional effect
Incinerate 3 Wave Wide Slow Destroys coins left behind by opponents after knocking them out


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Cut ★★ 1 Close Short-Distance Fast No additional effect
Torment - 1 Wave Wide Slow Can't use the same attack twice
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Fake Tears - 1 Wave Wide Medium Lowers opponent's Defense
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Scary Face - 1 Wave Wide Slow Lowers opponent's Speed
Faint Attack ★★ 1 Assault Wide Medium No additional effect
Aerial Ace ★★ 1 Assault Wide Medium No additional effect
Hone Claws - 1 - Long Distance Slow Increases the user's Attack & Accuracy
Thief ★★ 1 Close Wide Medium Increases the money dropped by the opponent
U-turn ★★ 2 Assault Wide Slow Removes itself from play after user
Roar - 1 - Wide Medium Knocks the opponent back
Fury Swipes ★★ 1 Close Short-Distance Medium No additional effect
Calm Mind - 1 - Long Distance Slow Increases the user's Attack & Defense
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Punishment ★★★ 2 Close Short-Distance Medium Increases damage if stats have been affected
Counter - 1 - Long Distance Slow Does damage based on the damage you receive from attacks
Grass Knot ★★★ 1 Close Wide Medium Does more damage the heavier the opponent
Agility - 1 - Short-Distance Medium Increases user's Speed
Payback ★★★ 1 Close Wide Fast Doubles damage if the user has just been hit
Swords Dance - 1 - Wide Slow Incrases the user's Attack
Fling ★★★ 1 Projectile Short-Distance Medium Throws coins at the opponent
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Snarl ★★★ 1 All Directions Wide Slow Lowers the opponent's Attack
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species
Nasty Plot - 1 - Long Distance Slow Increases user's Attack

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Dark Pulse ★★★★ 1 All Directions Wide Slow Causes opponent to Flinch
Dig ★★★★ 1 Assault Long Distance Slow No additional effect
Foul Play ★★★★ 2 Assault Short-Distance Fast Increases damage based on opponent's Attack stat
Retaliate ★★★★ 2 Close Short-Distance Fast No additional effect
Shadow Ball ★★★★ 1 Projectile Short-Distance Medium Lowers opponent's Defense
Extrasensory ★★★★ 1 Distant Point Wide Medium Causes opponent to Flinch
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Sucker Punch ★★★ 1 Close Short-Distance Medium No additional effect
Protect - 1 - Wide Fast Protects the user from damage
Detect - 1 - Wide Fast Prevents the user from being hit by attacks

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Night Daze ★★★★★ 1 All Directions Short-Distance Medium Lowers the opponent's Accuracy
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
Level Up
LevelAttack NameTypeEffect
Scratch Hard, pointed, and sharp claws rake the target to inflict damage.
Leer The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
5 Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle.
9 Fake Tears The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
13 Fury Swipes The target is raked with sharp claws or scythes for two to five times in quick succession.
17 Faint Attack The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
21 Scary Face The user frightens the target with a scary face to harshly reduce its Speed stat.
25 Taunt The target is taunted into a rage that allows it to use only attack moves for three turns.
29 Foul Play The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
33 Torment The user torments and enrages the target, making it incapable of using the same move twice in a row.
37 Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
41 Embargo It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
45 Punishment This attack's power increases the more the target has powered up with stat changes.
49 Nasty Plot The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
53 Imprison If the opponents know any move also known by the user, the opponents are prevented from using it.
57 Night Daze The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy.

Machine Moves
Attack NameTypeEffect
Hone Claws The user sharpens its claws to boost its Attack stat and accuracy.
Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves.
Taunt The target is taunted into a rage that allows it to use only attack moves for three turns.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Dig The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Shadow Ball The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Aerial Ace The user confounds the target with speed, then slashes. The attack lands without fail.
Torment The user torments and enrages the target, making it incapable of using the same move twice in a row.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Thief The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Fling The user flings its held item at the target to attack. Its power and effects depend on the item.
Incinerate The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
Embargo It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
Payback If the user moves after the target, this attack's power will be doubled.
Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
Swords Dance A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Psych Up The user hypnotizes itself into copying any stat change made by the target.
Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the damage.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Snarl The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
Cut The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
<--- #569
Garbodor
#571
Zoroark
--->

 
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