#387 Turtwig
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex Gen IV Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Turtwig
Japan: Naetoru
ナエトル
French: Tortipouss
German: Chelast
Korean: 모부기
National: #387
BW Unova: #---
B2W2 Unova: #---
Male :87.5%
Female :12.5%
Abilities: Overgrow - Shell Armor (Hidden Ability)
Overgrow: When HP is below 1/3rd, Grass’s power increases to 1.5 times.
Hidden Ability (Available):
Shell Armor: Opponent’s moves cannot Critical Hit.
Classification Height Weight Capture Rate Base Egg Steps
Tiny Leaf Pokémon 1’04”
0.4m
22.5lbs
10.2kg
45 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,059,860 Points
Medium Slow
70 1 Attack Point(s)
75 Level 10
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
Monster
Grass
Evolutionary Chain
Locations
Black None. PokéTransfer or Dream World
White None. PokéTransfer or Dream World
Black 2 Trade Required
White 2 Trade Required

Flavor Text
Black The shell on its back is made of soil. On a very healthy Turtwig, the shell should feel moist.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
5 Withdraw -- -- 40 --
The user withdraws its body into its hard shell, raising its Defense stat.
9 Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
13 Razor Leaf 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
17 Curse -- -- 10 --
A move that works differently for the Ghost type than for all other types.
21 Bite 60 100 25 --
The target is bitten with viciously sharp fangs. It may make the target flinch.
25 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
29 Leech Seed -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
33 Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
37 Crunch 80 100 15 --
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
41 Giga Drain 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
45 Leaf Storm 140 90 5 --
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM53 Energy Ball 80 100 10 --
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Worry Seed -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Growth -- -- 40 -- Details
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Body Slam 85 100 15 30 Details
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Sand Tomb 35 85 15 100 Details
The user traps the target inside a harshly raging sandstorm for four to five turns.
Seed Bomb 80 100 15 -- Details
The user slams a barrage of hard-shelled seeds down on the target from above.
Thrash 120 100 10 -- Details
The user rampages and attacks for two to three turns. It then becomes confused, however.
Amnesia -- -- 20 -- Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Superpower 120 100 5 -- Details
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Stockpile -- -- 20 -- Details
The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
Swallow -- -- 10 -- Details
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Up ?? 100 10 -- Details
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.
Earth Power 90 100 10 -- Details
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Wide Guard -- -- 10 -- Details
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Grass Pledge5010010--
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Grass Pledge5010010--
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.
Iron Tail1007515--
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Superpower1201005--
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Bullet Seed 25 100 30 -- Gen IV TM09
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 55 68 64 45 55 31
Max Stats
Hindering Nature
Lv. 50 115 - 162 65 - 108 62 - 104 45 - 87 54 - 96 32 - 74
Lv. 100 220 - 314 126 - 211 119 - 204 85 - 170 103 - 188 60 - 144
Max Stats
Neutral Nature
Lv. 50 115 - 162 73 - 120 69 - 116 50 - 97 60 - 107 36 - 83
Lv. 100 220 - 314 141 - 235 133 - 227 95 - 189 115 - 209 67 - 161
Max Stats
Beneficial Nature
Lv. 50 115 - 162 80 - 132 75 - 127 55 - 106 66 - 117 39 - 91
Lv. 100 220 - 314 155 - 258 146 - 249 104 - 207 126 - 229 73 - 177

<--- #386
Deoxys
#388
Grotle
--->

 
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