#143 Snorlax
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
#143 Almia: R---
PokéPark: P-085
Snorlax カビゴン
Kabigon
Ability: Immunity & Thick Fat
Immunity: The Pokémon cannot be under the POISON condition while having this ability.
Thick Fat: Fire and Ice-type moves deal 50% damage.
Gender Ratio
Male: 87.5 % Female: 12.5 %
Classification Type 1 Type 2 Height Weight
Sleeping Pokémon
6'11" 1041.1 lbs
Evolution Chain
---->

Mystery Dungeon 2 Info
Body Size IQ Group
Group E

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Rhyperior's Bumper Burn 15,000

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Impossible Mystery Jungle - Random B1F-B29F
Dungeon
Sky
Impossible Mystery Jungle - Random B1F-B29F
Ranger Shadows of Almia - Snorlax is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Secret Archipelago 19-28F
Legendary Volcanic Island 1-16,18,20-24F
Dungeon
Stormy Adventure Squad
- Secret Highland 19-28F
Legendary Wetland 1-25F
Dungeon
Light Adventure Squad
- Secret Rockmountain 19-28F
Legendary Mountains 1-15,17-25F
PokéPark Wii - Pikachu's Adventure Talk to after obtaining Electivire Cavern Zone

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
4Defense Curl
-10016-
The user curls up to conceal weak spots and raise its Defense stat.
9Amnesia
-10022-
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
12Lick
-100208
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
17Belly Drum
-10010-
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
20Yawn
-10017-
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
25Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
28Snore
495168
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
28Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
33Body Slam
1285178
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
36Block
-10012-
The user blocks the foe's way with arms spread wide to prevent escape.
41Rollout
145148
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
44Crunch
1488138
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
49Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26Earthquake
952108
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35Flamethrower
1884128
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37Sandstorm
-10014-
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38Fire Blast
248898
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM52Focus Blast
258068
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Lick
-100208
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
Charm
-7522-
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Double-edge
20100128
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Curse
1010017-
A move that works differently for the Ghost type than for all the other types.
Fissure
-2010-
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Whirlwind
-1002-
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Pursuit
-10017-
An attack move that inflicts double damage if used on a foe that is switching out of battle.

<--- #142
Aerodactyl
#144
Articuno
--->

 
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