#663 Talonflame
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Talonflame
Japan: Fiarrow
ファイアロー
French: Flambusard
German: Fiaro
Korean: 파이어로
National: #663
Central Kalos: #016
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Scorching Pokémon 3'11"
1.2m
54.0lbs
24.5kg
2553,840
Abilities: Flame Body - Gale Wings (Hidden Ability)
Flame Body: The opponent has a 30% chance of being induced with BURN when using an attack, that requires physical contact, against this Pokémon.
Hidden Ability (Available):
Gale Wings: All Flying-type moves have their Speed Priority increased by 1
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 3 Speed Point(s)
Eligible
Damage Taken
*1 *0.5 *2 *2 *0.25 *1 *0.5 *1 *0 *1 *1 *0.25 *4 *1 *1 *1 *0.5 *0.5
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Locations
X Evolve Fletchinder
Y Evolve Fletchinder
Trainer Locations  Details
Flavor Text
X In the fever of an exciting battle, it showers embers from the gaps between its feathers and takes to the air.
Y When attacking prey, it can reach speeds of up to 310 mph. It finishes its prey off with a colossal kick.

X / Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Brave Bird 120 100 15 --
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Flare Blitz 120 100 15 10
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
6 Quick Attack 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
10 Peck 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
13 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
16 Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
17 Ember 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
25 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
27 Razor Wind 80 100 10 --
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
31 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
39 Flame Charge 50 100 20 100
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
44 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
49 Me First ?? -- 20 --
The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
55 Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
60 Steel Wing 70 90 25 10
The target is hit with wings of steel. It may also raise the user's Defense stat.
64 Brave Bird 120 100 15 --
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge 50 100 20 100
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM50 Overheat 130 90 5 100
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM51 Steel Wing 70 90 25 10
The target is hit with wings of steel. It may also raise the user's Defense stat.
TM59 Incinerate 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM61 Will-O-Wisp -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Quick Guard -- -- 15 -- Details
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
Snatch -- -- 10 -- Details
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Tailwind -- -- 30 -- Details
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.



Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 499 78 81 71 74 69 126
Max Stats
Hindering Nature
Lv. 50 138 - 185 77 - 119 68 - 110 71 - 113 66 - 108 117 - 160
Lv. 100 266 - 360 150 - 234 132 - 216 137 - 222 128 - 213 231 - 315
Max Stats
Neutral Nature
Lv. 50 138 - 185 86 - 133 76 - 123 79 - 126 74 - 121 131 - 178
Lv. 100 266 - 360 167 - 261 147 - 241 153 - 247 143 - 237 257 - 351
Max Stats
Beneficial Nature
Lv. 50 138 - 185 94 - 146 83 - 135 86 - 138 81 - 133 144 - 195
Lv. 100 266 - 360 183 - 287 161 - 265 168 - 271 157 - 260 282 - 386

<--- #662
Fletchinder
#664
Scatterbug
--->

 
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