#643 Reshiram
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Reshiram
Japan: Reshiram
レシラム
French: Reshiram
German: Reshiram
Korean: 레시라무
National: #643
BW Unova: #149
B2W2 Unova: #295
Reshiram is Genderless
Abilities: Turboblaze
Turboblaze: It can attack the opponent regardless of their ability.
Classification Height Weight Capture Rate Base Egg Steps
Vast White Pokémon 10’06”
3.2m
727.5lbs
330.0kg
45 30,720
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,250,000 Points
Slow
0 3 Sp. Attack Point(s)
0
Damage Taken
*1 *0.25 *1 *0.5 *0.25 *1 *1 *1 *2 *1 *1 *0.5 *2 *1 *2 *1 *0.5
Wild Hold Item Egg Groups
Reshiram cannot breed
Evolutionary Chain
Locations - In-Depth Details
Black N's Castle (Interact)Details
White Trade from Black
Black 2 Trade Required
White 2 Dragonspiral TowerDetails
Trainer Locations  Details

Flavor Text
Black This Pokémon appears in legends. It sends flames into the air from its tail, burning up everything around it.
White When Reshiram's tail flares, the heat energy moves the atmosphere and changes the world's weather.
Black 2 This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Fire Fang 65 95 15 10
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Dragon Rage ?? 100 10 --
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
8 Imprison -- -- 10 --
If the opponents know any move also known by the user, the opponents are prevented from using it.
15 Ancientpower 60 100 5 --
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
22 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
29 Dragonbreath 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
36 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
43 Extrasensory 80 100 30 --
The user attacks with an odd, unseeable power. It may also make the target flinch.
50 Fusion Flare 100 100 5 --
The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
54 Dragon Pulse 90 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
64 Imprison -- -- 10 --
If the opponents know any move also known by the user, the opponents are prevented from using it.
71 Crunch 80 100 15 --
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
78 Fire Blast 120 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
85 Outrage 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
92 Hyper Voice 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
100 Blue Flare 130 85 5 20
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM02 Dragon Claw 80 100 15 --
The user slashes the target with huge, sharp claws.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 --
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball 80 100 15 --
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM35 Flamethrower 95 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast 120 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20 --
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM50 Overheat 140 90 5 --
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM52 Focus Blast 120 70 5 --
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate 30 100 15 --
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM82 Dragon Tail 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor140905--
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor140905--
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
Dragon Pulse9010010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Outrage12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %
Mist----30--
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.Movie 14 Giveaway

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 100 120 100 150 120 90
Max Stats
Hindering Nature
Lv. 50 160 - 207 112 - 154 94 - 136 139 - 181 112 - 154 85 - 127
Lv. 100 310 - 404 220 - 305 184 - 269 274 - 359 220 - 305 166 - 251
Max Stats
Neutral Nature
Lv. 50 160 - 207 125 - 172 105 - 152 155 - 202 125 - 172 95 - 142
Lv. 100 310 - 404 245 - 339 205 - 299 305 - 399 245 - 339 185 - 279
Max Stats
Beneficial Nature
Lv. 50 160 - 207 137 - 189 115 - 167 170 - 222 137 - 189 104 - 156
Lv. 100 310 - 404 269 - 372 225 - 328 335 - 438 269 - 372 203 - 306

<--- #642
Thundurus
#644
Zekrom
--->

 
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