#293 Whismur
General Location Attacks Stats Egg Moves
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Whismur
Japan: Gonyonyo
ゴニョニョ
French: Chuchmur
German: Flurmel
Korean: 소곤룡
National: #293
Central Kalos: #140
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Whisper Pokémon 2'00"
0.6m
35.9lbs
16.3kg
1905,120
Abilities: Soundproof - Rattled (Hidden Ability)
Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
Hidden Ability (Available):
Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 1 HP Point(s)
Not Eligible/Known
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Monster
Field
Evolutionary Chain
Locations - In-Depth Details
X Connecting CaveDetails
Y Connecting CaveDetails
Flavor Text
X It usually murmurs but starts crying loudly if it senses danger. It stops when its ear covers are shut.
Y If it senses danger, it scares the foe by crying out with the volume of a jet-plane engine.

X & Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound 40 100 35 --
The target is physically pounded with a long tail or a foreleg, etc.
5 Uproar 90 100 10 --
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
11 Astonish 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
15 Howl -- -- 40 --
The user howls loudly to raise its spirit, boosting its Attack stat.
21 Supersonic -- 55 20 --
The user generates odd sound waves from its body. It may confuse the target.
25 Stomp 65 100 20 30
The target is stomped with a big foot. It may also make the target flinch.
31 Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
35 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
41 Synchronoise 120 100 10 --
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
45 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
45 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
50 Hyper Voice 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.

ΩRαS Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound 40 100 35 --
The target is physically pounded with a long tail or a foreleg, etc.
4 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
8 Astonish 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
11 Howl -- -- 40 --
The user howls loudly to raise its spirit, boosting its Attack stat.
15 Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
18 Supersonic -- 55 20 --
The user generates odd sound waves from its body. It may confuse the target.
22 Stomp 65 100 20 30
The target is stomped with a big foot. It may also make the target flinch.
25 Uproar 90 100 10 --
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
29 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
32 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
36 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
39 Hyper Voice 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
43 Synchronoise 120 100 10 --
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM67 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (ΩRαS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Circle Throw 60 90 10 -- Details
The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.
Disarming Voice 40 -- 15 -- Details
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Endeavor ?? 100 5 -- Details
An attack move that cuts down the target's HP to equal the user's HP.
Extrasensory 80 100 20 10 Details
The user attacks with an odd, unseeable power. It may also make the target flinch.
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Hammer Arm 100 90 10 100 Details
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Smelling Salts 70 100 10 -- Details
This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
Smokescreen -- 100 20 -- Details
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
Snore 50 100 15 30 Details
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Take Down 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Punch751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy Wind559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Shock Wave60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Thunder Punch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Uproar9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Work Up -- -- 30 -- Gen V TM83
The user is roused, and its Attack and Sp. Atk stats increase.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Rollout 30 90 20 -- Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Mega Punch 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Dynamic Punch 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Rollout 30 90 20 -- Move Tutor - Emerald
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Psych Up -- -- 10 -- Move Tutor - Emerald
The user hypnotizes itself into copying any stat change made by the target.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 240 64 51 23 51 23 28
Max Stats
Hindering Nature
Lv. 50 124 - 171 50 - 92 25 - 67 50 - 92 25 - 67 29 - 72
Lv. 100 238 - 332 96 - 180 45 - 130 96 - 180 45 - 130 54 - 139
Max Stats
Neutral Nature
Lv. 50 124 - 171 56 - 103 28 - 75 56 - 103 28 - 75 33 - 80
Lv. 100 238 - 332 107 - 201 51 - 145 107 - 201 51 - 145 61 - 155
Max Stats
Beneficial Nature
Lv. 50 124 - 171 61 - 113 30 - 82 61 - 113 30 - 82 36 - 88
Lv. 100 238 - 332 117 - 221 56 - 159 117 - 221 56 - 159 67 - 170

<--- #292
Shedinja
#294
Loudred
--->

 
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