#298 Azurill
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
#298 Almia: R---
PokéPark: P-034
Azurill ルリリ
Luriri
Ability: Thick Fat & Huge Power
Thick Fat: Fire and Ice-type moves deal 50% damage.
Huge Power: The power of the Pokémon’s attacks is doubled; the effect is halved if the ability is changed (Skill Swap).
Gender Ratio
Male: 75 % Female: 25 %
Classification Type 1 Type 2 Height Weight
Polka Dot Pokémon
0'08" 4.4 lbs
Evolution Chain
---->--Lv. 18->

Mystery Dungeon 2 Info
Body Size IQ Group
Group D

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Gyarados' Aqua Dash 00:34:00

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Crevice Cave - Random B1F-B10F, DPB1F-B4F
Mt. Avalanche - Random B1F-B19F
Dungeon
Sky
Easy Crevice Cave - Random B1F-B10F, DPB1F-B4F
Mt. Avalanche - Random B1F-B19F
Ranger Shadows of Almia - Azurill is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Storm Island 1-10F
Dungeon
Light Adventure Squad
- Not in Game
PokéPark Wii - Pikachu's Adventure Tag Race Beach Zone

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Splash
-10050-
The user just flops and splashes around to no effect at all...
2Charm
-7522-
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
7Tail Whip
-10022-
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
10Bubble
484128
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
15Slam
1678128
The foe is slammed with a long tail, vines, etc., to inflict damage.
18Water Gun
1288178
The foe is blasted with a forceful shot of water.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail
-10013-
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Encore
-10012-
The user compels the foe to keep using only the move it last used for three to seven turns.
Sing
-8713-
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
Refresh
-10017-
The user rests to cure itself of a poisoning, burn, or paralysis.
Slam
1678128
The foe is slammed with a long tail, vines, etc., to inflict damage.
Tickle
-10017-
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Fake Tears
-10022-
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.

<--- #297
Hariyama
#299
Nosepass
--->

 
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