#143 Snorlax
General Location Attacks Stats Egg Moves Contests
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Snorlax Pokémon Scarlet & Violet data
Picture
Name Other Names No. Gender Ratio Type
Snorlax
Japan: Kabigon
カビゴン
French: Ronflex
German: Relaxo
Korean: 잠만보
National: #143
Central: #139
Coastal: #---
Mountain: #---
Hoenn: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Sleeping Pokémon 6'11"
2.1m
1014.1lbs
460.0kg
2510,240
Abilities: Immunity - Thick Fat - Gluttony (Hidden Ability)
Immunity: The Pokémon cannot be Poisoned while having this ability.
Thick Fat: Fire and Ice-type moves deal 50% damage.
Hidden Ability (Available through transfer):
Gluttony: The Pokémon will use a berry when its Hit Points are below 50%.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
70 2 HP Point(s)
Not Eligible/Known
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Sitrus Berry
- 100%
Monster
Evolutionary Chain
To get Munchlax, you will need to breed while holding the Full Incense
Locations - In-Depth Details
X Route 7 - InteractDetails
Y Route 7 - InteractDetails
Omega Ruby Trade from X & Y
Alpha Sapphire Trade from X & Y
Trainer Locations  Details
Flavor Text
X It is not satisfied unless it eats over 880 pounds of food every day. When it is done eating, it goes promptly to sleep.
Y Its stomach can digest any kind of food, even if it happens to be moldy or rotten.
Omega Ruby Snorlax's typical day consists of nothing more than eating and sleeping. It is such a docile Pokémon that there are children who use its expansive belly as a place to play.
Alpha Sapphire

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
4 Defense Curl -- -- 40 --
The user curls up to conceal weak spots and raise its Defense stat.
9 Amnesia -- -- 20 --
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
12 Lick 30 100 30 30
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
17 Chip Away 70 100 20 --
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
20 Yawn -- -- 10 --
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
25 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
28 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
28 Snore 50 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
33 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
36 Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
41 Block -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.
44 Belly Drum -- -- 10 --
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
49 Crunch 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
50 Heavy Slam ?? 100 10 --
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
57 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM24 Thunderbolt 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM38 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM67 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM78 Bulldoze 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM93 Wild Charge 90 100 15 --
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
TM94 (XY)
HM06 (ORAS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM98 Power-Up Punch 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM03 Surf 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
After You -- -- 15 -- Details
The user helps the target and makes it use its move right after the user.
Belch 120 90 10 -- Details
The user lets out a damaging belch on the target. The user must eat a Berry to use this move.
Charm -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
Counter ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Double-Edge 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Fissure ?? 30 5 -- Details
The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
Lick 30 100 30 30 Details
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Natural Gift ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Pursuit 40 100 20 -- Details
An attack move that inflicts double damage if used on a target that is switching out of battle.
Whirlwind -- -- 20 -- Details
The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
After You----15--
The user helps the target and makes it use its move right after the user.
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Focus Punch15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Gunk Shot12080530
The user shoots filthy garbage at the target to attack. It may also poison the target.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Punch751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy Wind559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Head801001530
The user slams the target with its steel-hard head. It may also make the target flinch.
Last Resort1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Outrage12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Recycle----10--
The user recycles a held item that has been used in battle so it can be used again.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Shock Wave60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower1201005100
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Thunder Punch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Last Resort 140 100 5 --
Lv. 1
This move can be used only after the user has used all the other moves it knows in the battle.
Recycle -- -- 10 --
Lv. 1
The user recycles a held item that has been used in battle so it can be used again.
Metronome -- -- 10 --
Lv. 1
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Odor Sleuth -- -- 40 --
Lv. 1
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Screech -- 85 40 --
Lv. 20
An earsplitting screech harshly reduces the target's Defense stat.
Stockpile -- -- 20 --
Lv. 28
The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
Swallow -- -- 10 --
Lv. 33
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Fling ?? 100 10 --
Lv. 41
The user flings its held item at the target to attack. Its power and effects depend on the item.
Natural Gift ?? 100 15 --
Lv. 49
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Snatch -- -- 10 --
Lv. 50
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Self-destruct 200 100 5 --
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Zen Headbutt 80 90 15 20
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Work Up -- -- 30 -- Gen V TM83
The user is roused, and its Attack and Sp. Atk stats increase.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
Traps foes in a violent swirling whirlpool for four to five turns.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Mega Punch 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Metronome -- -- 10 -- Move Tutor - FRLG
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Dynamic Punch 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Psych Up -- -- 10 -- Move Tutor - Emerald
The user hypnotizes itself into copying any stat change made by the target.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Self-destruct 200 100 5 -- Move Tutor - XD
The user attacks everything around it by causing an explosion. The user faints upon using this move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 540 160 110 65 65 110 30
Max Stats
Hindering Nature
Lv. 50 220 - 267 103 - 145 63 - 105 63 - 105 103 - 145 31 - 73
Lv. 100 430 - 524 202 - 287 121 - 206 121 - 206 202 - 287 58 - 143
Max Stats
Neutral Nature
Lv. 50 220 - 267 115 - 162 70 - 117 70 - 117 115 - 162 35 - 82
Lv. 100 430 - 524 225 - 319 135 - 229 135 - 229 225 - 319 65 - 159
Max Stats
Beneficial Nature
Lv. 50 220 - 267 126 - 178 77 - 128 77 - 128 126 - 178 38 - 90
Lv. 100 430 - 524 247 - 350 148 - 251 148 - 251 247 - 350 71 - 174

<--- #142
Aerodactyl
#144
Articuno
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