#327 Spinda
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
#327 Almia: R---
Spinda パッチール
Patchiiru
Ability: Own Tempo & Tangled Feet
Own Tempo: The Pokémon cannot be Confused while having this ability.
Tangled Feet: Pokémon’s evasion raises one level when Confused.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Spot Panda Pokémon
3'07" 11.0 lbs
Evolution Chain

Mystery Dungeon 2 Info
Body Size IQ Group
Group G

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy The Nightmare - Random B1F-B17F - Cannot be recruited
Marine Resort - Random B1F-B19F
Lost Wilderness - B1F-B17F
Dungeon
Sky
Easy The Nightmare - Random B1F-B17F - Cannot be recruited
Marine Resort - Random B1F-B19F
Lost Wilderness - B1F-B17F
Ranger Shadows of Almia - Spinda is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Path to Treasure Valley B1F-B8F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
5Uproar
-10017-
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
10Copycat
-10019-
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
14Faint Attack
610088
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
19Psybeam
1280178
The foe is attacked with a peculiar ray. It may also leave the target confused.
23Hypnosis
158813-
The user employs hypnotic suggestion to make the target fall into a deep sleep.
28Dizzy Punch
690178
The foe is hit with rhythmically launched punches that may also leave it confused.
32Sucker Punch
158878
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
37Teeter Dance
-10015-
The user performs a wobbly dance that confuses all the Pokémon in battle.
41Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
46Double-edge
20100128
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
50Flail
2100178
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
55Thrash
1878128
The user rampages and attacks for two to three turns. It then becomes confused, however.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain Punch
138888
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room
-1005-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Encore
-10012-
The user compels the foe to keep using only the move it last used for three to seven turns.
Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Assist
--27-
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
Disable
-1009-
For several turns, this move prevents the foe from using the move it last used.
Baton Pass
-7515-
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Wish
-10015-
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Trick
-10017-
The user catches the foe off guard and swaps the foe's held item with its own.
Smellingsalt
1288158
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however.
Fake Out
880128
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Role Play
-10017-
The user mimics the foe completely, copying the foe's natural ability.
Psycho Cut
10881430
The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.

<--- #326
Grumpig
#328
Trapinch
--->

 
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