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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex |
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Abilities: Schooling | |||||
Schooling: Changes the Pokémon's form when it is Level 20 and has more than 25% Hit Points. When Hit Points drop below 25%, it changes back to Solo Form | |||||
Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
800,000 Points Fast |
70 | 1 HP Point(s) | Likely |
Weakness |
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |
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Alternate Forms | |||||
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Locations- In-Depth Details |
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Sun | Route 7, Route 8, Route 9, Route 13, Route 14, Route 15, Akala Outskirts, Brooklet Hill, Kala'e Bay, Melemele Sea, Secluded Shore | Details |
Moon | Route 7, Route 8, Route 9, Route 13, Route 14, Route 15, Akala Outskirts, Brooklet Hill, Kala'e Bay, Melemele Sea, Secluded Shore | Details |
Ultra Sun | Route 7, Route 8, Route 9, Route 13, Route 14, Route 15, Akala Outskirts, Brooklet Hill, Kala'e Bay, Melemele Sea | Details |
Ultra Moon | Route 7, Route 8, Route 9, Route 13, Route 14, Route 15, Akala Outskirts, Brooklet Hill, Kala'e Bay, Melemele Sea | Details |
Trainer Locations | Details |
Flavor Text |
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![]() | Sun | When it’s in trouble, its eyes moisten and begin to shine. The shining light attracts its comrades, and they stand together against their enemies. |
Moon | It’s awfully weak and notably tasty, so everyone is always out to get it. As it happens, anyone trying to bully it receives a painful lesson. | |
Ultra Sun | They’re weak, so they move in schools. However, they can also often be seen all alone, having strayed from the school. | |
Ultra Moon | When it’s in a jam, its shining eyes attract others of its kind. The light from its eyes is visible almost 25 miles away. | |
![]() | Sun | Weak Wishiwashi school together to concentrate their power. Their united force makes them the demon of the sea, feared near and far. |
Moon | At their appearance, even Gyarados will flee. When they team up to use Water Gun, its power exceeds that of Hydro Pump. | |
Ultra Sun | Wishiwashi assemble in this formation to face off against strong foes. It boasts a strength that earned it the name “demon of the sea.” | |
Ultra Moon | Called “demon of the sea” by some, when Wishiwashi are injured in battle and their numbers dwindle, they become a regular school. |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
— | Growl | ![]() |
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-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
6 | Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
9 | Feint Attack | ![]() |
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60 | -- | 20 | -- | ||
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||||||
14 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
17 | Aqua Ring | ![]() |
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-- | -- | 20 | -- | ||
The user envelops itself in a veil made of water. It regains some HP every turn. | |||||||||
22 | Tearful Look | ![]() |
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-- | -- | 20 | 100 | ||
The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. | |||||||||
25 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
30 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
33 | Beat Up | ![]() |
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?? | 100 | 10 | -- | ||
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | |||||||||
38 | Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
41 | Double-Edge | ![]() |
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120 | 100 | 15 | -- | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
46 | Soak | ![]() |
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-- | 100 | 20 | -- | ||
The user shoots a torrent of water at the target and changes the target's type to Water. | |||||||||
49 | Endeavor | ![]() |
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?? | 100 | 5 | -- | ||
This attack move cuts down the target's HP to equal the user's HP. | |||||||||
54 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM78 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM89 | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM98 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Muddy Water | ![]() |
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90 | 85 | 10 | 30 | Details | |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | ||||||||
Mist | ![]() |
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-- | -- | 30 | -- | Details | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ||||||||
Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Details | |
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Water Sport | ![]() |
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-- | -- | 15 | -- | Details | |
The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | ||||||||
Whirlpool USUM Only |
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35 | 85 | 15 | 100 | Details | |
The user traps the target in a violent swirling whirlpool for four to five turns. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Covet | ![]() | ![]() | 60 | 100 | 25 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ||
This attack move cuts down the target's HP to equal the user's HP. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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190(Phy)/120(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() |
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180 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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140 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | ![]() |
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180 | -- | 1 | -- | |||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | ![]() |
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175(Phy)/185(Spe) | -- | 1 | -- | |||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | ![]() |
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175 | -- | 1 | -- | |||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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120 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 175 | 45 | 20 | 20 | 25 | 25 | 40 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 22 - 64 | 22 - 64 | 27 - 69 | 27 - 69 | 40 - 82 |
Lv. 100 | 200 - 294 | 40 - 125 | 40 - 125 | 49 - 134 | 49 - 134 | 76 - 161 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 25 - 72 | 25 - 72 | 30 - 77 | 30 - 77 | 45 - 92 |
Lv. 100 | 200 - 294 | 45 - 139 | 45 - 139 | 55 - 149 | 55 - 149 | 85 - 179 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 27 - 79 | 27 - 79 | 33 - 84 | 33 - 84 | 49 - 101 |
Lv. 100 | 200 - 294 | 49 - 152 | 49 - 152 | 60 - 163 | 60 - 163 | 93 - 196 |
Stats - School Form | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 620 | 45 | 140 | 130 | 140 | 135 | 30 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 130 - 172 | 121 - 163 | 130 - 172 | 126 - 168 | 31 - 73 |
Lv. 100 | 200 - 294 | 256 - 341 | 238 - 323 | 256 - 341 | 247 - 332 | 58 - 143 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 145 - 192 | 135 - 182 | 145 - 192 | 140 - 187 | 35 - 82 |
Lv. 100 | 200 - 294 | 285 - 379 | 265 - 359 | 285 - 379 | 275 - 369 | 65 - 159 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 159 - 211 | 148 - 200 | 159 - 211 | 154 - 205 | 38 - 90 |
Lv. 100 | 200 - 294 | 313 - 416 | 291 - 394 | 313 - 416 | 302 - 405 | 71 - 174 |
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