#167 Spinarak
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex

Picture Name Other Names No. Gender Ratio Type
Spinarak
Japan: Itomaru
イトマル
French: Mimigal
German: Webarak
Korean: 페이검
National: #167
Alola: #022
Melemele: #022
Akala: #---
Ula'ula: #010
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
String Spit Pokémon 1'08"
0.5m
18.7lbs
8.5kg
2553,840
Abilities: Swarm - Insomnia - Sniper (Hidden Ability)
Swarm: When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%.
Insomnia: The Pokémon cannot be put to Sleep while having this ability.
Hidden Ability (Available):
Sniper: Power of critical-hit moves is increased to 225% rather than 150%.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
800,000 Points
Fast
70 1 Attack Point(s)
Likely
Damage Taken
*1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
Locations - In-Depth Details
Sun Route 1Details
Moon Route 1Details
Trainer Locations  Details
Flavor Text
Sun It waits intently until its preferred prey, Cutiefly, gets caught in its web. In fact, it’s quite a patient Pokémon.
Moon Some fishermen weave its sturdy thread into nets to catch fish Pokémon.

Sun/Moon Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
String Shot -- 95 40 --
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
Constrict 10 100 35 10
The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.
5 Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
8 Infestation 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
12 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
15 Night Shade ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
19 Shadow Sneak 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
22 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes quickly two to five times in a row.
26 Sucker Punch 70 100 5 --
This move enables the user to attack first. This move fails if the target is not readying an attack.
29 Spider Web -- -- 10 --
The user ensnares the target with thin, gooey silk so it can't flee from battle.
33 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
36 Pin Missile 25 95 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
40 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
43 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
47 Cross Poison 70 100 20 10
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
50 Sticky Web -- -- 20 --
The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
54 Toxic Thread -- 100 20 100100
The user shoots poisonous threads to poison the target and lower the target's Speed stat.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM28 Leech Life 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TM29 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM83 Infestation 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Psybeam 65 100 20 10 Details
The target is attacked with a peculiar ray. This may also leave the target confused.
Disable -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.
Sonic Boom ?? 90 20 -- Details
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Baton Pass -- -- 40 -- Details
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Pursuit 40 100 20 -- Details
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Signal Beam 75 100 15 10 Details
The user attacks with a sinister beam of light. This may also confuse the target.
Toxic Spikes -- -- 20 -- Details
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Twineedle 25 100 20 20 Details
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
Electroweb 55 95 15 100 Details
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
Rage Powder -- -- 20 -- Details
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Megahorn 120 85 10 -- Details
Using its tough and impressive horn, the user rams into the target with no letup.

Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Acid Downpour 160(Phy)/175(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Out 190(Phy)/140(Spe) -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 100(Phy)/100(Spe) -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doom 190 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havoc 100 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psyche 175 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 140 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Supersonic Skystrike 160 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rage 160 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Black Hole Eclipse 175 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Hone Claws -- -- 15 -- Gen VI TM01
The user sharpens its claws to boost its Attack stat and accuracy.
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Struggle Bug 50 100 20 100 Gen VI TM76
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Bounce 85 85 5 30 Move Tutor - ORAS
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Bug Bite 60 100 20 -- Move Tutor - ORAS
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Foul Play 95 100 15 -- Move Tutor - ORAS
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Giga Drain 75 100 10 -- Move Tutor - ORAS
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Snore 50 100 15 30 Move Tutor - ORAS
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 250 40 60 40 40 40 30
Max Stats
Hindering Nature
Lv. 50 100 - 147 58 - 100 40 - 82 40 - 82 40 - 82 31 - 73
Lv. 100 190 - 284 112 - 197 76 - 161 76 - 161 76 - 161 58 - 143
Max Stats
Neutral Nature
Lv. 50 100 - 147 65 - 112 45 - 92 45 - 92 45 - 92 35 - 82
Lv. 100 190 - 284 125 - 219 85 - 179 85 - 179 85 - 179 65 - 159
Max Stats
Beneficial Nature
Lv. 50 100 - 147 71 - 123 49 - 101 49 - 101 49 - 101 38 - 90
Lv. 100 190 - 284 137 - 240 93 - 196 93 - 196 93 - 196 71 - 174

<--- #166
Ledian
#168
Ariados
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